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601. Chat Channel where I and other players will/can offer bounties - in General Discussions [original thread]
With all of the people that complain about not having ISK I'm shocked I haven't seen anyone take me up on this. If you goto the channel, you'll see me on right now. You can participate if you'd like or just keep complaining you don't have isk....
- by Eko Sol - at 2014.04.13 01:20:00
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602. Chat Channel where I and other players will/can offer bounties - in General Discussions [original thread]
Krixus Flux wrote: But how do you find the ones on the list? I just look at the kill feed. I'm observant :D
- by Eko Sol - at 2014.04.12 04:56:00
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603. Chat Channel where I and other players will/can offer bounties - in General Discussions [original thread]
So a friend o' mine occasionally offers bounties for certain things achieved in battle. I thought to myself that this was a great idea. It makes a match more fun. If you would like to participate then you are welcome to come to the "Merc 4 ISK #Bo...
- by Eko Sol - at 2014.04.12 04:25:00
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604. CPM cloak discussion - in General Discussions [original thread]
keno trader wrote: Eko Sol wrote: Cloak helps bad players be decent players...period. There is no other piece of equipment, module, racial bonus, fit, etc. that does that. I don't know what needs to be done but something does need to be chan...
- by Eko Sol - at 2014.04.11 23:53:00
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605. CPM cloak discussion - in General Discussions [original thread]
Cloak helps bad players be decent players...period. There is no other piece of equipment, module, racial bonus, fit, etc. that does that. I don't know what needs to be done but something does need to be changed. I run the cloak myself and have som...
- by Eko Sol - at 2014.04.11 22:41:00
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606. Fittings and tactics for Amarr RPs? - in General Discussions [original thread]
Proto A-Logi: 3 complex shields 1 Complex Prec enhancer 1 Complex Damp 1 Complex Reactive Plate 1 Enhanced Armor Plate Equipment Varies just work with what you got. I typically run either proto locus nades or adv flux nades Adv/Proto Assault R...
- by Eko Sol - at 2014.04.11 20:30:00
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607. For the QQ's about shooting while cloaked - in General Discussions [original thread]
I complained about cloaks at one point just because of what I was able to do with one given I'm not even a scout. I think the issue here is that bad players aren't so bad when using cloaks. It needs to require a degree of skill to be even with o...
- by Eko Sol - at 2014.04.11 20:12:00
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608. [bug] Adv. normal Flaylock and Breach Flaylock are same in market - in Technical Support/Bugs [original thread]
Bumping this. I know that's slightly against the rules but I would like to try the real breach if it exists. If there isn't anything actually different then that's fine too.
- by Eko Sol - at 2014.04.11 19:43:00
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609. How would you balance Matchmaking? - in General Discussions [original thread]
R F Gyro wrote: The problem is that effective matchmaking requires a sufficiently large pool of players. Right now, each game mode splits that pool. Each regional server splits the pool further. Most suggestions I've seen effectively introduce ...
- by Eko Sol - at 2014.04.11 19:23:00
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610. How would you balance Matchmaking? - in General Discussions [original thread]
Minor Treat wrote: I want to get as much feedback and Idea's as possible before I make a actual post on Feedback and Ideas to deliver to the Devs. Please keep in mind that scaling according to Skill points or gear alone really won't work with...
- by Eko Sol - at 2014.04.11 19:08:00
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611. Shield damaging weapon suck... - in General Discussions [original thread]
Learn to cook flux nades.
- by Eko Sol - at 2014.04.10 20:58:00
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612. [bug] Adv. normal Flaylock and Breach Flaylock are same in market - in Technical Support/Bugs [original thread]
The Adv. Normal Flaylock and Breach Flaylock are exactly the same in both graphics, metrics/stats except for one difference, and functionality as eachother. They are exactly the same. I believe they are the same price too but not sure. One costs m...
- by Eko Sol - at 2014.04.10 20:45:00
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613. [Weekly Inquiry] Should ISK Balance Be Reset With The Player Market? - in General Discussions [original thread]
I have to chime in about this. There are so many other things that are happening that need to be looked at in the game. I highly doubt if they will EVER have a players market. The PS3 will be a near dead console by the time it happens.
- by Eko Sol - at 2014.04.10 20:22:00
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614. -vid- reminder of how OP flaylock use to be - in General Discussions [original thread]
I run the flaylock as my side arm and it is AWESOME. I actually believe it is still a bit OP. I can't tell you how many times I throw a grenade and shoot 3 shots into a group of people hacking a null and just dominate. I love the flaylock. It need...
- by Eko Sol - at 2014.04.10 20:08:00
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615. DEV: NEEDED: magsec skill not applying - in General Discussions [original thread]
If I recall, someone made a youtube video and CCP is aware. It is a known bug that MAY not be on the known bug list atm. Whether it is being addressed or not is what I believe you are requesting info about.
- by Eko Sol - at 2014.04.10 20:02:00
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616. [Request] Suit changes to better specialize roles - in Feedback/Requests [original thread]
So I am going to come out and start off with what I say every time I mention a suggestion since 1.8. We do not need more changes, we need bug fixes. But if that is going on deaf ears then there are some things I would like CCP to consider. 1) Get...
- by Eko Sol - at 2014.04.10 19:36:00
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617. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea I think if a team mate is firing a weapon or getting fired upon they s...
- by Eko Sol - at 2014.04.10 19:20:00
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618. What Happened in 1.8 - in General Discussions [original thread]
Zaaeed Massani wrote: TechMechMeds wrote: Xocoyol Zaraoul wrote: The Terminator T-1000 wrote: Everytime there is an update something new gets broken. It is so predictable. Yes, this usually applies to every coding project in compan...
- by Eko Sol - at 2014.04.10 18:50:00
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619. What Happened in 1.8 - in General Discussions [original thread]
I also feel I should add that the PS3 dev kit is expensive and often devs only have one to work on at a time. There is some chance that there is a bottle neck on the PS3 dev kit in addition to complexities with using the Unreal Engine on it.
- by Eko Sol - at 2014.04.10 00:09:00
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620. What Happened in 1.8 - in General Discussions [original thread]
You know, if they pay for my plane ticket, I'll do the fixing and optimization for free. Or I would do it for 500 mil isk and 20mil SP ;)
- by Eko Sol - at 2014.04.10 00:02:00
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