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21. Dedicated AV here. - in General Discussions [original thread]
Quote: These are my initial impressions any good advice? Stand still and let me shoot you.
- by Felix Faraday - at 2013.06.19 02:23:00
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22. Logistic Dropship - which weapon? - in General Discussions [original thread]
I use missiles as my main turret for my ADS. It's a little tricky to hit infantry, but can be really good once you get used to it, and it works pretty well against vehicles and installations. Problem is missiles on side turrets currently hit thei...
- by Felix Faraday - at 2013.06.19 02:02:00
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23. GTA - in General Discussions [original thread]
Not to mention, the amount of places a determined LAV driver can get to... is quite amusing. It isn't just people people out in the open that are getting hit. I've pulled of some pretty funny roadkill locations. Very amusing to me. I'd like to he...
- by Felix Faraday - at 2013.06.18 19:47:00
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24. Panic mode: [on] on the forums? - in General Discussions [original thread]
Quote: You seem a bit mad because they aren't delivering "jesus features". When did BF3 or any other shooter deliver 1 patch per month update to their game that introduced new (Free) content? We are getting so much in 1.2 that other dev would p...
- by Felix Faraday - at 2013.06.18 14:06:00
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25. I took a break for a few days and came back . . . - in General Discussions [original thread]
Quote: The key for Dust's future is that the march of progress continue, that changes as they come down the pipe are clearly communicated to the players both in-game and out and that the communication between the players and devs always remains...
- by Felix Faraday - at 2013.06.18 13:50:00
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26. LLAV Guilt - in General Discussions [original thread]
Heavies make such a satisfying *pop* when they get smashed into.
- by Felix Faraday - at 2013.06.18 02:04:00
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27. I will be rail sniping until CCP fixes HAV - in General Discussions [original thread]
Quote: EDIT: Another thing, people saying tanks are bad are also probably trying to solo with it. Now I'm not saying Fenix couldn't have done so great by himself but it certainly help having two crew members keeping an eye out for forges & ...
- by Felix Faraday - at 2013.06.17 01:43:00
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28. My idea on how to balance dropships - in General Discussions [original thread]
Dropships are too strong, they need a nerf. I should be able to shoot them down with my AR.
- by Felix Faraday - at 2013.06.15 19:47:00
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29. Squad lock vehicles already - in General Discussions [original thread]
Cody Sietz wrote: I saved someones dropship the other after he was killed. I even found the dude and set it back down right in front of him. That being said, way too many blue berries have tried to steal and or have stolen my dropships then cr...
- by Felix Faraday - at 2013.06.14 18:27:00
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30. Squad lock vehicles already - in General Discussions [original thread]
But that would be useful...
- by Felix Faraday - at 2013.06.14 18:12:00
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31. Why does no one use drop ships as drop ships? - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: Felix Faraday wrote: CHICAGOCUBS4EVER wrote: do dropships need love? absolutely. are they completely useless? absolutely NOT. How are these pilots avoiding railgun fire? take out the railguns.... So t...
- by Felix Faraday - at 2013.06.14 18:07:00
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32. Why does no one use drop ships as drop ships? - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: do dropships need love? absolutely. are they completely useless? absolutely NOT. How are these pilots avoiding railgun fire?
- by Felix Faraday - at 2013.06.14 17:22:00
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33. Why does no one use drop ships as drop ships? - in General Discussions [original thread]
Quote: You'd think a Forge Gun/Railgun hit would send them barrel rolling with how easy it is to flip them on rough terrain. Hell.... Might make the murder taxis dissipate a bit if it did... Are you kidding? My new goal would be to see how ...
- by Felix Faraday - at 2013.06.14 16:56:00
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34. Why does no one use drop ships as drop ships? - in General Discussions [original thread]
Quote: and as a forger I can say in all confidence a good pilot is tough to take down. Sure I can make them ineffective for the most part and make them fly out of range, but they can be useful is all im sayin Go sit in a railgun installation...
- by Felix Faraday - at 2013.06.14 15:09:00
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35. We need Counter measures!!! - in General Discussions [original thread]
Quote: and for rail turrets/forge guns would warn you if a rail turret/forge gun is charging within 250 meters of you're ship, That's cute. Do you know how many times I've been shot down around the ~550m range? If you have problems with sw...
- by Felix Faraday - at 2013.06.13 19:30:00
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36. Drive by on the LAV & Dropship - in General Discussions [original thread]
Just what we need, 4 snipers hanging out on the back of a Dropship with easy access to the entire map. Wouldn't that be fun!
- by Felix Faraday - at 2013.06.13 17:00:00
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37. Destroyer HAV - Anti-Air - in General Discussions [original thread]
Quote: in case you were wondering, the reason for the ease is so that players don't have to fumble by manually moving it back to the neutral position You know, most FPS games let the user decide when to reset the camera with a button press, ...
- by Felix Faraday - at 2013.06.13 14:16:00
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38. Dropships - in General Discussions [original thread]
Caeli SineDeo wrote: DUST Fiend wrote: I can't take any dropship thread seriously that complains about the handling. The handling is fine. The fact that they made sweet **** to the standard and logi handling is a *****, but it's still fine. ...
- by Felix Faraday - at 2013.06.13 02:02:00
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39. Dropships - in General Discussions [original thread]
Handling is fine (for ADS at least). Damage is fine. Swarms are fine. Forge guns are mostly fine... a few of the highest-end ones can hit a little too hard/fast. Railguns make dropships completely worthless. 1 rail tank can lock down the entire s...
- by Felix Faraday - at 2013.06.13 01:29:00
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40. We need a CPM That specialized in vehicles - in General Discussions [original thread]
DUST Fiend wrote: Honestly they just need to do something with railguns, give forge guns fall off damage and tweak back their optimal a tad, give DS's maybe 10% more HP and fitting capacity (or higher tier variants, same goes for other vehicles...
- by Felix Faraday - at 2013.06.12 23:43:00
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