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21. All assault rifles look the same - in Feedback/Requests [original thread]
I supose we are testing primarily th eengine and basic system functions. Different weapon designs is Art, its not important untill we get close to release. What matter are stats, and before that, that the bullets get where they are suposed to get.
- by Ender Storm - at 2012.08.02 16:23:00
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22. DUST vs. EVE mechanics - in Feedback/Requests [original thread]
Dewie Cheecham wrote: In EVE we have Low slots, mid slots and high slots (weapons go here), Rig slots, Capacitor, Power grid and CPU. EVE also have three layers clearly displayed, shields, armour and hull HP. This aspect have been discussed els...
- by Ender Storm - at 2012.08.02 16:18:00
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23. Give Tanks a weak spot. - in Feedback/Requests [original thread]
To me what i really miss on the field is being able to swap weapons. It would be good, imo, if a guy with AV weapon falls, and I have the skills to use it, if I could then pick it up and use against the tank. Same as getting more AV grenades. T...
- by Ender Storm - at 2012.08.02 16:12:00
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24. CoD and Dust: accuarcy and game - in Feedback/Requests [original thread]
Agreed, we should play more like soldiers and less like childs with water guns. Weapons are suposed to be aimed before taking a shot, and aiming down the sights should reflect that. I pretty much 80% of the times bring up my sights during combat...
- by Ender Storm - at 2012.07.31 20:58:00
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25. Passive Roles in DUST 514? - in Feedback/Requests [original thread]
IMO Dust will be more than we see now. Right now se see a map to chose. When the game launches we will have thousands of planets each one divided into sectors, each sector being probably a diferent map. Besides, players (probably "commanders")...
- by Ender Storm - at 2012.07.25 16:40:00
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26. [REQ] Movement Speed Buff with Mobility Skill - in Feedback/Requests [original thread]
IMO speed is ok.
- by Ender Storm - at 2012.07.24 17:36:00
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27. (Brainstorm) Decoy - in Feedback/Requests [original thread]
Conceptually it sounds cool, but with people respawning all the time I fear it would be spamed too frequently even if its a one time use thing per clone. Maybe if its veeery expensive and ocupy the slot of the nanohive having only 1 shot (like wh...
- by Ender Storm - at 2012.07.24 16:56:00
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28. this is what DUST needs: - in Feedback/Requests [original thread]
night-times wrote: carl von oppenheimer wrote: night-times wrote: Shadoe Wolf wrote: By the way, 5 rounds in a sniper rifle is pretty average. Although my fps game list is limited, the ones I have played, it seems to be on par. Defi...
- by Ender Storm - at 2012.07.23 19:29:00
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29. this is what DUST needs: - in Feedback/Requests [original thread]
KryptixX wrote: Tony Calif wrote: I love the way people are telling nighttimes (perhaps the most famous sniper from MAG) that sniping is effective. If night times says no sniping, don't snipe. He knows best except for a couple of Russians (m...
- by Ender Storm - at 2012.07.23 19:28:00
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30. forge nerf - in Feedback/Requests [original thread]
It should have nerfed long range accuracy (more than now) and no splash damage.
- by Ender Storm - at 2012.07.23 17:06:00
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31. [Request] AR's should not do damage to vehicles - in Feedback/Requests [original thread]
Aye AR should do damage to vehicles, especially shields. These arent simple guns, but very powerfull ones such as normal people without armour would die by shooting with them (according to devs).
- by Ender Storm - at 2012.07.23 16:37:00
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32. [Feedback/Request] Adjust the Assalt Rifles - in Feedback/Requests [original thread]
I think its ok because AR dosent have the advantage og better sights that the sniper have. Tip for snipers, shoot and move.
- by Ender Storm - at 2012.07.21 19:23:00
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33. Not just another "moan" about sniper's please no flamming, only co... - in Feedback/Requests [original thread]
I say leave it as it is. you should not down a heavy as a sniper in 1 shot anyway, they are like tanks.
- by Ender Storm - at 2012.07.20 18:13:00
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34. [BRAINSTORM] What would you replace the knife with? - in Feedback/Requests [original thread]
Given the nature of our suits i would say any kin of eletronical burst or even an eletrical discharge that "fries" the suit and its ocupant are better and more believable alternatives for the mercs to use in a field fight. Tey having a knife and ...
- by Ender Storm - at 2012.07.20 17:20:00
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35. Ammo Variations and Types. - in Feedback/Requests [original thread]
Speciall ammo cold rapidly become a management nightmare on the field. In EVE we have huge cargoholds to store them and switch freely, but the mercs have very limited suply of ammo. Spliting it between diferent types will cut that to too few clip...
- by Ender Storm - at 2012.07.16 20:52:00
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36. CCP some bad reviews - in Feedback/Requests [original thread]
I would not give much weight to reviews being done about a closed early beta test game made by twats that are breaking the NDA just for trolling sake. Its actually pretty good for what it is at the stage it is. Still lots to evolve but then still...
- by Ender Storm - at 2012.07.16 20:40:00
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37. Why does race matter? - in Feedback/Requests [original thread]
Races dosent matter. Whatever te little advantage you get at start they will be rapidly offset in the short term because we will end trainign a lot of stuff more. Race = looks and roleplay. And in dust case, if we only get the suits and no real ...
- by Ender Storm - at 2012.07.16 20:12:00
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38. Biggest problem seen yesterday-7/12 - in Feedback/Requests [original thread]
To m the best protection for spawn camping would be if we got like 3 seconds of invulnerability, where we wold be loading our gun thus unable to fire either. That would give plenty of time to GTFO there and seek for cover if thats the case.
- by Ender Storm - at 2012.07.13 13:30:00
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39. [REQUEST] Stronger Forum Rules Enforcement: [:!:] - in Feedback/Requests [original thread]
+1
- by Ender Storm - at 2012.07.13 13:16:00
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40. [Request] Finite ammo in vehicles - in Feedback/Requests [original thread]
OP, this only makes sense :) regarding buying ammo, it migth not make sense, since as i understand we carry "micro-factories" that make the rounds on the field (nanohive).
- by Ender Storm - at 2012.07.12 20:18:00
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