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41. lol. Looks like EVERYBODY DID go back to COD. - in General Discussions [original thread]
Honestly CCP should take note of this. Personally I blame missile spam and SP cap. I know that I only have to play dust for 2 days a week before I basically hit the skill cap and lose interest. Also a lot of ppl have gotten tired of missile spam a...
- by Eternal Technique - at 2012.11.16 04:15:00
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42. Sticky:Weekly CEO Community Spotlight - in Feedback/Requests [original thread]
Thats right we're number 1
- by Eternal Technique - at 2012.11.15 04:54:00
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43. Flux grenades - in General Discussions [original thread]
They work wonders on groups of idiots running Type 2 assault suits.
- by Eternal Technique - at 2012.11.13 18:16:00
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44. [Infantry Only] Corp Battles - in General Discussions [original thread]
Lurchasaurus wrote: cant wait to see the match get set up and then have the other team call in 4 dropships lol idk about the other teams, but we don't even have 4 dropship pilots. But hopefully we can get a game mode and/or map that supports...
- by Eternal Technique - at 2012.11.12 17:54:00
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45. Feedback on Snipers and Experimental Sniper - in Feedback/Requests [original thread]
Edited for proposed fix for red line snipers
- by Eternal Technique - at 2012.11.12 01:08:00
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46. Why Do You Guys Hate Snipers That Do What Their Meant For? - in General Discussions [original thread]
Vallud Eadesso wrote: AMARRKIS wrote: Knightshade Belladonna wrote: I don't think the real problem is a single sniper, or a handful of snipers. When I begin to get pissed at snipers it is when theres like a dozen that wont go out in the f...
- by Eternal Technique - at 2012.11.12 00:20:00
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47. Feedback on Snipers and Experimental Sniper - in Feedback/Requests [original thread]
So I have been sniping since the 2nd Build and every now and then I make one of these threads. Here are my thoughts: Red Zone Snipers: There seems to be a lot of complaints on snipers who stand in their spawn trying to get kills without taking a...
- by Eternal Technique - at 2012.11.11 19:38:00
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48. Why Do You Guys Hate Snipers That Do What Their Meant For? - in General Discussions [original thread]
Most people are upset about the snipers who never leave the red zone and hardly ever die because there is no risk involved in this. To me, this is the real problem with snipers. If you fix this, I believe you will resolve the majority of the probl...
- by Eternal Technique - at 2012.11.11 16:28:00
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49. Swarm Launcher - REAL Variants - in Feedback/Requests [original thread]
Yes. +1 These launchers were amazing. They took skill (especially against air vehicles, that dude just made it look easy), and once mastered were incredibly effective. This is exactly what needs to be in the game: a launcher that takes skill and ...
- by Eternal Technique - at 2012.11.11 03:17:00
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50. Tanks are too overpowered... - in General Discussions [original thread]
Sleepy Zan wrote: Awww.... look who brought the NERF TANKS thread back This one is much better than the last ones imo.
- by Eternal Technique - at 2012.11.11 01:58:00
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51. Tanks are too overpowered... - in General Discussions [original thread]
4447 wrote: Forge needs to be a secondary weapon, to keep the match flowing. Yeah that makes sense. Its just a forge gun right? Only does the same damage as a railgun turret. It should fit in your pocket or maybe just on your hip. Its only s...
- by Eternal Technique - at 2012.11.11 01:47:00
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52. Tanks are too overpowered... - in General Discussions [original thread]
You obviously just got killed by a tank. I suggest you take a minute, sit back and calm down before you clutter the forums with your QQing. Tanks are easy to take out. If you have problems doing this, then I have bad news for you: you are probabl...
- by Eternal Technique - at 2012.11.11 00:59:00
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53. ccp o plz - in General Discussions [original thread]
You listen to bad music. Your arguement is invalid
- by Eternal Technique - at 2012.11.09 21:15:00
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54. Any word for us beta testers to get perks once it off beta? - in General Discussions [original thread]
MODEST RED wrote: Any word if we get something special for beta testing the game? I hope so!! Your reward is a game that isnt broken because you actually took the time to provide feedback and improve the game
- by Eternal Technique - at 2012.11.09 14:27:00
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55. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
Nickname is Eternal. I just registered, Please add.
- by Eternal Technique - at 2012.11.08 20:17:00
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56. give me back my gunnlogi. - in General Discussions [original thread]
Had my Madrugar fall through the map a couple times. Seems to happen in the deployment from time to time.
- by Eternal Technique - at 2012.11.08 13:43:00
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57. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Daddrobit wrote: Sleepy Zan wrote: SingleTap wrote: If there are stakes, people will play to win. As there are currently none, people camp. Few play to win now. There is no reason to try to win. Why should anyone try to beat the other tea...
- by Eternal Technique - at 2012.11.08 13:37:00
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58. DUST 514 Kart - in General Discussions [original thread]
Friendly fire needs to be turned on for this imo. Get some gunners and have death races.
- by Eternal Technique - at 2012.11.07 22:52:00
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59. Ideally, what should gameplay look and feel like? - in General Discussions [original thread]
Cortez The Killer wrote: Eternal Technique wrote: For me it all comes down to gunplay mechanics. Here are a few suggestions. Movement and controls feel way too stiff. Maximum sensitivity needs to be increased. I get that limited sensitivity...
- by Eternal Technique - at 2012.11.07 17:16:00
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60. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
Sentient Archon wrote: HowDidThatTaste wrote: Maybe we should add a few gun turrets players could man on the bottom of the mcc making it more difficult to spawn camp the drop in players. +1 for this. Meh I'd be careful with this idea. E...
- by Eternal Technique - at 2012.11.07 16:43:00
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