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561. an actual question about a game mechanic... - in General Discussions [original thread]
Lupus Wolf wrote: sebastian the huds wrote: Eruditus 920 wrote: No. but.....but...... WWWHYYYYYYYYYYYYYYY????? Cause there's a separate tree for vehicle skills. none of which make scanners any better, i really feel the vehicle skil...
- by Echo 1991 - at 2015.04.15 01:43:00
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562. Now i know why people defend their minlogi crutch. - in General Discussions [original thread]
if you wanna make other logis better, give them all a smaller bonus to the rep tool than the minmatar and give them all bonuses to all the other equipment. For example Gal Logi: Keeps scan bonus 3% rep tool range, 2% improved armour repair rate o...
- by Echo 1991 - at 2015.04.15 01:39:00
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563. Now i know why people defend their minlogi crutch. - in General Discussions [original thread]
Mejt0 wrote: There's a better solution. Much easier and better. Buff shield suits delay stats [slightly]. Rework current rep tool. From my point of view, rep tool should be used at friendly targets that are not engaged in combat [that means ...
- by Echo 1991 - at 2015.04.15 01:39:00
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564. Demolitions V - in General Discussions [original thread]
Scheneighnay McBob wrote: Crimson ShieId wrote: As much as I want new content... RE's aren't that useful against infantry my skinny rust (See also; freedom) clad ***! They make delightful traps! For once, I don't want whatever you're smoking...
- by Echo 1991 - at 2015.04.15 01:31:00
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565. SCRAMBLER RIFLE -.- - in General Discussions [original thread]
Problem with it is just how much damage it can churn out in a small amount of time. Once that gets lowered it will be fine.
- by Echo 1991 - at 2015.04.13 14:57:00
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566. Mercenary Management App? - in General Discussions [original thread]
Try add Vita support for Dust. i know it wouldn't be up there on the list but it would be nice to have :D
- by Echo 1991 - at 2015.04.10 17:40:00
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567. Respec or Boosters? - in General Discussions [original thread]
DERP33 wrote: Echo 1991 wrote: maxed core is about 24 million if i remember correctly, Dropsuit is about 3 mil. Then you'll want a Main weapon, sidearm and damage mods, thats about 6-8 million if you max one light and sidearm w/ damage mods....
- by Echo 1991 - at 2015.04.05 19:53:00
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568. Respec or Boosters? - in General Discussions [original thread]
maxed core is about 24 million if i remember correctly, Dropsuit is about 3 mil. Then you'll want a Main weapon, sidearm and damage mods, thats about 6-8 million if you max one light and sidearm w/ damage mods. If you havent done this already and ...
- by Echo 1991 - at 2015.04.05 12:27:00
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569. Highest number of RE kills in one go? - in General Discussions [original thread]
i once blew up a dropship with proxies. Does that count?
- by Echo 1991 - at 2015.04.02 18:13:00
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570. Highest number of RE kills in one go? - in General Discussions [original thread]
Hysanryu Brave wrote: about four months ago i got 11. i RE'd the whole group right before my squad lead dropped an OB. needless to say i was kicked from squad for stealing 11 kills at once. I can believe you killed 11 people with many REs at ...
- by Echo 1991 - at 2015.04.02 15:41:00
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571. Why.. just why? - in General Discussions [original thread]
Himiko Kuronaga wrote: Apocalyptic Destroyer wrote: 4 Proto Madrugars with the same exact fit. 2 Complex Hardeners 2 Complex Armor Reps With Proto Turrets Did you guys even think of what would happen buffing tanks? A tank thats worth ...
- by Echo 1991 - at 2015.03.31 22:06:00
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572. Anyone Having Issue With The Experimental Lab? - in General Discussions [original thread]
remember you dont just get experimental weapons. you also get officer gear.
- by Echo 1991 - at 2015.03.29 02:36:00
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573. NERF THE ******* RE's - in General Discussions [original thread]
Vesperz wrote: Quote: it may well be, however the ability to throw something 10m, that deals 1250 damage in a 5m radius is completely stupid. it takes to risk and can have great benefits. it needs looking at. They don't go ten meters by j...
- by Echo 1991 - at 2015.03.28 00:30:00
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574. NERF THE ******* RE's - in General Discussions [original thread]
Maken Tosch wrote: Echo 1991 wrote: it may well be, however the ability to throw something 10m, that deals 1250 damage in a 5m radius is completely stupid. it takes to risk and can have great benefits. it needs looking at. The most I can...
- by Echo 1991 - at 2015.03.27 23:37:00
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575. Is this how you play Ambush?!? (5min vid) - in General Discussions [original thread]
A fine hit
- by Echo 1991 - at 2015.03.27 23:32:00
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576. NERF THE ******* RE's - in General Discussions [original thread]
Maken Tosch wrote: Echo 1991 wrote: Maken Tosch wrote: bathtubist wrote: Jonny D Buelle wrote: As someone who made a scout just to try and be a bomber, all I can say is you know nothing. REs do have a timer on them before they can ...
- by Echo 1991 - at 2015.03.27 23:22:00
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577. NERF THE ******* RE's - in General Discussions [original thread]
Maken Tosch wrote: bathtubist wrote: Jonny D Buelle wrote: As someone who made a scout just to try and be a bomber, all I can say is you know nothing. REs do have a timer on them before they can detonate. They must firs ttiuch down and I...
- by Echo 1991 - at 2015.03.27 23:12:00
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578. NERF THE ******* RE's - in General Discussions [original thread]
regardless of awareness, they shouldnt be thrown 10m in front of you just because. 1250 damage that can be thrown and detonated faster than a grenade. it needs to be sorted out.
- by Echo 1991 - at 2015.03.27 23:07:00
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579. Nerfing the MinAssault - in General Discussions [original thread]
Izlare Lenix wrote: Buwaro Draemon wrote: Don't touch their speed. They are supposed to be speedy. What needs to be tweaked is the stamina. Something that fast should not recover even faster. Reduce their stamina regen to 30-isj and maybe t...
- by Echo 1991 - at 2015.03.27 13:36:00
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580. Nerfing the MinAssault - in General Discussions [original thread]
Vesta Opalus wrote: Taskanoss wrote: I propose a drop in native shields by 80 hp and .5 m/s movement speed. How else do we nerf it? All minmatar suits need their stamina regen toned down. The min assault isnt OP because of its speed or h...
- by Echo 1991 - at 2015.03.27 04:44:00
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