Pages: 1 2 [3] 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KripnawtiQ Prime
L.O.T.I.S. RISE of LEGION
253
|
Posted - 2013.07.07 10:44:00 -
[61] - Quote
Cosgar wrote:Tharak Meuridiar wrote:I've been playing heavy for a bit over a week now. Drastically improved K/D ratio. Significantly lowered rate of death. It's not at all uncommon for me to get a 7/0 kill rating and that's not even counting all the people who I tear up so my team can finish them. Got 18 assists in one match today.
Heavies are fine. And we'll be even better after the flaylock nerf and the armor buff that are probably coming sometime down the road. I'm starting to think that the flaylock is the only thing stopping heavies from getting nerfed into the ground again.
Lol little Kansas City shuffle action....CCP dev says "lets make the Flaylock super OP so people will have something to complain about besides heavies". |
Cosgar
ParagonX
2257
|
Posted - 2013.07.07 10:50:00 -
[62] - Quote
KripnawtiQ Prime wrote:Cosgar wrote:Tharak Meuridiar wrote:I've been playing heavy for a bit over a week now. Drastically improved K/D ratio. Significantly lowered rate of death. It's not at all uncommon for me to get a 7/0 kill rating and that's not even counting all the people who I tear up so my team can finish them. Got 18 assists in one match today.
Heavies are fine. And we'll be even better after the flaylock nerf and the armor buff that are probably coming sometime down the road. I'm starting to think that the flaylock is the only thing stopping heavies from getting nerfed into the ground again. Lol little Kansas City shuffle action....CCP dev says "lets make the Flaylock super OP so people will have something to complain about besides heavies". More like if there wasn't a hard counter for heaviesl, newberries would be on here QQing about how heavies and the nerf Mjolnir would come down on them again. Seriously, if it weren't for flaylocks, heavies would be OP, you guys are hard as hell to kill. |
Kekklian Noobatronic
Goonfeet Top Men.
140
|
Posted - 2013.07.07 10:52:00 -
[63] - Quote
Asher Night wrote:I think anyone who complains about having a hard time as a heavy is at the pinnacle of "talentless scrubbery".
*You already have super health. *You move much faster now compared to scouts since the recent update (believe me, as a scout that can no longer run away from that 'body blender' called the HMG - I know) *You have basically an instant kill weapon. *PG and CPU out the wazoo. *Turning speed being low does not matter, if you can hit the enemy for even half a second they'll die. I have tried many times and absolutely cannot run around a heavy as it turns, so stop whining about the slow turn speed. It isn't that slow.
I didn't even bother reading past these. They show you have literally no clue what you're talking about.
- Logistics can match our "super health". Also, to obtain any decent amount of health past our base, we either sacrafice damage or lots of speed(Usually, speed) - We're slow as snot. Nice try. - The HMG is nowhere near an instant kill weapon, due to hit detection issues, tracking, and otherwise poor damage. I've stoof toe-to-toe with a Logistics, laid in to him with a Proto HMG, and still died to his Duvolle. Really don't have the time for your unfounded complaints. - I have CPU/PG skills to 4/4/4, and guess what? YOU NEED IT. The HMG and Forge guns suck up outrageous amounts of CPU/PG it's not even funny. I usually have to fit standard grenades and sidearm *just* to fill my slots, and rarely am I able to fit more than 1 complex low on a Proto suit(Graunted I use two complex damage mods in the highs). - Turning speed is everything. Assaults run loops around us at close range. Scouts run loops around us. Logi run loops around us. What good is having a good gun if you can't track the target to put rounds in it? Next time, try to get up close and run around. Attempting to run a circle 15 yards out will get you shot, duh.
Tl;dr - OP is a scrub, move on to the next post. |
Karazantor
Mannar Focused Warfare Gallente Federation
48
|
Posted - 2013.07.07 11:02:00 -
[64] - Quote
Disturbingly Bored wrote:Everything in game for Heavy is balanced. (Jury still out on Commando.) It's the huge pile of promised-and-never-delivered things that aren't in the game that we complain about. One race and two weapons since the beginning of closed beta is getting old. I agree that whining about Amarr Heavy Frame, HMG, or Forge Gun is scrubbery, though.
