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1421. Remote explosives need to be fixed. - in General Discussions [original thread]
Want to do something fun? Just shoot the explosive. The wuss has already run off, I get quite a kick imagining the REer going *click *click* "AW KITTEN" when nothing happens. I haven't been RE'd outside of objective boobytrapping (grr) since I s...
- by Disturbingly Bored - at 2013.07.11 03:21:00
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1422. Tanks + Dropships: 50% price reduction - in General Discussions [original thread]
I'm totally on board with this. Vehicles should be cheap up enough to use every match or every other match, but should also be extremely vulnerable to AV. Dropships are currently none of the former and all of the later and probably need an even b...
- by Disturbingly Bored - at 2013.07.11 02:54:00
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1423. Jesus Christ we complain an awful lot... - in General Discussions [original thread]
Okay. Dropping the incessant criticism hat for a moment: Uprising 1.2 was a really good patch. Not as good as Chromosome but still a ...see there I go again. Bah. Uprising 1.2 was a really good patch.
- by Disturbingly Bored - at 2013.07.11 02:43:00
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1424. ARs are OP; come at me bro - in General Discussions [original thread]
Skipper Jones wrote: ARs aren't OP. Come at me bro I would, but I can't seem to get with 20m... ED: Cosgar wrote: That's like saying all Anime fans like Hentai. They don't?
- by Disturbingly Bored - at 2013.07.11 02:31:00
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1425. how big is DUST's dev team? - in General Discussions [original thread]
Sotapopthegrey gay wrote: How can you make a AAA game with 70 people? Keep redoing everything until it works. They said they wanted a AAA shooter. They didn't say when .
- by Disturbingly Bored - at 2013.07.11 02:22:00
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1426. Dust is too FPS for New Eden - in General Discussions [original thread]
The game with everything you have ever wanted awaits.
- by Disturbingly Bored - at 2013.07.11 02:19:00
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1427. So after a long, hard day at work... - in General Discussions [original thread]
Tons has changed, my friend. You didn't get TAC ARed to death, or Viziam Lasered to death, or Dropship squished to death, or Missile Turreted to death, or long range HMGed to death! There will always be something that's king of the hill and insp...
- by Disturbingly Bored - at 2013.07.11 02:07:00
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1428. So everyone hates Forge Guns now, huh? - in General Discussions [original thread]
Funkmaster Whale wrote: My foremost suggestion to this is reducing the costs of vehicles all around to make it easier to make a profit being a pilot. I was always a big fan of this idea. Keep AV deadly effective against vehicles, but drasti...
- by Disturbingly Bored - at 2013.07.11 02:01:00
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1429. I'm a Proto Amarr Heavy now!! - in General Discussions [original thread]
FATPrincess - XOXO wrote: Is that for real? Or it's a bug in the dropsuit screen? Does your heavy runs at max speed? -XOXO Yes, sadly it is. A group of the more pro players are all using it and doing their best to keep mum lest it get ner...
- by Disturbingly Bored - at 2013.07.11 01:29:00
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1430. I'm a Proto Amarr Heavy now!! - in General Discussions [original thread]
Alina Heart wrote: But at 3x the cost it Doesn't feel any better than the Advanced aside from the fact that I can put a boundless HMG on it. Hope it doesn't give you buyer's remorse, but you can fit a Boundless, Flux, SMG, 2x Complex Dama...
- by Disturbingly Bored - at 2013.07.10 21:49:00
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1431. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
Wow. That was quite a read to get through. Here we go... Superluminal Replicant wrote: I say leave it alone, its the only gun that works right. Yeah... you know who else said that? TAC users. Any time a group of people are saying something ...
- by Disturbingly Bored - at 2013.07.10 03:37:00
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1432. Forge gun over-effective range - in General Discussions [original thread]
Destructo Tots wrote: The assault (not capable of holding a charge after 2.5 seconds) leads me to believe that this is a close quarters infantry weapon, not a long distance one. Honestly, in my experience it's the opposite. To use FG against...
- by Disturbingly Bored - at 2013.07.09 12:02:00
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1433. nearly 3 months into the 6 month annoncements from FANFEST... - in General Discussions [original thread]
CCP acknowledged that their priorities totally changed after fanfest. Core game > all as far as their workload goes. Not that I'm happy with not seeing new content.
- by Disturbingly Bored - at 2013.07.09 00:27:00
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1434. To the Heavy Players: are you just waiting or did you give in? - in General Discussions [original thread]
GET ATMESON wrote: Forge gun sniping is the lowest of low way's to kill. Get a HMG in your hand and use the forge gun for AV. I dont need a NERF on my AV gun because of players like you. If they nerf it. Ill just use proto packed AV all day. ...
- by Disturbingly Bored - at 2013.07.09 00:25:00
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1435. I like 1.2 - in General Discussions [original thread]
I'll admit, I'm liking 1.2 very much as well. It's a pretty massive improvement for the ways that I play, my second favorite build behind Chromosome. Good job, CCP! (I'll refrain from my usual criticism for one post.)
- by Disturbingly Bored - at 2013.07.07 17:40:00
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1436. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
Nelo Angel0 wrote: Maybe once the Caldari heavy hits CCP will realize just how broken the balance between shields and armor is. That Aside i imagine that the Caldari heavy will allow a more front line role then the amarr heavy. Personally ca...
- by Disturbingly Bored - at 2013.07.07 13:54:00
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1437. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
Everything in game for Heavy is balanced. (Jury still out on Commando.) It's the huge pile of promised-and-never-delivered things that aren't in the game that we complain about. One race and two weapons since the beginning of closed beta is getti...
- by Disturbingly Bored - at 2013.07.07 06:33:00
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1438. we the heavys... - in General Discussions [original thread]
Hrm. What we have in game for Heavy is fine. HMG is quite a bit better after the the range changes for 1.2, and since they fixed a small aiming issue for Forge Gun it is a complete monster in this build. Amarr Heavy frame is good, Sentinel has lol...
- by Disturbingly Bored - at 2013.07.06 18:24:00
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1439. Forge guns are unfair - in General Discussions [original thread]
Harpyja wrote: Can we also take the small size of your heavy frame? Because personal experience shows that it's harder to hit a heavy suit than a tank. Sure thing! You'll also get 2 hi slots, 3 low slots, a grenade slot, 3.6 m/s movement, 2...
- by Disturbingly Bored - at 2013.07.05 12:55:00
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1440. How would you fix Scout? - in General Discussions [original thread]
I think most of us can agree that Light Frame/Scout has the hardest lot in the game. They're squishy, not so insanely fast to justify the other vulnerabilities, and Assault, Logi, and Heavy can each outclass them in a role that the Scout is suppo...
- by Disturbingly Bored - at 2013.07.05 06:30:00
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