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821. [Suggestion] Repurposing the 'Large' Missile Turrets - in Feedback/Requests [original thread]
Nope No other HAV turret is made just for one thing, they can all do AV and AI to an extent This idea would make the missile launcher and the tank itself useless if no tanks are about, its not like we can go to the supply depot and swap out tur...
- by EnglishSnake - at 2012.11.28 13:16:00
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822. INB4FORGENERF - in General Discussions [original thread]
Guinevere Bravo wrote: An easier way to fix this is to make the rail guns MORE like forge guns. If they did the same damage and splash then the tank will have its shields and armour whilst the forge gunner has manoeuvrability. It's a fair fi...
- by EnglishSnake - at 2012.11.27 14:33:00
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823. To all Tank Drivers and Dropship Pilots - in General Discussions [original thread]
Chankk Saotome wrote: Others, including myself, warned you. We tried to prepare you and even help where things would go eventually. You mocked and laughed at the few of us who wanted to properly balance things rather than let the horde have t...
- by EnglishSnake - at 2012.11.27 14:22:00
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824. Forge Guns far too strong. - in General Discussions [original thread]
Knightshade Belladonna wrote: EnglishSnake wrote: In 3 forge gun shots it will kill that 2mil Sagaris but that is if you are hit cold with no shield hardners active Problem is i find is that half the time the forge gunner hiding up on that...
- by EnglishSnake - at 2012.11.27 14:12:00
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825. Vehicule balanced ?? Traky is back !!! - in General Discussions [original thread]
Knightshade Belladonna wrote: EnglishSnake wrote: Traky78 wrote: EnglishSnake wrote: Still using my tank Have you skilled into AV yet or do you expect your AR to kill it? And yes i have skilled in AV since few weeks little boy.. S...
- by EnglishSnake - at 2012.11.27 14:02:00
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826. Feedback/Suggestions updates for this week - in General Discussions [original thread]
Knightshade Belladonna wrote: EnglishSnake wrote: KAGEHOSHI Horned Wolf wrote: [SUGGESTION] Anti-Vehicle turrets - turret variation Update: We are working on clearer definition of roles for turrets, including anti-vehicle specialization...
- by EnglishSnake - at 2012.11.27 14:01:00
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827. INB4FORGENERF - in General Discussions [original thread]
Bendtner92 wrote: EnglishSnake wrote: and not going toe to toe with the tank like it heavy was intended to do Maybe because it's impossible to do so in the game's current state? Are you joking? Small turrets mostly crap, large turre...
- by EnglishSnake - at 2012.11.27 13:59:00
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828. [Request] Removing turrets from Vehicles - in Feedback/Requests [original thread]
Back to the top I would love to take off all 3 turrets and test an idea out
- by EnglishSnake - at 2012.11.27 13:55:00
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829. Forge Guns far too strong. - in General Discussions [original thread]
In 3 forge gun shots it will kill that 2mil Sagaris but that is if you are hit cold with no shield hardners active Problem is i find is that half the time the forge gunner hiding up on that hill or behind something will always or mostly get his ...
- by EnglishSnake - at 2012.11.27 13:54:00
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830. INB4FORGENERF - in General Discussions [original thread]
Forge gun Has more range than all small turrets and more range than the large blaster and missile turrets, most forge gunners are in ther own redline aiming at the tank and not going toe to toe with the tank like it heavy was intended to do Ca...
- by EnglishSnake - at 2012.11.27 13:45:00
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831. Feedback/Suggestions updates for this week - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: [SUGGESTION] Anti-Vehicle turrets - turret variation Update: We are working on clearer definition of roles for turrets, including anti-vehicle specializations. We are also experimenting with mounts that will allow...
- by EnglishSnake - at 2012.11.27 13:36:00
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832. My take on the missile nerf - in General Discussions [original thread]
You cannot split the turrets up for missiles Even if 2 types of missile launchers come out you are shafting the drivers anyways because sods law you bring out the lock on turret for vehicles and no vehicles turn up on the enemys side plus its a ...
- by EnglishSnake - at 2012.11.27 13:31:00
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833. Vehicule balanced ?? Traky is back !!! - in General Discussions [original thread]
Traky78 wrote: EnglishSnake wrote: Still using my tank Have you skilled into AV yet or do you expect your AR to kill it? And yes i have skilled in AV since few weeks little boy.. So you can keep your troll and put him where you want... ...
- by EnglishSnake - at 2012.11.27 13:29:00
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834. Vehicule balanced ?? Traky is back !!! - in General Discussions [original thread]
Still using my tank Have you skilled into AV yet or do you expect your AR to kill it?
- by EnglishSnake - at 2012.11.26 18:01:00
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835. The Plasma Cannon - in General Discussions [original thread]
Another AV weapon to pop the glass tanks
- by EnglishSnake - at 2012.11.26 16:24:00
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836. My take on the missile nerf - in General Discussions [original thread]
I give alot of feedback since i drive HAVs I dont give feedback on lazers or other crap i dont use because i dont use em yet we have AR users going 'hurr durr missiles are fine' when they cant travel in a straight line for 20m and cant seem to h...
- by EnglishSnake - at 2012.11.26 16:22:00
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837. My take on the missile nerf - in General Discussions [original thread]
Tbh il keep writing it because ppl like you all you know how to do is complain for nerfs and then when its nerfed beyond usefulness you go its fine when its clearly not Your not a tank driver so you really dont care you just dont want tanks ruin...
- by EnglishSnake - at 2012.11.26 13:52:00
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838. My take on the missile nerf - in General Discussions [original thread]
Laurent Cazaderon wrote: The dark cloud wrote: GLOO GLOO wrote: The dark cloud wrote: The damage on the turrets where the exact same as before the nerf and NOBODY did cry about it. Yes, of course, noobys are people getting kill by ...
- by EnglishSnake - at 2012.11.26 13:24:00
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839. (Feedback/ Request) Balancing AV - in Feedback/Requests [original thread]
AV nades track the vehicle or somehow just find it and stick to it Swarms are a big problem, cant lock on through cover, missiles bend around HAVs cover lock on and forget very easy to use Forge gun - better than a small railgun and can snipe f...
- by EnglishSnake - at 2012.11.26 13:06:00
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840. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
lol missiles are fine lol Yea right all the missile decide to go for a coffee than to the target, you can stand in the middle of the road and be safe Tanks support infantry no they dont, its other way around you send the infantry in 1st then t...
- by EnglishSnake - at 2012.11.26 13:03:00
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