Especially the last sentence. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
232
|
Posted - 2013.07.07 11:30:00 -
[65] - Quote
Asher Night wrote:
RRRAAAAHH!!!!!!!
I'M SO MAD NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You're crap is fine, if you actually think it's broken then you suck at lifeand at Dust. I bet you suck at every other FPS as well.
CCP stop catering to talentless crybabies like this. Don't listen to anyone who can't hold their own at gun game like him.
Really? Are you ten years old or just trolling?
Asher Night wrote:Cat Merc wrote: By your definition, heavies should be the ultimate suit and the rest should be his little helpers? >_>
Yeah, what a bozo, am I right? "Oh please, great and powerful Heavy! Please tell me how I can do exactly what you want and make your game funner and easier!" Pfffbfbfbfbt!
Isn't that what you're doing? Telling all the heavies we should be stuck camping objectives, forever banned from pushing the frontlines of combat. So you can play exactly the way you want.
If we all follow the idea that the predetermined "roles" should be played a specific way and nothing else then you as a scout shouldn't be anywhere near my HMGs optimal. Afterall you're only supposed to be scouting enemy positions in advance of your team/squad to give them a heads up. Instead you've chosen to try to be a Super speed Ninja, rushing into the fray attempting to shotgun/stab as many as you can before being noticed. If you chose that playstyle accept the risks that come with it.
Finally, why should you be able to break from your suits intended role of scouting to become a CQC crack head ninja? But all Heavies should always conform to one role, one playstyle never supporting their squads push to take an objective? |
Nelo Angel0
The Nommo Insurance Fraud.
86
|
Posted - 2013.07.07 11:42:00 -
[66] - Quote
Another Heavy SOB wrote:Asher Night wrote:
RRRAAAAHH!!!!!!!
I'M SO MAD NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You're crap is fine, if you actually think it's broken then you suck at lifeand at Dust. I bet you suck at every other FPS as well.
CCP stop catering to talentless crybabies like this. Don't listen to anyone who can't hold their own at gun game like him.
Really? Are you ten years old or just trolling? Asher Night wrote:Cat Merc wrote: By your definition, heavies should be the ultimate suit and the rest should be his little helpers? >_>
Yeah, what a bozo, am I right? "Oh please, great and powerful Heavy! Please tell me how I can do exactly what you want and make your game funner and easier!" Pfffbfbfbfbt! Isn't that what you're doing? Telling all the heavies we should be stuck camping objectives, forever banned from pushing the frontlines of combat. So you can play exactly the way you want. If we all follow the idea that the predetermined "roles" should be played a specific way and nothing else then you as a scout shouldn't be anywhere near my HMGs optimal. Afterall you're only supposed to be scouting enemy positions in advance of your team/squad to give them a heads up. Instead you've chosen to try to be a Super speed Ninja, rushing into the fray attempting to shotgun/stab as many as you can before being noticed. If you chose that playstyle accept the risks that come with it. Finally, why should you be able to break from your suits intended role of scouting to become a CQC crack head ninja? But all Heavies should always conform to one role, one playstyle never supporting their squads push to take an objective?
Maybe once the Caldari heavy hits CCP will realize just how broken the balance between shields and armor is. That Aside i imagine that the Caldari heavy will allow a more front line role then the amarr heavy.
Personally can't wait for the mini heavy. Hopefully it's faster then the Amarr and Gall heavy but slower then caldari with a 4 highs and 4 lows at proto levels.
|
NOAMIzzzzz
The Shadow Cavalry Mercenaries DARKSTAR ARMY
2
|
Posted - 2013.07.07 12:05:00 -
[67] - Quote
Lol just camping and **** is not fun a heavy should be with his squad and the balance between shields and armor is broken proto ars can melt us with ease. just wanted to put that out there. |
Disturbingly Bored
The Strontium Asylum
398
|
Posted - 2013.07.07 13:54:00 -
[68] - Quote
Nelo Angel0 wrote: Maybe once the Caldari heavy hits CCP will realize just how broken the balance between shields and armor is. That Aside i imagine that the Caldari heavy will allow a more front line role then the amarr heavy.
