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801. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Tch Tch wrote: Eko Sol wrote: I just want to throw this out there but, technically, the RR wouldn't have typical recoil. It would have equal dispersal to the outside of the weapon. This means that there would actually be zero recoil in the r...
- by Eko Sol - at 2014.01.16 00:53:00
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802. remove rail turrets - in General Discussions [original thread]
I say let the rail turrets have feedback damage since it is, technically, magnetic in nature. You can argue that it causes electical feedback damage of 30% of shields and 10% of remaining armor. Actually, I just wanted to post here. I don't real...
- by Eko Sol - at 2014.01.16 00:04:00
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803. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
I just want to throw this out there but, technically, the RR wouldn't have typical recoil. It would have equal dispersal to the outside of the weapon. This means that there would actually be zero recoil in the reverse of the direction of the proje...
- by Eko Sol - at 2014.01.16 00:00:00
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804. Damage modifier feedback/suggestion - in Feedback/Requests [original thread]
Draco Cerberus wrote: You are entitled to your opinion, I on the other hand think you are completely wrong. Damage mods have their place. I second this. Damage mods aren't really that effective to begin with. When you do the math it just is...
- by Eko Sol - at 2014.01.15 21:58:00
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805. Walked away to play a different game, again. - in Feedback/Requests [original thread]
Unfortunately, there isn't a large enough player sample/base for matchmaking to get fixed. I stand by something I've written in other threads. Everyone should have equal access to all gear, make specialty modules for AUR, and allow the natural lim...
- by Eko Sol - at 2014.01.15 21:31:00
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806. Heavy Advice needed - in General Discussions [original thread]
843-BANE wrote: Should I hold off on spec'ing into the proto basic amarr frame considering these changes?? Or is it worth it for now? Jan 22nd through the 29th (I believe) will have 3x more bonus SP (600k) and 3x your WP as SP as well. I sa...
- by Eko Sol - at 2014.01.15 00:41:00
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807. World of Darkness or Dust514? - in General Discussions [original thread]
Scheneighnay McBob wrote: Does anyone know what WoD ACTUALLY IS? I think, based on public info, it is just an MMO like any other that is in very early development. Typically, that early indicates that they are still on drawing boards and tak...
- by Eko Sol - at 2014.01.15 00:17:00
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808. World of Darkness or Dust514? - in General Discussions [original thread]
BAD FURRY wrote: Eko Sol wrote: So anyone know if WoD is the priority right now for CCP or not? Is Dust514 kind of an operational experiment? Do the devs share roles in all of their projects? What percentage of work force is applied specific...
- by Eko Sol - at 2014.01.15 00:07:00
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809. Trying to teach someone new to FPS to play DUST... - in General Discussions [original thread]
Ripcord19981 wrote: i tried to get some friends into it but they like Cod and BF3 better because its funner and easier to play. Also, if i were a new player, i would have quit too its just a smack in the face as soon as you step out of academy....
- by Eko Sol - at 2014.01.15 00:03:00
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810. Trying to teach someone new to FPS to play DUST... - in General Discussions [original thread]
Bumped the other topic with my input.
- by Eko Sol - at 2014.01.14 23:32:00
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811. World of Darkness or Dust514? - in General Discussions [original thread]
Kovinis Sparagas wrote: Eko Sol wrote: Kovinis Sparagas wrote: http://www.ccpgames.com/en/company/contact HQ in Reykjavik, Island are making EVE Online North America team is making World of Darkness team in Shanghai, China are making DUS...
- by Eko Sol - at 2014.01.14 23:31:00
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812. Training - in Feedback/Requests [original thread]
I think if PvE were to exist it would also open doors to small campaigns and in house tournaments for corperations. I think that the simple benefits are obvious but it is also the other crazy awesome stuff you can do. I mean, imagine racing LAV's ...
- by Eko Sol - at 2014.01.14 23:29:00
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813. World of Darkness or Dust514? - in General Discussions [original thread]
Kovinis Sparagas wrote: http://www.ccpgames.com/en/company/contact HQ in Reykjavik, Island are making EVE Online North America team is making World of Darkness team in Shanghai, China are making DUST 514 team in Newcastle, England are making E...
- by Eko Sol - at 2014.01.14 23:20:00
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814. Why tiercide is awesome for everyone - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: I like this idea of new players having a chance, but i fear that it would not work out in the long run, as one of the main things that separates this game from others is the progression. If you take that away, you lose th...
- by Eko Sol - at 2014.01.14 23:19:00
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815. World of Darkness or Dust514? - in General Discussions [original thread]
Gelan Corbaine wrote: Heh the WoD team is one guy playing solitaire at this point . They fired most of that staff They have a job posting for a dev type role though so I have to believe that some effort is being put forth.
- by Eko Sol - at 2014.01.14 23:09:00
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816. World of Darkness or Dust514? - in General Discussions [original thread]
So anyone know if WoD is the priority right now for CCP or not? Is Dust514 kind of an operational experiment? Do the devs share roles in all of their projects? What percentage of work force is applied specifically to Dust? Not bringing negative ...
- by Eko Sol - at 2014.01.14 23:01:00
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817. Trying to teach someone new to FPS to play DUST... - in General Discussions [original thread]
lee corwood wrote: Eko Sol wrote: Necandi Brasil wrote: It's almost impossible without PvE... Can't stress how much we need PvE ... even if it's a simple gamemode, that gives you poor ISK/SP. Has anyone had the same trouble? I think i...
- by Eko Sol - at 2014.01.14 22:58:00
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818. Why tiercide is awesome for everyone - in General Discussions [original thread]
Aero Yassavi wrote: Miokai Zahou wrote: Eko Sol wrote: There is only one fix to close the gap and that is to allow for everyone the ability to use all gear. Although tiereside is a good thing when introduced later on when all the essen...
- by Eko Sol - at 2014.01.14 22:50:00
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819. Trying to teach someone new to FPS to play DUST... - in General Discussions [original thread]
Necandi Brasil wrote: It's almost impossible without PvE... Can't stress how much we need PvE ... even if it's a simple gamemode, that gives you poor ISK/SP. Has anyone had the same trouble? I think if PvE were to exist it would also open d...
- by Eko Sol - at 2014.01.14 22:46:00
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820. Tanks rule the sky. - in General Discussions [original thread]
Horizen Kenpachi wrote: Yeah its bull **** 1 or 2 shots and thats350 k gone why are the modules so crap for the ads when the others have more slots iv given up there overpriced and still crap wish i could have my sp bk ccp really struggle to ge...
- by Eko Sol - at 2014.01.14 22:40:00
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