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141. Edit: SMGs Are Actually Fine With Sharpshooter - in General Discussions [original thread]
Upgrading sharpshooter helps, though I swear since last build they nerfed them, as two builds ago EVERYONE ran breach ones with sharpshooter and dominated assault guys. I havent tried breach ones for a while...then again I need to put more SP into...
- by Finn Kempers - at 2013.01.02 10:59:00
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142. Closed Beta? Open Beta? - in General Discussions [original thread]
Aeon Amadi wrote: Wait, so we can do player bombardments? When did this come along - I've got a few dozen Destroyers ready O_o; Good luck finding the planet on Singularity you are fighting on. In all seriousness though they have tested it etc...
- by Finn Kempers - at 2012.12.20 12:43:00
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143. Out of 10 what would you give chromosome. - in General Discussions [original thread]
DEADPOOL5241 wrote: Cons - 4 letter map, has some seriously crazy lag around CP A, between CP and the CRU not sure why though. Reduction in AR, again they used the Nerf Hammer instead of a scalpel, but this is pretty much on par what CCP has ...
- by Finn Kempers - at 2012.12.19 22:20:00
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144. Snipers and Mass Drivers - in General Discussions [original thread]
[quote=Sentient ArchonThey are all in the same spot. 4 of them. The max kills anyone had was 3. They werent even contributing to the game.[/quote] Last time I checked, killing someone is contributing. By killing them, they cannot kill a friend or ...
- by Finn Kempers - at 2012.12.19 22:15:00
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145. Vehicle Physics.... - in General Discussions [original thread]
Sleepy Zan wrote: Return of the light posts NERF DEM LAMP-POSTS! KILLING OUR SAGARIS' Those were the days :')
- by Finn Kempers - at 2012.12.19 22:05:00
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146. So much butthurt - in General Discussions [original thread]
Berserker007 wrote: Exmaple Core wrote: Everyones bitching about their prescious cameria mode, 100% accurate, all around effective AR weapon being fair now. It was the PERFECT weapon on the battlefeild, able to drop a heavy in only a few sho...
- by Finn Kempers - at 2012.12.19 21:45:00
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147. heavy suit sniping might be slightly off balance - in General Discussions [original thread]
I heavy snipe recently, with an armour rep it actually really works, as it means I dont get OHK'ed by eveything.
- by Finn Kempers - at 2012.12.19 21:40:00
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148. Am I reading this correctly!!!!!!!!!? - in General Discussions [original thread]
Wakko03 wrote: * Added a WP cap window - if a player scores more than X amount of WP within Y amount of time then there is a cool-down timer until they can score again Someone explain this to me, so I don't think that this is just them ...
- by Finn Kempers - at 2012.12.17 20:04:00
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149. Patchnotes ? disappointing much ? imo, yes. - in General Discussions [original thread]
*ahem* "- Improved projectile behavior in networks with high latency. - Fixed sever UI related bugs - Reduced the frequency of stalls - Improved the in-game loading screen - Optimized non-battle related networking connections" That covers quite a ...
- by Finn Kempers - at 2012.12.17 19:55:00
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150. I destroyed an MCC !!!!!!!!!! - in General Discussions [original thread]
Give proof or I will just see this as false Epeen extension :P
- by Finn Kempers - at 2012.12.17 19:44:00
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151. Sniper Rifle changes - in General Discussions [original thread]
I'm not sure how this will play out. I think tbh they should have only nerfed/rid of tac snipers, it was otherwise fine. (Lack of) Hit detection means 50% of shots never happened anyway.
- by Finn Kempers - at 2012.12.17 19:32:00
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152. Something I've noticed about new builds. - in General Discussions [original thread]
Kyromus Lyndis Kytaar wrote: A lot of these changes I've seen have come with little or no reason, and the only conclusion I can draw from it is that CCP is using us, the beta testers, as guinea pigs. I fail to see how beta testers are anythin...
- by Finn Kempers - at 2012.12.17 19:30:00
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153. Militia Forge Guns - in General Discussions [original thread]
I bet it will only carry 1 round per clip :P
- by Finn Kempers - at 2012.12.17 19:28:00
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154. Potential new weapons - in General Discussions [original thread]
JW v Weingarten wrote: ooooh damn new screenshots from 2 days ago. I know the others were previously seen but I have yet to see somewhere else the profile pics of those two weapons
- by Finn Kempers - at 2012.12.16 15:15:00
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155. Potential new weapons - in General Discussions [original thread]
Paran Tadec wrote: You must be new here Not really been here since early Summer :P also the pics of the weapons themselves isn't included in the DUst website or the thread aforementioned.
- by Finn Kempers - at 2012.12.16 15:12:00
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156. Potential new weapons - in General Discussions [original thread]
Paran Tadec wrote: You must be new here Not really been here since early Summer :P also the pics of the weapons themselves isn't included in the DUst website or the thread aforementioned.
- by Finn Kempers - at 2012.12.16 15:12:00
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157. Potential new weapons - in General Discussions [original thread]
Raptr notified me of this and became interested in the screenshots posted here Discuss.
- by Finn Kempers - at 2012.12.16 15:03:00
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158. Snipers & Skill Tree - in General Discussions [original thread]
I assuming then none of you scrubs have tried the experimental sniper that hangs around the militia gear stock, give that s shot. I say thats the future of all guns in dust. By the way consider here that snipers are technically in Dust minirailgu...
- by Finn Kempers - at 2012.12.11 18:20:00
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159. Sounds too loud - in Feedback/Requests [original thread]
Never had a problem myself. Then again I think you can adjust volume ingame as well as your speakers.
- by Finn Kempers - at 2012.12.10 17:08:00
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160. Planet Type Affects Battle Style - in Feedback/Requests [original thread]
Magpie Raven wrote: Lava: Similar to Temperate I don't want my feel burned though...
- by Finn Kempers - at 2012.12.10 17:01:00
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