Personally can't wait for the mini heavy. Hopefully it's faster then the Amarr and Gall heavy but slower then caldari with a 4 highs and 4 lows at proto levels.
Yeah you're justGǪnot going to see that. CCP seems to believe strongly that Heavies need the least module slots. When I peek into the crystal ball, I see something like:
Caldari Heavy - 4 HI, 1 LOW Gallente Heavy - 1 HI, 4 LOW Minmatar Heavy - 3 HI, 2 LOW faster and less HP
If the Caldari suit gets a bonus to shields, I expect at least a half-dozen nerf threads on day 1.
And just because it bothered me...
Sinboto Simmons wrote:Heavy is fine it's hour weapons that are absolutely crap.
Our weapons are both difficult-to-use murder machines.
The HMG requires good situational awareness and positioning. Up close it requires good dogfight skills to deal with turn speed, but if I can track bunny hopping scouts with the thing (default control sensitivity), you can too. At a distance it requires knowing what suppressive fire is good for, but since 1.2 it can perform that function very well.
Using the Forge Gun against infantry requires steady hands and high ground. But when used right, the powerGǪOH GOD THE POWERGǪ |
DUST Fiend
OSG Planetary Operations Covert Intervention
4497
|
Posted - 2013.07.07 13:58:00 -
[69] - Quote
Asher Night wrote:Breakin Stuff wrote:Asher Night wrote:
Sentinel means guarding an area.
You have no reason to be crossing a street.
Sentinel - A soldier or guard whose job is to stand and keep watch.
I reject your decision that I only get to have one playstyle. I will continue to both reject (and successfully ignore) your premise. A heavy suit is a heavy suit. it is not the same as a sentinel suit. Get this through your head. I would, but I'm very against shoving bullsh!t into my ears.
Asher Night wrote:Right now, I'm a scout and can't even run away from all these HMGs that chase me down across the map. It's ridiculous how far I have to run before I actually get around enough corners to make a heavy stop following me.
So shut up and get the FUHK out da way! You're fine! The scout needs some attention. Scouts are excellent at scouting, so I'm not quite sure what your problem is. |
Loki Keller
Corvus Conspiracy
8
|
Posted - 2013.07.07 14:56:00 -
[70] - Quote
For one thing, people in this game are affected more than most by a thing called the sunken cost fallacy. Since SP is so precious, and we've already wasted so much of it on heavy suits and weapons that can only be used by heavy suits, the thought of abandoning it for the flavor of the month is a daunting, difficult decision.
I personally have decided to max out the heavy weapons and dropsuit upgrades, and put just enough into dropsuit command that I can use the cheapo sentinel suit. I hate that I have to run around in an Amarr suit, that if I want to be a heavy I'm forced to waste SP on this fugly looking skirt-clad pos with useless bonuses. I hate that some 12 year old Caldari logi is running around gloating about having more ehp than me, the supposed heavy.
I still rock and roll though, working with my clan-mates to make the best of the situation. Have a few real logi's who use uplinks and nanohives and reppers and injectors and such, and rolling with them makes me a beast. I stick to cities when I can to ensure that engagements are within my effective range, I keep within running distance of a supply depot so I can flip out a forge gun if I spot a dropship or tank rolling into town. The range optimization has really helped out a lot, I can definitely reach out and touch people across the street, which I wasn't able to before. The HMG's only issue for me was the range, I think it's good otherwise, and I'm happy with the range since this last update.
My only complaints as a heavy are related to being stuck with the stupid Amarr suit. Hooray, my forge gun and HMG will hurt less when they backfire on me! Oh. wait.. they... never.... do.....? I'm forced to try to hybrid shields and armor tanking, and don't have enough slots to make either one work very well. The sentinel suit could have enough low slots to make a viable armor tanker, except that means putting points into the Amarr suit, which I've already done more of than I want to.
