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121. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Pje251296 wrote: DusterBuster wrote: Pje251296 wrote: Very good points raised. +1 Could the chat menu still be on screen so you won't have to press a button to view it when in battle to improve on your mock up hud as shown on slide 15 lik...
- by DusterBuster - at 2013.07.08 17:46:00
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122. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
I have been playing a bit of planetside 2 lately, and they have a vehicle lock system in place, which should pretty much just be copied and applied to dust. Whoever calls in the vehicle can set it so that anybody can get in, only squad can get in...
- by DusterBuster - at 2013.07.08 02:31:00
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123. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Clips A'hoy wrote: DusterBuster wrote: Clips A'hoy wrote: +1 to your post. One thing I believe also needs an improvement besides the HUD and Merc Quarters HUD, is the sniper scope. I find it hard not just to land precise shots with that ...
- by DusterBuster - at 2013.07.07 23:51:00
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124. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Clips A'hoy wrote: +1 to your post. One thing I believe also needs an improvement besides the HUD and Merc Quarters HUD, is the sniper scope. I find it hard not just to land precise shots with that scope. Thanks a lot for bringing these up. ...
- by DusterBuster - at 2013.07.07 23:22:00
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125. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Pje251296 wrote: Very good points raised. +1 Could the chat menu still be on screen so you won't have to press a button to view it when in battle to improve on your mock up hud as shown on slide 15 like in the merc quarters mock up in slide 4? ...
- by DusterBuster - at 2013.07.07 23:20:00
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126. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
I know this thread is getting a little old, but I am going to bump it again. I have been busy the past couple of weeks, which is why I have not posted any other sections of this project. Today I was going to finalize and post my Weapons and Dro...
- by DusterBuster - at 2013.07.07 20:29:00
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127. An Open Letter to CCP - in Feedback/Requests [original thread]
Dear CCP, I have been a customer and avid fanboy of yours for over 5 years. During that time, I have become very familiar with the way you operate, and have been awed countless times by your great technical accomplishments. However, all has not b...
- by DusterBuster - at 2013.07.07 20:15:00
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128. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Maken Tosch wrote: DusterBuster wrote: Godin Thekiller wrote: God man, how long did it take you to make that? +1 For Making Painstakingly good feedback. Peace, Godin Thanks for the feedback! I can't really give you an exact timefr...
- by DusterBuster - at 2013.06.20 23:52:00
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129. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Azri Sarum wrote: I see what your saying for the snipers, when you're looking for a head you don't want anything right over the target. Its something that will require some testing for sure. The positioning i was thinking would be outside your...
- by DusterBuster - at 2013.06.20 01:46:00
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130. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Azri Sarum wrote: Thanks for taking the time to make those. Especially the visuals. Nothing aids a discussion better than something that gets all parties on the same page. Some of the strongest suggestions (imo) - Unifying grenades and equip...
- by DusterBuster - at 2013.06.19 20:33:00
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131. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Still looking for some responses, let me know what you guys think! In other news, the drop suit edition of this project should be posted in about a week.
- by DusterBuster - at 2013.06.19 18:18:00
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132. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Bumpity Bump Bump, Bump Bump. Sticking with the theme of actually trying to include content, instead of just having worthless bumps, I will give anybody who is actually interested a little update. I have gone over the presentation again. While t...
- by DusterBuster - at 2013.06.17 16:36:00
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133. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
I usually don't like doing this, but I am gonna go ahead and bump my own thread anyway.
- by DusterBuster - at 2013.06.16 00:44:00
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134. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Quick bumpy, fixed some typos in the presentation.
- by DusterBuster - at 2013.06.14 21:35:00
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135. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Godin Thekiller wrote: God man, how long did it take you to make that? +1 For Making Painstakingly good feedback. Peace, Godin Thanks for the feedback! I can't really give you an exact timeframe, because I never really sat down and made...
- by DusterBuster - at 2013.06.14 12:02:00
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136. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
CLICK HERE TO VIEW THE AWESOMESAUCE! *By clicking the link above, it will bring you to a presentation I have shared on my Google Drive account. Hiya Everybody! This is the first piece (out of many) of my DUST 514 Revamp Project. This pr...
- by DusterBuster - at 2013.06.14 00:27:00
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137. What Does That Say!? (Or: DusterBuster's Revamp Project - User Interface Edi... - in Feedback/Requests [original thread]
Reserved
- by DusterBuster - at 2013.06.14 00:27:00
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138. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
develsgun wrote: I don't see how he's able to stay in place long enough to give u a shot. As it is infantry is small hard to hit and I usually get 3 or 4 of them with forge guns or swarms that litterally are point and shoot weopons with how eas...
- by DusterBuster - at 2013.05.16 00:24:00
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139. DusterBuster's Proposal Presentation - in Feedback/Requests [original thread]
DJRmazing wrote: This is a cool project. Don't know why this hasn't gotten more attention, but I read through it and liked it. +1 to you. Well, thanks for that. I think a lot of it has to do with the fact that people have to click an externa...
- by DusterBuster - at 2013.05.15 20:57:00
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140. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
I just felt the need to chime in a little here. I have been gunning for a friend, who has been flying a grimses. I must say that I do not know what you are referring to, because we have been wreaking havoc the past couple rounds. In the past few g...
- by DusterBuster - at 2013.05.15 20:51:00
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