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981. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
Lets take a look at the Min proto assault with 1 damage mod, rank 5 proficiency and two flaylocks. Flaylock shot output 3-->4 X 2 for the second flaylock =8 214.5 damage *1.15 * 1.10 =271.34 271.34 x 8 shots =2170.72 damage Im pretty sure th...
- by Fiddlestaxp - at 2013.06.17 22:18:00
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982. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
Spademan wrote: Not saying that this doesnt need to be looked at, but I would just like to point out the mass drivers blast radius, can be quite nifty against groups. And the fact that they are very different weapons. They have the same adva...
- by Fiddlestaxp - at 2013.06.17 22:04:00
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983. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
I am bumping this. Self- Bump.
- by Fiddlestaxp - at 2013.06.17 21:21:00
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984. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
I want numbers. I want someone with video capture to figure this out. Or CCP could just tell us. Like they should have in the first place. This information should have been in the patch notes. This information should be in the game. Gaston's Forge...
- by Fiddlestaxp - at 2013.06.17 05:57:00
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985. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
Cruor Abominare wrote: Fiddlestaxp wrote: Does anyone think that my 1 second estimate of the time it takes to unload a flaylock clip is too low? That is the lynchpin of my argument. CCP, how about we actually include basic information requir...
- by Fiddlestaxp - at 2013.06.17 05:31:00
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986. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
Does anyone think that my 1 second estimate of the time it takes to unload a flaylock clip is too low? That is the lynchpin of my argument. CCP, how about we actually include basic information required to make logical choices next time...
- by Fiddlestaxp - at 2013.06.17 05:16:00
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987. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
I may wish to compare them further.
- by Fiddlestaxp - at 2013.06.17 04:46:00
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988. Comparing the flaylock and the mass driver (Total Damage Output) - in General Discussions [original thread]
Let us compare Total Splash Damage Given to a Single Target of the MD and Flaylock. I will compare the damage done at a few key times. Those points being the ones at which the MD and flaylock fire all the shots in their clips and when they complet...
- by Fiddlestaxp - at 2013.06.17 04:45:00
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989. Stat Proofing -Everything- - in The Council's Chamber [original thread]
Flaylock needs to show rof. Do the cpms know the rate of fire on them? How are we supposed to objectively analyze?
- by Fiddlestaxp - at 2013.06.15 15:56:00
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990. Why is the flaylock better than the MD? - in General Discussions [original thread]
Neither is better all the time. I don't have the information required to compare DPS objectively. I don't know the rate of fire on the core flaylock. I suspect that two guns switch off overall damage output more than once over the course of a 10 s...
- by Fiddlestaxp - at 2013.06.14 22:25:00
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991. Watch STB get stomped out of PC LIVE on Twitch. (NOW)!!!! - in General Discussions [original thread]
Great match everyone! Even statius! Im a little bit mad that you decided to kill us both with a core locus, But I was all up in your business, so I kinda understand. I was pretty ineffective at killing you crazy cats, but did manage to play my rol...
- by Fiddlestaxp - at 2013.06.13 05:51:00
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992. CEO splits and steals ISK...... any recourse? - in General Discussions [original thread]
Patt MaCrotch wrote: I was director of a small Corp and was recruiting people and making steady deposits (as were all the other people in the Corp) to help get us to 80 million ISK. Today I log on and the CEO sends me an email; to paraphrase "t...
- by Fiddlestaxp - at 2013.06.12 01:54:00
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993. 0uter.Heaven - in The War Room [original thread]
The Info Broker wrote: Fiddlestaxp wrote: The Info Broker wrote: This thread has become really pointless. THANKS FOR THE REPORT. Haha, I realize it was a bit pointless in itself to comment. I guess I was in pain after reading the las...
- by Fiddlestaxp - at 2013.06.12 01:46:00
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994. 0uter.Heaven - in The War Room [original thread]
The Info Broker wrote: This thread has become really pointless. THANKS FOR THE REPORT.
- by Fiddlestaxp - at 2013.06.12 01:39:00
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995. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
Zeylon Rho wrote: Fiddlestaxp wrote: One vote per person. A WP(Not skill point) minimum threshold would make the most sense. Justifiable in its similarities to the age restriction on voting seen in many modern democracies. 500,000 seems like...
- by Fiddlestaxp - at 2013.06.12 01:32:00
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996. Update on CPM Election system? - in The Council's Chamber [original thread]
Klivve Cussler wrote: Kain Spero wrote: Fiddlestaxp wrote: [quote=Kain Spero]I know that the one of the main reasons I signed up for the CPM was to establish a voting procedure for a player-elected CPM1. It *IS* important that we come up...
- by Fiddlestaxp - at 2013.06.10 20:22:00
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997. Election process mecanics thoughts. Discussion welcome. - in The Council's Chamber [original thread]
One vote per person. A WP(Not skill point) minimum threshold would make the most sense. Justifiable in its similarities to the age restriction on voting seen in many modern democracies. 500,000 seems like a reasonable cutoff. Maybe lower, but not ...
- by Fiddlestaxp - at 2013.06.10 16:40:00
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998. Update on CPM Election system? - in The Council's Chamber [original thread]
Kain Spero wrote: I know that the one of the main reasons I signed up for the CPM was to establish a voting procedure for a player-elected CPM1. Not really much action on that front. I know one thing is clear I think that whatever we end up wi...
- by Fiddlestaxp - at 2013.06.10 16:15:00
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999. 0uter.Heaven - in The War Room [original thread]
Ydubbs81 RND wrote: Fiddlestaxp wrote: Ydubbs81 RND wrote: GetShotUp wrote: Sontie wrote: Why have you guys not attacked NF yet? With the concentration of talent in OH and skill of the Hellstorm A team, I think only NF would be a go...
- by Fiddlestaxp - at 2013.06.10 04:46:00
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1000. 0uter.Heaven - in The War Room [original thread]
Ydubbs81 RND wrote: GetShotUp wrote: Sontie wrote: Why have you guys not attacked NF yet? With the concentration of talent in OH and skill of the Hellstorm A team, I think only NF would be a good fight for you. I think top players o...
- by Fiddlestaxp - at 2013.06.10 03:58:00
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