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1. Dust 514 has gone flat. - in General Discussions [original thread]
Agree with OP. The only fit for infantry is dmg mods, as many as you can fit. Armor reps in the other slots to help regen when you get to cover and the highest dmg weapon of choice. The only real options are 1) AV or not AV Andes but you have a...
- by Dzark Kill - at 2012.10.23 15:46:00
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2. Tanks are OP (Again) - in General Discussions [original thread]
Tien TheSecond wrote: So, I'm very tired of deploying to a map with all points taken and ONE Gunloggi owning everyone (I'm looking at you Noc, Ted, Bane). Randoms, you are all becoming liabilities, grabbing ineffective swarm launchers, and prom...
- by Dzark Kill - at 2012.10.23 15:09:00
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3. REMOVE SP cap . - in General Discussions [original thread]
Korio Jin wrote: Dzark Kill wrote: Make a safe home and casuals will be happy, then open the sand box to everyone. It works in Eve and has for many years. And so has eves passive skill gains system, even though someone starting today i...
- by Dzark Kill - at 2012.10.23 14:54:00
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4. REMOVE SP cap . - in General Discussions [original thread]
The Masked Overlord wrote: Could you please elaborate on this sandbox? I've never played EVE and I would like to know more about how it works, and how players and CCP are expecting them to be similar. Maybe it will allow me to have a better a...
- by Dzark Kill - at 2012.10.23 14:43:00
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5. REMOVE SP cap . - in General Discussions [original thread]
Tech Ohm Eaven wrote: REMOVE SP cap. This is all you needed to say, Kitten the rest of your post. No amount of balancing will ever make casual/dedicated even ( Side Note : F*ck all you all with you nolife/elite/harcore ways of describi...
- by Dzark Kill - at 2012.10.23 14:04:00
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6. I hope Controller and Keyboard/mouse can be separated - in General Discussions [original thread]
dudeytron wrote: I appreciate we're still in beta, but I'd like to make a suggestion. That suggestion being CCP pit people together based on control being used. Me being a DS3 controller user, I feel I'm limited severely in aiming speed and ac...
- by Dzark Kill - at 2012.10.23 13:23:00
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7. How to fix the SP system by ALM1GHTY_STATIUS. - in General Discussions [original thread]
ICECREAMK1NG wrote: The Berlin wall fell and communism does not work. All men are equal, some are just more equal than others. It doesn't work in RL or video games, why all you idiots, CCP included think it will is laughable. Horrible someti...
- by Dzark Kill - at 2012.10.19 14:43:00
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8. Merc, stick with your squadleader! Squadleader, set waypoints! - in General Discussions [original thread]
Its a Beta, maybe they go alone to test stuff out. Plus if your with a group of randoms sticking with them can cause you many more deaths when they attract the attention of the corp Teams. While the corp teams are busy taking down the cannon fodd...
- by Dzark Kill - at 2012.10.19 14:31:00
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9. Transferring isk to a dust merc - in General Discussions [original thread]
Now if only i had the skills to burn through 100's of billions of ISK worth of stuff.... Actually by all reports Tanks are glass now but thats OK I can afford to 0-50 everygame :-)
- by Dzark Kill - at 2012.10.19 14:25:00
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10. Salvage and ISK income - in General Discussions [original thread]
If I recall correctly CCP stated that salvage was completely random and they are considering options to introduce a different way of aquiring/distibuting it in future.
- by Dzark Kill - at 2012.10.19 09:17:00
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11. Laser Rifle Advice - in General Discussions [original thread]
Aesiron Kor-Azor wrote: You probably have to level up the skills to make it easier at first. Then you just need to find your role. You should fire at medium range and never short or very long. I use it with a Heavy dropsuit and here are my rea...
- by Dzark Kill - at 2012.10.19 09:14:00
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12. BPO Lotteries - in General Discussions [original thread]
Cpl Quartz wrote: you don't get it. it was the devs who cheated. I do get it, I was aroud in Eve at the time of the scandle. Im still kittened that they decided to remove the lottery die to internal abuse. The lottery system was great. I h...
- by Dzark Kill - at 2012.10.18 14:52:00
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13. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: I dont skill up anything apart from if its tank releated I use milita everything except on a tank and do okay with it and destroy tanks with milita it if the rare one appears use milita weapons and mods and do okayish, i d...
- by Dzark Kill - at 2012.10.18 14:41:00
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14. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
Jax GG wrote: Is there really that few people that use it? Would the 'guns' work on the PS3? I'm tring to understand the dynamics of moving things fast infront of the tv and how it would translate into movement within the game. ie I beleive m...
- by Dzark Kill - at 2012.10.18 14:31:00
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15. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: Milita tanks dying to milita stuff is fine since its equal just like proto kills proto stuff Im on about 1 milita guy being able to cause serious damage to a gunlogi or even the sagaris on his own with very little invest...
- by Dzark Kill - at 2012.10.18 13:53:00
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16. BPO Lotteries - in General Discussions [original thread]
Riot Ruckus wrote: Knightshade Belladonna wrote: KEROSIINI-TERO wrote: bpo lottery was one of the biggest wrong dev decisions in eve ever how so? Because people cheated. So by this logic no game should ever be made, because its ...
- by Dzark Kill - at 2012.10.18 09:42:00
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17. Vehicles and AV - General improvements - in General Discussions [original thread]
Alldin Kan wrote: TiMeSpLiT--TeR wrote: AV is now a landmine. A small, hard to detect mine with a unexplained attraction to vehicle hulls. Magnet, I know science fiction is OP'd oh wait google just told me they exist already
- by Dzark Kill - at 2012.10.17 16:14:00
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18. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: So 1 guy is still able to kill a tank with next to no SP investement at all and with little risk to himself with a big reward? This is taking into account that it seems to need 4 ppl to get the 1 SL milita guy, i wouldnt ...
- by Dzark Kill - at 2012.10.17 16:11:00
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19. Vehicles and AV - General improvements - in General Discussions [original thread]
EnglishSnake wrote: Its not ment to be invincable but its not ment to be paper to milita gear either, it should require at least some investment into AV not lets use the very basic AV stuff we got to kill a 600k tank Good tank drivers? poin...
- by Dzark Kill - at 2012.10.17 15:07:00
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20. Vehicles and AV - General improvements - in General Discussions [original thread]
You make a some good points. The AV 'nade spam need to change. The SL missile turning on a penny needs to change. and shield/armor balance. As for the rest it seems your mad that your tank ins't invincible anymore. However a good tank is still a...
- by Dzark Kill - at 2012.10.17 14:25:00
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