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21. Is matchmaking really fixed? - in Feedback/Requests [original thread]
It's really not working. Just yesterday, I ended up in a match 10 to 1 and the 1 left. And we lost because some guy kept blowing up his own LAV on another teammate's tank. Several other matches were clearly outmatched - bunch of big corps droppi...
- by Fiddler Galaine - at 2013.09.23 19:42:00
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22. Breachable Walls - in Feedback/Requests [original thread]
Or just use remote explosives.
- by Fiddler Galaine - at 2013.09.23 19:37:00
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23. Suggestion. Can you allow all my alts to gain passive SP? - in Feedback/Requests [original thread]
It really doesn't make sense. If people want more passive SP characters, they're just going to make more accounts anyway.
- by Fiddler Galaine - at 2013.09.16 03:53:00
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24. Locus Grenade Spam - in Feedback/Requests [original thread]
If people could throw back grenades, then everyone would cook them first or they'd become next to useless as everyone plays hot potato.
- by Fiddler Galaine - at 2013.09.15 19:51:00
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25. How about a weapon that ignores shields? - in Feedback/Requests [original thread]
More likely a weapon that simultaneously damages shields and armor or a weapon that punches through shields every 5th shot...or something.
- by Fiddler Galaine - at 2013.08.14 00:11:00
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26. [Request] Time warning - in Feedback/Requests [original thread]
Guild Wars has this too. I thought it was pretty annoying for the most part.
- by Fiddler Galaine - at 2013.08.13 21:11:00
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27. Implement a voting system - in Feedback/Requests [original thread]
Considering how much of the playerbase actually visits the forums, having an in-game voting menu would make a lot more sense.
- by Fiddler Galaine - at 2013.08.12 21:17:00
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28. So, heavy flamethrowers? - in Feedback/Requests [original thread]
Probably wouldn't work - people would complain that the flames obstruct their vision.
- by Fiddler Galaine - at 2013.08.11 04:32:00
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29. [Feedback / Request] Oh God! A Plasma Cannon Thread! - in Feedback/Requests [original thread]
Naedeus wrote: MinivanSurvivor wrote: Good god people. How many times are you going to have to be told that the Plasma Cannon IS NOT MEANT TO DESTROY VEHICLES!!!!?? Read the damn description. It even says it's meant for urban, close quarter...
- by Fiddler Galaine - at 2013.08.11 03:52:00
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30. mechs - in Feedback/Requests [original thread]
I'd like to have my own personal Metal Gear, but it all likelihood it would end up being an (even more) expensive metal coffin.
- by Fiddler Galaine - at 2013.08.10 03:29:00
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31. [Suggestion] New Armor Skill - in Feedback/Requests [original thread]
So how would you propose to change armor tanking to make it viable or balanced? (speaking to everyone) Personally, I think an upward buff would help somewhat, except that speed is extremely useful for avoiding fire, especially with the current ai...
- by Fiddler Galaine - at 2013.08.10 03:25:00
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32. [Suggestion] New Armor Skill - in Feedback/Requests [original thread]
"Strength Training" (or whatever you want to call it) Reduce armor movement penalty 25-50% (5-10% per level) Unlock condition: Level 3 Armor Plating
- by Fiddler Galaine - at 2013.08.09 23:37:00
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33. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
I'd be fine with simple Random vs. Random and Squad vs. Squad matchmaking (with a player upgrade to 36). Militia + Standard and Advanced + Prototype wouldn't be too bad, but separating all modes specifically by each suit type is going to void th...
- by Fiddler Galaine - at 2013.08.08 22:02:00
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34. larger PC battles 16v16, 32v32 - in Feedback/Requests [original thread]
I agree, the player limits should as least conform to squad size.
- by Fiddler Galaine - at 2013.07.31 21:18:00
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35. [Request] Lock games that are nearly over - in Feedback/Requests [original thread]
I got into two near-ended games earlier, both times on a side that had gotten pubstomped hard - neither team held any objectives at all.
- by Fiddler Galaine - at 2013.07.31 00:08:00
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36. Maps are obsurdly large for 16 vs 16 - in Feedback/Requests [original thread]
Rusty Shallows wrote: Mobius Wyvern wrote: Deluxe Edition wrote: Just played an ambush (which was full) that didn't have it's first kill until 5 minutes into it (the second kill happened 30 seconds after that). It took me close to 7 minut...
- by Fiddler Galaine - at 2013.07.27 05:49:00
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37. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
I like the idea, but some of these suggestions are way too powerful.
- by Fiddler Galaine - at 2013.07.24 22:11:00
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38. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
Yeah, sure, let's throw out the only possible reason why some players might ever come back to this POS.
- by Fiddler Galaine - at 2013.07.24 15:44:00
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