I sympathize with scouts, they have similar struggles, an incomplete racial palette, being outperformed by logi's in their core roles, etc. I don't see why we need to hate on each other, most setups have issues at the moment that they'd like fixed. Some of them are temporary issues that make the setup less effective and will be better with some love (HMG range), but some are gimping players by forcing them to squander SP on things they're not really into (Missing racial variants).
Anyway, possibly my longest post on these forums ever, but to sum up: I'm a heavy cause that's what I want to be, despite whatever issues heavies currently face. I'm aware heavies are not the only people with problems right now, but that doesn't mean we can't acknowledge the problems we are facing. |
|
loumanchew
Ametat Security Amarr Empire
51
|
Posted - 2013.07.07 15:23:00 -
[71] - Quote
Loki Keller wrote:For one thing, people in this game are affected more than most by a thing called the sunken cost fallacy. Since SP is so precious, and we've already wasted so much of it on heavy suits and weapons that can only be used by heavy suits, the thought of abandoning it for the flavor of the month is a daunting, difficult decision.
I personally have decided to max out the heavy weapons and dropsuit upgrades, and put just enough into dropsuit command that I can use the cheapo sentinel suit. I hate that I have to run around in an Amarr suit, that if I want to be a heavy I'm forced to waste SP on this fugly looking skirt-clad pos with useless bonuses. I hate that some 12 year old Caldari logi is running around gloating about having more ehp than me, the supposed heavy.
I still rock and roll though, working with my clan-mates to make the best of the situation. Have a few real logi's who use uplinks and nanohives and reppers and injectors and such, and rolling with them makes me a beast. I stick to cities when I can to ensure that engagements are within my effective range, I keep within running distance of a supply depot so I can flip out a forge gun if I spot a dropship or tank rolling into town. The range optimization has really helped out a lot, I can definitely reach out and touch people across the street, which I wasn't able to before. The HMG's only issue for me was the range, I think it's good otherwise, and I'm happy with the range since this last update.
My only complaints as a heavy are related to being stuck with the stupid Amarr suit. Hooray, my forge gun and HMG will hurt less when they backfire on me! Oh. wait.. they... never.... do.....? I'm forced to try to hybrid shields and armor tanking, and don't have enough slots to make either one work very well. The sentinel suit could have enough low slots to make a viable armor tanker, except that means putting points into the Amarr suit, which I've already done more of than I want to.
I sympathize with scouts, they have similar struggles, an incomplete racial palette, being outperformed by logi's in their core roles, etc. I don't see why we need to hate on each other, most setups have issues at the moment that they'd like fixed. Some of them are temporary issues that make the setup less effective and will be better with some love (HMG range), but some are gimping players by forcing them to squander SP on things they're not really into (Missing racial variants).
Anyway, possibly my longest post on these forums ever, but to sum up: I'm a heavy cause that's what I want to be, despite whatever issues heavies currently face. I'm aware heavies are not the only people with problems right now, but that doesn't mean we can't acknowledge the problems we are facing.
You summed it up pretty well. We always follow the path of least resistance and the fact that people are using the FOTM cannot be blamed on them. |
Superhero Rawdon
Chaotic-Intent
46
|
Posted - 2013.07.07 20:10:00 -
[72] - Quote
the first link isnt a QQ thread. more like a constructive *gasp* feedback post about heavies AND scouts (anyone else see the irony here?)
the other two threads were made long b4 1.2
boy......wut a fail |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
570
|
Posted - 2013.07.07 20:16:00 -
[73] - Quote
If dropships have it so hard, why do I see them all the time? |
Superhero Rawdon
Chaotic-Intent
46
|
Posted - 2013.07.07 20:17:00 -
[74] - Quote
Breakin Stuff wrote:Lance 2ballzStrong wrote: I don't know when last a heavy made a thread (general discussion) saying the HMG is UP or the suit doesn't have enough HP. Pretty sure nobody had a problem with the suit other than we're forced to choose a suit that most people didn't want.
