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1. 1.7, Dropships and redline rail tanks - in General Discussions [original thread]
Pvt Numnutz wrote: All dropships are going to be doubling in max airspeed as well. I missed that one. That just might make it fun enough to come back and play around with.
- by Felix Faraday - at 2013.12.03 23:01:00
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2. 1.7, Dropships and redline rail tanks - in General Discussions [original thread]
Forgive me if this has been answered somewhere. I've been gone awhile, I just heard about and read the 1.7 vehicle changes, and don't really feel like wading through forums to see if this has been addressed. The biggest issue I had with dropships...
- by Felix Faraday - at 2013.12.03 20:56:00
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3. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Billi Gene wrote: yes well historically long range artillery is usually a pain in the butt, countered only by finding their position... which would be the job of well... aircraft usually.... with the extended map for aerial units, a dropship is...
- by Felix Faraday - at 2013.07.07 14:35:00
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4. Selling clay pigeons -I mean Dropships- Starting as low as 1 million ISK! - in General Discussions [original thread]
Quote: ...quickly... If you learn only one thing... learn this. NOTHING ccp does is "quick". They've made posts over 6 months ago about changes they are thinking about for dropships... some as simple as turning WP back on for CRU spawn (the...
- by Felix Faraday - at 2013.07.07 04:23:00
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5. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Serimos Haeraven wrote: The most concerning, game-breaking component of Dust as far as Dropships are concerned are Railgun tank red-line snipers. It's a mouthfull, but that use of the tank makes it so over powered its ridiculous. There are mome...
- by Felix Faraday - at 2013.07.07 04:15:00
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6. Tips for piloting dropship? - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: I keep hitting the ground, why? Railguns most likely. Possible high end Forge Guns too. The only solution is don't play.
- by Felix Faraday - at 2013.07.06 14:31:00
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7. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Kinky Burrito wrote: Seconded. Also, remove all railgun turrets behind the red line. No kidding, railtanks should be the only thing behind the red line, amirite?
- by Felix Faraday - at 2013.07.05 02:00:00
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8. CCP.... redline tanks? - in General Discussions [original thread]
Vos Nuwem wrote: So, you want to stop people like me from using the advantages of having a railgun on my tank? To me it seems people would like to see artillery pieces behind chest high cover in the middle of an objective. I love how much dr...
- by Felix Faraday - at 2013.07.04 02:18:00
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9. CCP.... redline tanks? - in General Discussions [original thread]
Any plans to ever address tanks sitting deep within their redline, getting kills at no risk to themselves? Or is this "working as intended"?
- by Felix Faraday - at 2013.07.03 22:20:00
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10. CCP Do you even care about Dropships anymore? - in General Discussions [original thread]
Just jumped into my ADS. Flew around a bit, killed a tank, got double tapped by a redline tank before I could react. This guy was so deep in his redline I could barely see him on the ground, and on a perfect hill he could just roll behind to avoid...
- by Felix Faraday - at 2013.07.03 22:12:00
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11. CCP Do you even care about Dropships anymore? - in General Discussions [original thread]
Foxhound Elite wrote: I have yet to hear a response this year about what you propose to do with dropships. It's very frustrating. They've said several times things they are thinking about doing to dropships to help pilots out. They just don...
- by Felix Faraday - at 2013.07.03 21:00:00
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12. 1.2 and Dropships? - in General Discussions [original thread]
I can assume the answer, but any changes or additions for Dropships? From what little I've poked around.. 1) a new shield module that probably isn't that useful. 2) Pilot suits that aren't in the game yet, and don't seem to be as useful for DS ...
- by Felix Faraday - at 2013.07.03 01:30:00
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13. Radar is a joke - in General Discussions [original thread]
N1ck Comeau wrote: No way, as a heavy player myself the only time i ever find it easy to sneak up on people is if there bad, there distracted or doing something that would involve not looking at the radar 80% of the time they will turn around....
- by Felix Faraday - at 2013.06.25 00:40:00
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14. Radar is a joke - in General Discussions [original thread]
Just had a heavy walk up behind me, nearly right next to me, tear me up with an HMG, then walk away. Never once showed up on my radar. Why do we even have that thing again?
- by Felix Faraday - at 2013.06.24 23:58:00
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15. Assault Dropship Pilots: A Question - in General Discussions [original thread]
Klark Morrigan wrote: Felix Faraday wrote: Run a MLT Swarm fit while in your tank. Jump out, fire a shot or two at the DS, watch it run away. Watch it blow up as it runs if it's a railtank. The swarm trick didn't work on me, although only u...
- by Felix Faraday - at 2013.06.24 18:08:00
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16. Assault Dropship Pilots: A Question - in General Discussions [original thread]
Scheneighnay McBob wrote: My corp has had a hell of a time with an assault dropship on the other team. Full methana trying to get away from the damn thing while I'm in the turret firing at it. It chased us half a lap around the map (iron delta...
- by Felix Faraday - at 2013.06.24 17:14:00
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17. CCP, Bring on the Proto Tanks - in General Discussions [original thread]
Proto AV? Hah! I'm spec'd into Proto, but I usually don't bother running around with anything higher than my standard BPO Swarm anymore. There's almost no reason. It's once in a blue moon that I actually see a real tank, and not something that d...
- by Felix Faraday - at 2013.06.21 13:05:00
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18. Sigh - in General Discussions [original thread]
My favorite is driving the LAVs off of high buildings or mountain cliffs, and walking away with my shields barely scratched. Yet tapping something in my derpship makes it burn. Yay consistency!
- by Felix Faraday - at 2013.06.20 12:43:00
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19. We need Counter measures!!! - in General Discussions [original thread]
Quote: Don't you think they'd only add anti air tanks if they gave us some new air to anti? I think CCP will do whatever they feel like, regardless of if it seems logical or not to us. Quote: Second, more EHP will not make you a better ...
- by Felix Faraday - at 2013.06.20 02:31:00
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20. Sigh - in General Discussions [original thread]
Kitten Empress wrote: The only time I am having fun in this game is when there are zero LAV's on the map. I am carrying proto AV with me but still, this is an awful experience playing this game when 3 LAV's run around the map >_> Kill the...
- by Felix Faraday - at 2013.06.20 00:23:00
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