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181. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Harpyja wrote: I decided to put a few of the proposed large turret attributes into graphs/plots. My suggestions will be at the end of this post. Link -First graph: Damage Over Time *This graph simulates damage over time if each turret were...
- by Doc DDD - at 2015.02.08 20:29:00
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182. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: Doc DDD wrote: Pokey Dravon wrote: Tebu Gan wrote: stuff Well my guess is that this is likely due to the fact that the Gunnlogi is resisting enough damage that your blaster shots are not doing enough per shot ...
- by Doc DDD - at 2015.02.08 20:26:00
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183. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tebu Gan wrote: stuff Well my guess is that this is likely due to the fact that the Gunnlogi is resisting enough damage that your blaster shots are not doing enough per shot to break the recharge threshold. Decreasing ...
- by Doc DDD - at 2015.02.08 19:23:00
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184. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Tebu Gan wrote: Pokey Dravon wrote: Devadander wrote: I prefer leave it alone more than speed up or slow down. It's already luck, even with skill, to kill ANYTHING with a blaster these days (besides a rail installation... and they still ...
- by Doc DDD - at 2015.02.08 17:21:00
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185. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
With the new skill cap I like the 12x, will keep the level 5 specialist tanks for the first couple months in the hhands of those really interested in investing the time ( which really isn't that long when you can get 1 mil sp a week if you cap + p...
- by Doc DDD - at 2015.02.08 13:49:00
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186. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: duster 35000 wrote: Pokey Dravon wrote: So.....whats the point of the DHAV if it can't kill a UHAV? It kills everything faster. it's faster. and better tracking. No, it wont, given the listed stats. Given what the...
- by Doc DDD - at 2015.02.06 05:53:00
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187. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: Devadander wrote: Pokey Dravon wrote: CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum mo...
- by Doc DDD - at 2015.02.06 04:56:00
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188. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: Doc DDD wrote: Tebu Gan wrote: DeathwindRising wrote: Missiles are being nerfed while armor is buffed at the same time? This none sense sounds familiar. Should leave turrets alone until AFTER the hull changes ...
- by Doc DDD - at 2015.02.06 04:45:00
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189. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DHAVS will more than likely run a damage mod and it will more than likely not have a stacking penalty, now how much damage will missiles and blasters unleash into the side and back of a UHAV desperately trying to turn it's turret around.
- by Doc DDD - at 2015.02.06 04:29:00
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190. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: Pokey Dravon wrote: Doc DDD wrote: As for the proper damage to defense ratio between the two, they should nearly offset each other. The DHAV is goingto be driving circles around the UHAV unleashing insane damage while the ...
- by Doc DDD - at 2015.02.06 04:19:00
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191. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: [quote=Doc DDD]As for the proper damage to defense ratio between the two, they should nearly offset each other. The DHAV is goingto be driving circles around the UHAV unleashing insane damage while the UHAV will have a diffi...
- by Doc DDD - at 2015.02.06 03:55:00
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192. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
As for the proper damage to defense ratio between the two, they should nearly offset each other. The DHAV is goingto be driving circles around the UHAV unleashing insane damage while the UHAV will have a difficult time tracking and retreating for ...
- by Doc DDD - at 2015.02.06 02:39:00
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193. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Doc DDD wrote: Destroyers with resists to large turrets is not a good idea. They should be glass canons vs other tanks. AV is going to have a field day with low ehp tanks, every uhav will have 3 proto swarmers poised to ...
- by Doc DDD - at 2015.02.06 02:34:00
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194. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Tebu Gan wrote: DeathwindRising wrote: Missiles are being nerfed while armor is buffed at the same time? This none sense sounds familiar. Should leave turrets alone until AFTER the hull changes Agreed How is armor being buffed? I d...
- by Doc DDD - at 2015.02.06 02:10:00
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195. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Destroyers with resists to large turrets is not a good idea. They should be glass canons vs other tanks. AV is going to have a field day with low ehp tanks, every uhav will have 3 proto swarmers poised to fire 6000 damage each into the DHAV. If a...
- by Doc DDD - at 2015.02.06 01:57:00
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196. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
The new proposed damage of the proto turret ( no damage buff ) is disappointing, but if the new heat build up numbers do let you get off 4 shots without over heating I can see it not being much of an issue. The DHAV damage bonus to blasters and mi...
- by Doc DDD - at 2015.02.04 09:58:00
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197. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
With warbarges eventually giving everyone 5% damage to thier light weapons, including swarms and plasma, reducing the HP of tanks doesn't seem like a great idea. Filling a slot with anything that doesn't stack ehp higher or help you get out of ran...
- by Doc DDD - at 2015.02.04 09:46:00
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198. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
If there are two minmitar commandos on the other team, vehicles have little chance of making it out of the redline. Feel bad for tankers speccing into DHAV that will spend entire matches diving around corners trying to avoid swarms.
- by Doc DDD - at 2015.02.04 09:14:00
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199. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Rattati: We really need to consider the extra 5% damage every light weapon is going to be doing to vehicles with war barge bonuses. It doesn't sound like much but the damage modded minmando goes from 5800 damage per clip to armor to 6100... in ...
- by Doc DDD - at 2015.02.03 21:30:00
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200. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
I wouldn't mind seeing the large rails have a penalty to the hulls movement speed when charging up, similar to breach forge but not as drastic, would be a huge buff to blasters and Missle at short range and cut back on rail melee tanks or the nitr...
- by Doc DDD - at 2015.02.02 01:12:00
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