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621. You should be rewarded based on K/D - in General Discussions [original thread]
Ripley Riley wrote: Pushing Charlie wrote: Our K/D is the single most important stat in this game. We'll see how many people reply before I post your final score. Updating with final score: 6/10. You picked a volatile topic that reso...
- by Dovallis Martan JenusKoll - at 2014.10.07 17:53:00
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622. fotm 514 - in General Discussions [original thread]
benandjerrys wrote: Dovallis Martan JenusKoll wrote: The forum state of people complaining about a "flavor" of the month has never stopped. I've always wondered why you guys call it "flavor" and "vanilla"... does this have something to do w...
- by Dovallis Martan JenusKoll - at 2014.10.07 17:23:00
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623. fotm 514 - in General Discussions [original thread]
Vulpes Dolosus wrote: I think the MD has the longest standing record of being balanced. I can't remember a time when it was god-awful nor OP. It's had it ups and downs, to be sure, but it's been viable pretty much the whole time. I remember w...
- by Dovallis Martan JenusKoll - at 2014.10.07 17:14:00
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624. fotm 514 - in General Discussions [original thread]
The forum state of people complaining about a "flavor" of the month has never stopped. I've always wondered why you guys call it "flavor" and "vanilla"... does this have something to do with obesity leading your word choices?
- by Dovallis Martan JenusKoll - at 2014.10.07 17:05:00
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625. I.... I don't even know how to react... - in General Discussions [original thread]
Commander Noctus wrote: *looks at pedestaled CreoDron Ion Pistol* And they told me you'd never get better. That I wasted 1mil SP on you. Let's get some kills, eh? Ah, so you gave up on it and set it on a pedestal as if it was some kind of mus...
- by Dovallis Martan JenusKoll - at 2014.10.06 06:06:00
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626. Snipers do 1500k damage a shot. - in General Discussions [original thread]
Iron Wolf Saber wrote: There are just poor map designs that currently allows for bad undesired play. Nerfing snipers further to accommodate the bad maps is the worst way to go; it should be adjusted to the normal arena of game play which is abo...
- by Dovallis Martan JenusKoll - at 2014.10.06 05:49:00
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627. Snipers do 1500k damage a shot. - in General Discussions [original thread]
TH1EFOFSOuLS wrote: https://www.youtube.com/watch?v=quuFCbAwZH0 I see someone who knew there was a sniper shooting at him from the tower to the right, who then walked back INTO THE LINE OF FIRE, and complained because he walked into the line ...
- by Dovallis Martan JenusKoll - at 2014.10.06 05:36:00
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628. Why was this changed, exactly..? - in General Discussions [original thread]
Aeon Amadi wrote: As you mention in a later post, it was intentional and by design. Back in beta we had infinite draw distances that outlined players in blocky black non-sense that could be seen through the 'dust in the wind' sort of visual e...
- by Dovallis Martan JenusKoll - at 2014.10.03 07:48:00
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629. Why was this changed, exactly..? - in General Discussions [original thread]
Soraya Xel wrote: One of the things being missed here, I think, is rendering issues at 450-600m. One of my primary concerns personally, was for instance how the Thale's excessively good zoom pre-Delta allowed snipers to easily kill players from...
- by Dovallis Martan JenusKoll - at 2014.10.02 22:29:00
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630. AV514. What goes on from the AV point of view? - in General Discussions [original thread]
Thumb Green wrote: Hmm, strong in this one the butthurt is. TH1EFOFSOuLS wrote: AV vs install "FREE POINTS TO BAD IT WONT SHOOT BACK AT ME! TROLOLOL!" Installations do shoot back. Even if you just clip one once accidentally with small ...
- by Dovallis Martan JenusKoll - at 2014.09.29 22:37:00
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631. DUST 514 - Hotfix Delta : Plasma Cannon Buff OP ? ( Youtube Video ) - in General Discussions [original thread]
DAAAA BEAST wrote: lol fak you random blueberry y u hatin Q-Q He's probably implying that ALL browsers now have Spell Check in them. If you write something wrong it will highlight it for you, as long as the language is set to English.
- by Dovallis Martan JenusKoll - at 2014.09.27 22:36:00
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632. Snipers are still.... - in General Discussions [original thread]
Kensai Dragon wrote: Lonewolf Heavy wrote: Iron Wolf Saber wrote: I would agree with the idea of punishing effort within the redline cept one major problem. How do you know you're out of your own redline? Only other major problem i ca...
- by Dovallis Martan JenusKoll - at 2014.09.26 21:25:00
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633. Snipers are still.... - in General Discussions [original thread]
nicholas73 wrote: ...unproductive to them team, our team lost cause we had 5 snipers redline sniping. And not coming out to defend the objective. The changes are really good but it has not changed the fact that snipers still snipe from the red...
- by Dovallis Martan JenusKoll - at 2014.09.25 21:52:00
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634. A messege about hotfix delta snipers: - in General Discussions [original thread]
Eruditus 920 wrote: Crimson Cerberes wrote: HOWDIDHEKILLME wrote: Saw this coming. With 150m more range than any other weapon redline snipers will rarely fear redline counter snipers now, and besides still being out of range forge gunners...
- by Dovallis Martan JenusKoll - at 2014.09.25 13:34:00
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635. A messege about hotfix delta snipers: - in General Discussions [original thread]
Crimson Cerberes wrote: Last domination match I was in.. 4 snipers combine to go 54/0 all from the safety of the redline. We were cloned in an otherwise very close battle completely ruined by snipers. This has happened several times today. CCP...
- by Dovallis Martan JenusKoll - at 2014.09.25 05:28:00
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636. The kick on this heavy machine gun is too damn strong - in General Discussions [original thread]
Thumb Green wrote: I'm curious, what does this look like from the perspective of someone else? It looks like they're just rotating their camera about like an idiot. No bullets are fired, that's just a user-end failure to check for bullet acti...
- by Dovallis Martan JenusKoll - at 2014.09.25 04:48:00
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637. Half a day of Delta passed...ADSs...I need a moment please :´( - in General Discussions [original thread]
The only middle ground solution would be to give dropships a third form of health, meaning after they take damage their overall Armor and Shield would decrease according to it. I think some people classify it as "structure" from EVE but I'm not su...
- by Dovallis Martan JenusKoll - at 2014.09.24 22:07:00
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638. What's this thingy? Tinfoil Hat Time. - in General Discussions [original thread]
Iron Wolf Saber wrote: Dovallis Martan JenusKoll wrote: Judging by the pipes... and structure... absolutely nothing can be discerned. Nothing in CCP games have a logical structure based on the shape, or function. If they did the space ships ...
- by Dovallis Martan JenusKoll - at 2014.09.23 14:16:00
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639. What's this thingy? Tinfoil Hat Time. - in General Discussions [original thread]
Judging by the pipes... and structure... absolutely nothing can be discerned. Nothing in CCP games have a logical structure based on the shape, or function. If they did the space ships would have engines on the sides of the ships so that they coul...
- by Dovallis Martan JenusKoll - at 2014.09.23 13:34:00
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640. I could die faster... - in General Discussions [original thread]
Or... you could fall out of the MCC...repetatively...
- by Dovallis Martan JenusKoll - at 2014.09.21 11:05:00
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