Actually D Legendary Hero is a major advocate for making heavies pretty much invincible. He demands things like AR range on the HMG, 30% small arms damage resistance for heavies, etc. Basically **** most of us would recognize as a bad idea. Unfortunately he has a little echo chamber of newer heavies who are accustomed to getting stomped routinely and don't realize that heavies require the single-most hefty investment in core dropsuit skills to make viable. Further they refuse to acknowledge that when armor is made equally viable with shields the heavy will be completely, utterly fixed. I imagine it's those stupid threads and threadjacks that he's whining about. Because D threadjacks anything remotely resembling of interest to heavies to copypasta his posts, and makes posts advocating ridiculously powerful additions to fatsuits. He either has a lot of alts or a buncha clueless newbs who don't know any better parroting him.
this
d legendary wants sprint speed buffed and a bunch of other crap that makes us double or triple HP'd assaults. which is crap.
dont take wut he says and assume EVERYONE wants what he wants. ive dissagreed with him several times. |
Superhero Rawdon
Chaotic-Intent
46
|
Posted - 2013.07.07 20:22:00 -
[75] - Quote
Queen of Uranus wrote:Lance 2ballzStrong wrote:Asher Night wrote:Lance 2ballzStrong wrote: pretty sure the bonus on the commando suit and Sentinel suit is poop...even a CPM member said as much. Legit complaint. Anything else? Anything else is what I would be asking you, you derper. The bonuses on a lot of suits are crap. I'm a Gallente scout - my bonus sucks. I seriously don't even think about it though. Your weapons, modules, and playstyle can easily make up for it. and? if you chose not to complain about it fine. Others will, until CCP sees it, AND THEY DID. CCP said they're looking to give scouts "some love". You saw the thread CCP picked up? Was that whiny to you? In fact, I don't really care for your opinion on that matter for a very simple reason, CCP SAW IT. Only way CCP will see a problem is if people raise their voice about it. So you're getting a buff to your suit cuz enough people cried about it. You realize how stupid you look when you make fun of people whining when your suit is getting a buff cuz...?...you got it, PEOPLE WHINED ABOUT THE SCOUT SUIT Well played sir. See you next time for your next worthless thread? Ok you're sounding stupid here. The scouts need help, they die to any and everything thats a fact. CCP also has the hard data to safely say that in fact they are walking bullet sponges and do need help. Granted there were QQ threads CCP most likley looked at the numbers to see a relation between the QQ and the data and therefore have announced plans to show them some "love". Heavys well suck it up and get gud you cannot have all pluses and no minus'.
........wut?
scouts can do something that only the fastest assaults can do: run away
i cant tell u how many times a pesky little sumbeetch has gotten away from me. your post is garbage and obviously biased. lolsuckitup. we had a lot of minuses. most of which have been turned into plusses. all except turn speed. only person crying in this thread is the OP anyway, so blah |
Superhero Rawdon
Chaotic-Intent
46
|
Posted - 2013.07.07 20:25:00 -
[76] - Quote
Kekklian Noobatronic wrote:Asher Night wrote:I think anyone who complains about having a hard time as a heavy is at the pinnacle of "talentless scrubbery".
*You already have super health. *You move much faster now compared to scouts since the recent update (believe me, as a scout that can no longer run away from that 'body blender' called the HMG - I know) *You have basically an instant kill weapon. *PG and CPU out the wazoo. *Turning speed being low does not matter, if you can hit the enemy for even half a second they'll die. I have tried many times and absolutely cannot run around a heavy as it turns, so stop whining about the slow turn speed. It isn't that slow.
I didn't even bother reading past these. They show you have literally no clue what you're talking about. - Logistics can match our "super health". Also, to obtain any decent amount of health past our base, we either sacrafice damage or lots of speed(Usually, speed) - We're slow as snot. Nice try. - The HMG is nowhere near an instant kill weapon, due to hit detection issues, tracking, and otherwise poor damage. I've stoof toe-to-toe with a Logistics, laid in to him with a Proto HMG, and still died to his Duvolle. Really don't have the time for your unfounded complaints. - I have CPU/PG skills to 4/4/4, and guess what? YOU NEED IT. The HMG and Forge guns suck up outrageous amounts of CPU/PG it's not even funny. I usually have to fit standard grenades and sidearm *just* to fill my slots, and rarely am I able to fit more than 1 complex low on a Proto suit(Graunted I use two complex damage mods in the highs). - Turning speed is everything. Assaults run loops around us at close range. Scouts run loops around us. Logi run loops around us. What good is having a good gun if you can't track the target to put rounds in it? Next time, try to get up close and run around. Attempting to run a circle 15 yards out will get you shot, duh. Tl;dr - OP is a scrub, move on to the next post.
