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121. Ability to sell assets - in Feedback/Requests [original thread]
I got a lot of heavy tank turrets stacked against a wall somewhere collecting dust. Please enable the selling of assets.
- by Evane Sa'edi - at 2012.09.12 07:30:00
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122. [REQUEST] New Small Turret type: Jumpseat - in Feedback/Requests [original thread]
Drop a pod of 4 hover bikes, that would allow a squad to travel as a pack
- by Evane Sa'edi - at 2012.09.09 18:40:00
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123. Request - terrain maps for mission planning - in Feedback/Requests [original thread]
Are there any large scale terrain maps for the battle sites? with range to scale? It would be nice to plan ahead for tatics and ease of travel.
- by Evane Sa'edi - at 2012.09.09 18:38:00
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124. Other Snipers Make me LOL - in General Discussions [original thread]
Jean-Henri wrote: Evane Sa'edi wrote: Have you tried using the Heavy suit for sniper?, as most suits cannot withstand 1-2 hits by Charge Sniper rifle it would be the ideal armour for sniping. Its best to prepare your vantage point before han...
- by Evane Sa'edi - at 2012.09.09 16:53:00
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125. Am I the only one who plays logistics? - in General Discussions [original thread]
The problem with the lack of Medics is the low level suits dont have many equipment slots - 2 on the tier0 suits - so if you run a support role (nanohives & droplinks) there is no room for injectors until the suits with 3 or 4 slots. (the high...
- by Evane Sa'edi - at 2012.09.09 12:58:00
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126. Other Snipers Make me LOL - in General Discussions [original thread]
Have you tried using the Heavy suit for sniper?, as most suits cannot withstand 1-2 hits by Charge Sniper rifle it would be the ideal armour for sniping. Its best to prepare your vantage point before hand, as the Heavy doesnot have an equipment sl...
- by Evane Sa'edi - at 2012.09.09 12:21:00
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127. [Feedbck]Swarm Launchers - in Feedback/Requests [original thread]
After 21000+ years from the 21st century, development should have given the Swarm Launcher missiles the ability to loiter over target area if lock is lost in an attempt to reaquire programmed target. Where is the Twin Stage AV warhead - first warh...
- by Evane Sa'edi - at 2012.09.09 06:16:00
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128. Request - redesign of swarm launcher missiles - in Feedback/Requests [original thread]
If you use the Javelin system as an example the range is up to 2500 meters. A good range for a stand-off anti-material weapon.
- by Evane Sa'edi - at 2012.09.09 06:03:00
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129. Request - redesign of swarm launcher missiles - in Feedback/Requests [original thread]
High flight path would be better, with warheads dropping onto target, like the "Javlin" system.
- by Evane Sa'edi - at 2012.09.08 17:33:00
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130. Seriously, LTP Logistics - in General Discussions [original thread]
I use the support logi loadout - uplinks and nanohives - no room on the suit for repair or revive - dont have the armour or shields to follow into the thick of battle to recover a fallen comrade with half a dozen different guns firing over his pos...
- by Evane Sa'edi - at 2012.09.06 21:20:00
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131. [Suggestion] Rebalancing the Forge gun - in Feedback/Requests [original thread]
I agree that the forge gun has been so crippled that its totally useless as an Anti-Vehicle weapon. This weapon is a man-portable railgun system, it fires solid rounds at over 7000m/s or 4.3 miles a second or 15000 mph (according to the descripti...
- by Evane Sa'edi - at 2012.09.05 02:20:00
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132. Weapon Accessory - in Feedback/Requests [original thread]
The UV laser range finder for weapons linked to the HUD in the helmet. Would adjust for each weapon type. distance for the direct weapons and a drop indicator for the indirect weapons.
- by Evane Sa'edi - at 2012.09.02 13:43:00
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133. Hydraulic Tanks - in Feedback/Requests [original thread]
Switch the HAV from a tracked vehicle to vector thrust/hover tank. You could then use it over water and low barriers.
- by Evane Sa'edi - at 2012.09.02 13:37:00
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134. Dancing Shotgun Fairies - in General Discussions [original thread]
miahus wrote: Neo from The matrix must have been wearing one of Dust 514's scout suits. if he was he would not of got hit, twice.
- by Evane Sa'edi - at 2012.09.02 12:23:00
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135. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
punch dagger instead of knife
- by Evane Sa'edi - at 2012.09.02 11:58:00
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136. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
As there is a single game at 30 minutes intervals its not easy to join. i got stuck at the loading screen before game was reset last night. These games have devolved into a total tankfest, and due to the many, many alterations to all the AV weapon...
- by Evane Sa'edi - at 2012.09.02 11:33:00
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137. LAV Weight - in Feedback/Requests [original thread]
The LAV is an over engined dune buggy with a gun, it is very light for a mil-spec vehicle. I have seen people drive straight at a ramped wall at full speed and leap into the air, then eject and use the LAV as an unguided ram/bomb.
- by Evane Sa'edi - at 2012.09.02 07:39:00
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138. Request - redesign of swarm launcher missiles - in Feedback/Requests [original thread]
200m was an example. The distance to arm could be half range to target as a safety measure. pass that point the warheads arm for seperation and ramming speed with shaped anti armour charges.
- by Evane Sa'edi - at 2012.09.02 07:04:00
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139. The New Skinweave Suits Are Here! - in General Discussions [original thread]
I have all 4 Skinweave suits - They were part of the rewards fo the 1mil deaths in battle. don't know what the criteria for selection was as I dont usually play with the assault suit.
- by Evane Sa'edi - at 2012.09.02 06:53:00
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140. Request - redesign of swarm launcher missiles - in Feedback/Requests [original thread]
Can you please redesign the launching mechanism of the Swarm Launcher? Instead of launching all the warheads at once go to a multi-stage launch pattern. 1st stage - launch a single larger missile from launcher - which carries all the warheads in...
- by Evane Sa'edi - at 2012.09.02 04:02:00
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