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161. request - Visual Effects - blood, dirt, cracks in the display. - in Feedback/Requests [original thread]
October SnowFox wrote: For example, when shooting the enemy at very close range, the blood gets on the player's screen. Dirt gets on the screen during the explosions. Cracks on the screen when you take damage, the more damage the more damage th...
- by DusterBuster - at 2013.03.17 14:19:00
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162. DusterBuster's Suggestion Series - #6 The New Player Experience - in Feedback/Requests [original thread]
Thrillhouse Van Houten wrote: I think you should have to do the initial tutorial. If you don't force people to do it, then you will get tons of people who skip it. Some of those people will inevitably skip it that shouldn't have and will not k...
- by DusterBuster - at 2013.03.17 14:11:00
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163. DusterBuster's Suggestion Series - #6 The New Player Experience - in Feedback/Requests [original thread]
Terry Webber wrote: This thread is awesome! +1 Thanks for your support! Thrillhouse Van Houten wrote: Great series DusterBuster. Hard to argue with basically any point you've brought up. There are a couple of things. I like idea "a" and ...
- by DusterBuster - at 2013.03.16 17:44:00
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164. DusterBuster's Suggestion Series - #6 The New Player Experience - in Feedback/Requests [original thread]
Hiya everybody, I decided to make a series of threads addressing some of the most common complaints I hear when asking other players about their opinions of the game. The people I asked ranged from friends that played for the first time, to exper...
- by DusterBuster - at 2013.03.16 01:59:00
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165. DusterBuster's Suggestion Series - #6 The New Player Experience - in Feedback/Requests [original thread]
b. Every element of the game should have a short video tutorial. For example, currently you go into dropsuit fittings, and with a new character a popup will appear, with a text description of the fittings menu. Instead of the text though, I propos...
- by DusterBuster - at 2013.03.16 01:59:00
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166. Make active propulsion modules act like an infantry sprint - in Feedback/Requests [original thread]
This is an idea I can get behind, as it would be very intuitive and easy to use in a pinch. To be effective, I think that the left stick should be used only for propulsion mods. Like you said, if the person doesn't have an afterburner, the button ...
- by DusterBuster - at 2013.03.15 22:00:00
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167. [Suggestion] Item Bar - in Feedback/Requests [original thread]
Skihids wrote: That helps a bit, but doesn't go far enough. Some functions simply require a hard button, and the solution is the ability to assign modules to whatever buttons we want. They could allow us to tag slots with an ID for each fitti...
- by DusterBuster - at 2013.03.15 19:41:00
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168. Why hide the "Get out of Dodge" button behind a switch shield that is ... - in Feedback/Requests [original thread]
Well, I here rumor that completely remappable controls are coming, so hopefully that will allow you to hotkey modules themselves too. Thanks for the feedback.
- by DusterBuster - at 2013.03.15 19:38:00
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169. [Feedback collection] Controls: Is there a problem? give your feedback - in Feedback/Requests [original thread]
I myself have heard many complaints about the controls in Dust, and made a thread about these complaints and possible solutions awhile ago. (Shameless plug, that thread is located here if anyone wants to read it over and provide feedback.) Besi...
- by DusterBuster - at 2013.03.15 19:05:00
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170. Why hide the "Get out of Dodge" button behind a switch shield that is ... - in Feedback/Requests [original thread]
Not to steal the thunder of this thread, but I posted a solution a while ago that could work to fix this very issue. It can be found here , and if you are interested I would like to hear your feedback.
- by DusterBuster - at 2013.03.15 18:57:00
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171. [Suggestion] Single Button Squad Command - in Feedback/Requests [original thread]
Terry Webber wrote: I think squad orders would be better implemented with holding the R2 button then using the face buttons to select the order. This could be an option too. Are there any specific reasons you think this would be better than t...
- by DusterBuster - at 2013.03.14 18:52:00
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172. DustBuster's Suggestion Series - #5 Microtransactions - in Feedback/Requests [original thread]
Thanks for your support. I completely sympathize with some of your concerns, and think you raise some very valid points. I will address some of your points here, just to make mine clearer. Cross Atu wrote: a. opening the social aspect of an MMO...
- by DusterBuster - at 2013.03.14 18:42:00
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173. [Request] "Play again" button. - in Feedback/Requests [original thread]
CCP has already stated that it is planned for a future update, in this post . The thread I linked is the "Weekly Updates on the Dust 514 Beta", and lists common suggestions and ideas that CCP has seen and liked. I highly recommend you check it ou...
- by DusterBuster - at 2013.03.14 14:07:00
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174. [Suggestion] Single Button Squad Command - in Feedback/Requests [original thread]
I already discussed this a little bit in my other thread here , but felt this topic was important enough to warrant its own thread. Plus, it allows CCP to keep track of it better, since it is on its own. As it is, while playing as a squad comman...
- by DusterBuster - at 2013.03.14 01:32:00
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175. [Suggestion] Item Bar - in Feedback/Requests [original thread]
I already mentioned this a little bit in my other thread here , but thought it was an important enough topic to warrant its own thread. I think the control scheme should be modified a little bit to allow a sort of toolbar to be added. When pil...
- by DusterBuster - at 2013.03.14 01:22:00
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176. DustBuster's Suggestion Series - #5 Microtransactions - in Feedback/Requests [original thread]
Hiya everybody, I decided to make a series of threads addressing some of the most common complaints I hear when asking other players about their opinions of the game. The people I asked ranged from friends that played for the first time, to exper...
- by DusterBuster - at 2013.03.14 00:55:00
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177. [Request] More (bigger) loading screen images & tips - in Feedback/Requests [original thread]
I have heard this complaint multiple times from some others as well, and actually included it in one of my own threads before seeing this. I agree 100%. Not only should they be bigger, but they should provide more relevant information.
- by DusterBuster - at 2013.03.10 19:58:00
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178. DusterBuster's Suggestion Series - #3 Information Display - in Feedback/Requests [original thread]
Hiya everybody, I decided to make a series of threads addressing some of the most common complaints I hear when asking other players about their opinions of the game. The people I asked ranged from friends that played for the first time, to exper...
- by DusterBuster - at 2013.03.10 19:40:00
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179. A Duster in Eve... The Story Continues... - in General Discussions [original thread]
Beren Hurin wrote: 1. Extremely low security status means he is going around killing people probably in lowsec, and likely killing their pod as well which gets you a bigger security hit. He also can't chase you into a .5 or higher system and ...
- by DusterBuster - at 2013.03.08 00:41:00
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180. The monthly payment for EVE players O.o - in The Locker Room [original thread]
EVE is my main game, I have been playing it since 2007. It cost $14.99 per month to play. After the 14 day trial (or 21 day extended trial if you get a buddy invite) you have to subscribe to the game. While it is true that players can purchase PLE...
- by DusterBuster - at 2013.03.08 00:22:00
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