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1321. Scanners and cloaks - in General Discussions [original thread]
Try play against an entire team that are running around with shottys and are cloaked and then tell me they suck. Cloaks are broke.
- by Echo 1991 - at 2014.03.25 16:13:00
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1322. I am a very happy cat - in General Discussions [original thread]
GJ. I wish i had that much isk though
- by Echo 1991 - at 2014.03.21 15:56:00
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1323. So ETA on tank hotfix? - in General Discussions [original thread]
darkiller240 wrote: Echo 1991 wrote: darkiller240 wrote: Echo 1991 wrote: i can still damage a armour tank while hardened. i cant scratch a shield tank. its an extra 10% Dont tell me its makes a huge difference also with bigger coold...
- by Echo 1991 - at 2014.03.21 15:22:00
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1324. So ETA on tank hotfix? - in General Discussions [original thread]
darkiller240 wrote: Echo 1991 wrote: i can still damage a armour tank while hardened. i cant scratch a shield tank. its an extra 10% Dont tell me its makes a huge difference also with bigger cooldown and longer duration + better tank witho...
- by Echo 1991 - at 2014.03.21 14:13:00
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1325. So ETA on tank hotfix? - in General Discussions [original thread]
i can still damage a armour tank while hardened. i cant scratch a shield tank.
- by Echo 1991 - at 2014.03.21 13:37:00
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1326. So ETA on tank hotfix? - in General Discussions [original thread]
Auris Lionesse wrote: proto swarms are only doing 37-50 damage a missile against hardeners. So more like 300damage lol 290.4/6 = 48.4 dmg per missile 422.4/6 = 70.6 dmg per missile The math is right. shields take 20% less damage and harde...
- by Echo 1991 - at 2014.03.21 12:52:00
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1327. So ETA on tank hotfix? - in General Discussions [original thread]
darkiller240 wrote: Echo 1991 wrote: Idye Lotz wrote: My opinion for what it is worth: Counters: Everything should have a counter. A lot of talk about hardeners, one thing to look at is say Armor hardeners only effective against Forg...
- by Echo 1991 - at 2014.03.21 12:37:00
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1328. So ETA on tank hotfix? - in General Discussions [original thread]
Idye Lotz wrote: My opinion for what it is worth: Counters: Everything should have a counter. A lot of talk about hardeners, one thing to look at is say Armor hardeners only effective against Forge, and Rail weapons, while Shield protect a...
- by Echo 1991 - at 2014.03.21 12:25:00
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1329. Just to be clear, tankers/avers - in General Discussions [original thread]
The Robot Devil wrote: Add webs that slow down vehicles. Have a passive that works like a nanohive and an active that works like a rep tool. The webs would slow down vehicles 50% and 75% respectively. Until then tanks should be slowed down.
- by Echo 1991 - at 2014.03.21 12:04:00
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1330. So ETA on tank hotfix? - in General Discussions [original thread]
darkiller240 wrote: Echo 1991 wrote: darkiller240 wrote: Echo 1991 wrote: Am i the only person that thinks AV is fine (apart from Swarm range) and that the problem is tank speed and modules? That is the problem with tanks. no ur not...
- by Echo 1991 - at 2014.03.21 11:55:00
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1331. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
Scouts arent meant to be brick tanked. they are supposed to be the 'im gonna sneak behind you and **** your **** up' suit. and as others have mentioned, at lower levels you can get more than around an extra 2-300hp on it. it did need some love.
- by Echo 1991 - at 2014.03.21 11:48:00
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1332. CCP.. - in General Discussions [original thread]
Kasote Denzara wrote: The Plasma Cannon will be worth it in 1.8. Be a brother Gallente Commando and you shall see. I doubt it. Plasma cannon is a dreadful weapon, even with damage increase. if you can hit people with it is fun though.
- by Echo 1991 - at 2014.03.21 11:44:00
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1333. If I could remove 1 map from the game - in General Discussions [original thread]
Not sure what the Map is called but the one where A on a domination is directly below a pipe and people spam uplinks above it. That map needs some drastic changes.
- by Echo 1991 - at 2014.03.21 11:42:00
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1334. So ETA on tank hotfix? - in General Discussions [original thread]
darkiller240 wrote: Echo 1991 wrote: Am i the only person that thinks AV is fine (apart from Swarm range) and that the problem is tank speed and modules? That is the problem with tanks. no ur not i think they should be slower and cost mor...
- by Echo 1991 - at 2014.03.21 11:40:00
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1335. So ETA on tank hotfix? - in General Discussions [original thread]
Am i the only person that thinks AV is fine (apart from Swarm range) and that the problem is tank speed and modules? That is the problem with tanks.
- by Echo 1991 - at 2014.03.21 11:38:00
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1336. This is ridiculous! - in General Discussions [original thread]
Give the caldari suits an extra high and take a low slot. its annoying seeing a shield tank with more armour than me.
- by Echo 1991 - at 2014.03.19 22:35:00
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1337. JLAV's needs to go - in General Discussions [original thread]
No, you cant. Other people seem to be able to.
- by Echo 1991 - at 2014.03.19 01:52:00
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1338. Tank thoughts from a tanker. - in General Discussions [original thread]
Scout Registry wrote: Alena Ventrallis wrote: I think proto swarms are actually right where they need to be. Haven't touched my Proto Swarms in 3 months. They're utterly useless at Proficiency III. Would you like to borrow them for a...
- by Echo 1991 - at 2014.03.19 01:49:00
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1339. JLAV's needs to go - in General Discussions [original thread]
Other than destroying the lav or the driver how else can it be killed? You just dont want them in the game cos it gets rid of your crutch.
- by Echo 1991 - at 2014.03.19 01:45:00
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1340. JLAV's needs to go - in General Discussions [original thread]
Godin Thekiller wrote: Echo 1991 wrote: Godin Thekiller wrote: Echo 1991 wrote: How is it hidden exactly? i told you just need to know maps better and stop whining that an LAV strapped with remotes can kill you because it is cheap. I m...
- by Echo 1991 - at 2014.03.18 23:05:00
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