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621. Vehicles are useless and irrelevent. - in General Discussions [original thread]
Pocket Rocket Girl wrote: Quote: ="Sir Dukey"Thanks for the novel. Hope it get's published. Fixed some mistakes. Anyway, just to be clear, no where does it say the blaster turret is for AV. The turret was originally meant for AI. Go ahead an...
- by Dovallis Martan JenusKoll - at 2014.12.31 22:40:00
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622. Blueshields. - in General Discussions [original thread]
The hitbox does not travel at the same speed and trajectory as the image. I've shot someone in the head when my gun was clearly pointed about a full METER to the right of them. Only knew this cause of the headshot noise. :/ This discrepancy happe...
- by Dovallis Martan JenusKoll - at 2014.12.30 01:14:00
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623. Vehicles are useless and irrelevent. - in General Discussions [original thread]
DDx77 wrote: I think pocket rocket girl hit the nail on the head......... He's never driven a tank into combat. o.o; There are literally places where tanks can be running at full speed toward cover while at max health, and be killed by swa...
- by Dovallis Martan JenusKoll - at 2014.12.30 00:30:00
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624. Vehicles are useless and irrelevent. - in General Discussions [original thread]
Spkr4theDead wrote: Byozuma Kegawa wrote: And then you get a squad that just wants to have fun, call in LAVs and race around flicking birds at your 'srsbsns' gameplay. Do that when you don't see my name, because if I see an enemy vehicle, ...
- by Dovallis Martan JenusKoll - at 2014.12.30 00:09:00
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625. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
The concept I've been tossing is about a year old. Not sure what revision I'm quoting here, but it's a starting point of some kind. Dovallis Martan JenusKoll wrote: Or... one could simply retune the redline instead of removing it in entirety.....
- by Dovallis Martan JenusKoll - at 2014.12.29 10:13:00
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626. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Timtron Victory wrote: I never said remove the redline, I have had a very long discussion with other players who were actually interested in discussing instead of pointing fingers or calling others dumb. I have played games in which more than 1...
- by Dovallis Martan JenusKoll - at 2014.12.28 16:05:00
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627. Vehicles are frustrating AF.. - in General Discussions [original thread]
As of now? Tanks are a joke. No I mean seriously. You field one, I will laugh at you. i've seen a commando running around with Proto Swarms and a Proto Combat rifle just blasting everything that came into his area. Turbo button + swarms, somehow ...
- by Dovallis Martan JenusKoll - at 2014.12.28 06:01:00
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628. Getting Sniped 500+m away from the edge of the red line - in General Discussions [original thread]
Timtron Victory wrote: I dont see how thats not a problem. No way to counter it as far as I am aware. I cant wait to get my BPO suit and not care about deaths anymore Max range is like 400 or 500 m for snipers... You standing still long enoug...
- by Dovallis Martan JenusKoll - at 2014.12.28 04:53:00
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629. Is EVE an fps? - in General Discussions [original thread]
No, EvE could not have a FPS mode. It's a point-and-click adventure with ability triggers that have cooldowns. Combat strikes are all RNG with some modifiers. The server has enough troubles with large conflicts as it is. This simplified mode is...
- by Dovallis Martan JenusKoll - at 2014.12.28 03:41:00
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630. How many stronghold boxes do u own currently? - in General Discussions [original thread]
Only played like 3 days... got 120 or so boxes. No keys. From what I hear around here, they are not worth opening. This and the new "Bandwidth" settings are like a 1-2 punch against CCP....
- by Dovallis Martan JenusKoll - at 2014.12.21 06:58:00
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631. Purpose of Missile Tanks - in Technical Support/Bugs [original thread]
I've seen a few in combat lately. They are getting quite popular. All you have to do is sit in one spot, and hold a button down to kill anything in front of you. No navigating, no stress, just hold a button. If this was a gun for a dropsuit, I ca...
- by Dovallis Martan JenusKoll - at 2014.12.17 01:10:00
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632. Bandwidth is an Erronius system - in Technical Support/Bugs [original thread]
What happens if you have remote explosives and an uplink on a logi? The uplink blows up when all 3 remotes are placed down. What happens when I try to use remotes with an assault? The third one always blows up, yet the description says "Max Deplo...
- by Dovallis Martan JenusKoll - at 2014.12.17 01:04:00
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633. Common now! Bring the servers up - in General Discussions [original thread]
Only Domination is down. Remove it from the play finder and all should work again.
- by Dovallis Martan JenusKoll - at 2014.12.17 00:51:00
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634. [BUG] Hitting Select while firing makes the weapon constantly fire - in Technical Support/Bugs [original thread]
Are they real bullets or fake bullets? Several weapon systems have a similar problem, where they get stuck in a firing loop. The thing is, the loop is only visible to the player who is stuck in it. Everyone else just sees them staring blankly int...
- by Dovallis Martan JenusKoll - at 2014.12.13 14:08:00
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635. BUG !! sp disappeared / negative - in Technical Support/Bugs [original thread]
Did you have a Booster in use? https://forums.dust514.com/default.aspx?g=posts&t=180472
- by Dovallis Martan JenusKoll - at 2014.12.13 14:02:00
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636. [BUG] in sentinel Equipment Bandwidth. - in Technical Support/Bugs [original thread]
Ross Ken-Oh wrote: hi ccp the sentinel must be have 0 of equipment Bandwidth, and in the stats is 0; BUT if u put 2 respawn or 2 nanohive on the battelfield, and go to change your dropsuit, the equipment doesn't exlpodes. the sentinel beha...
- by Dovallis Martan JenusKoll - at 2014.12.13 13:56:00
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637. Freezing with repoducible steps - in Technical Support/Bugs [original thread]
Try joining an NPC Corp if you can, if it hasn't put you in one automatically, that could be the issue?
- by Dovallis Martan JenusKoll - at 2014.12.13 13:47:00
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638. Negative SP? - in Technical Support/Bugs [original thread]
Clone D wrote: GM Archduke wrote: Pro tip - as pointed out by one of our players - switching the passive gain off and back on is a possible workaround for at least stopping the unallocated points from counting down. This fix did not work ...
- by Dovallis Martan JenusKoll - at 2014.12.13 13:43:00
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639. Cloaks stop rendering at 120m - in Technical Support/Bugs [original thread]
Leadfoot10 wrote: I was not aware of this, but TBH I'm glad to hear I have another way of evading snipers. Does your reticule turn red? Have you tested it with a player that you KNEW what they were doing? I have not had a stable testing env...
- by Dovallis Martan JenusKoll - at 2014.12.13 13:36:00
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640. Negative SP? - in Technical Support/Bugs [original thread]
GM Archduke wrote: Hey guys! We aim to deploy a fix to restore all characters to their correct lifetime SP, and eliminate this negative SP thing. Unfortunately we do not yet have a time-frame for this, but we will try to fix this as soon as po...
- by Dovallis Martan JenusKoll - at 2014.12.12 05:17:00
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