this for the love of god, this
|
Superhero Rawdon
Chaotic-Intent
46
|
Posted - 2013.07.07 20:26:00 -
[77] - Quote
Another Heavy SOB wrote:Asher Night wrote:
RRRAAAAHH!!!!!!!
I'M SO MAD NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You're crap is fine, if you actually think it's broken then you suck at lifeand at Dust. I bet you suck at every other FPS as well.
CCP stop catering to talentless crybabies like this. Don't listen to anyone who can't hold their own at gun game like him.
Really? Are you ten years old or just trolling? Asher Night wrote:Cat Merc wrote: By your definition, heavies should be the ultimate suit and the rest should be his little helpers? >_>
Yeah, what a bozo, am I right? "Oh please, great and powerful Heavy! Please tell me how I can do exactly what you want and make your game funner and easier!" Pfffbfbfbfbt! Isn't that what you're doing? Telling all the heavies we should be stuck camping objectives, forever banned from pushing the frontlines of combat. So you can play exactly the way you want. If we all follow the idea that the predetermined "roles" should be played a specific way and nothing else then you as a scout shouldn't be anywhere near my HMGs optimal. Afterall you're only supposed to be scouting enemy positions in advance of your team/squad to give them a heads up. Instead you've chosen to try to be a Super speed Ninja, rushing into the fray attempting to shotgun/stab as many as you can before being noticed. If you chose that playstyle accept the risks that come with it. Finally, why should you be able to break from your suits intended role of scouting to become a CQC crack head ninja? But all Heavies should always conform to one role, one playstyle never supporting their squads push to take an objective?
another good one |
oso tiburon
The Generals EoN.
88
|
Posted - 2013.07.07 20:33:00 -
[78] - Quote
most real heavys aren't whinning about the gun or the suit its more about the lack of variety we are stuck with one type of suit and 2 guns ... how many options do you skinnys have . caldiri gallente ammar minmatar . ar. plasma cannon mass driver swarm launcher scrambler rifle snaper rifle let not forget the many different varietys of these weapons tactical burst breech then theres the points skinnys get for dropping ammo and uplinks repping and such . we get our wp by 2 things assists and kills that's it with 2 types of guns the skinnys QQ about everytime I look around ( oh the forge gun is op nerf it nerf it he can kill me with it wahhh wahh ) go try on a fatsuit before you talk ish go get a 20 -6 game with a hmg go get 1000 wp with a forge ... bet my paycheck you cant commin from a skinny suit . go try and get a kill with a forge gun btw don't bother with l1 it has no power here |
oso tiburon
The Generals EoN.
88
|
Posted - 2013.07.07 20:34:00 -
[79] - Quote
and those so called heavys you see a lot of are nothing more than someone bored with logi or whatever have you and mostly go in the red every match I see so thank a heavy that's guarding your letter goin broke doing it with the same old gun same old suit they've had since chromozone |
oso tiburon
The Generals EoN.
88
|
Posted - 2013.07.07 20:37:00 -
[80] - Quote
Cosgar wrote:KripnawtiQ Prime wrote:Cosgar wrote:Tharak Meuridiar wrote:I've been playing heavy for a bit over a week now. Drastically improved K/D ratio. Significantly lowered rate of death. It's not at all uncommon for me to get a 7/0 kill rating and that's not even counting all the people who I tear up so my team can finish them. Got 18 assists in one match today.
Heavies are fine. And we'll be even better after the flaylock nerf and the armor buff that are probably coming sometime down the road. I'm starting to think that the flaylock is the only thing stopping heavies from getting nerfed into the ground again. Lol little Kansas City shuffle action....CCP dev says "lets make the Flaylock super OP so people will have something to complain about besides heavies". More like if there wasn't a hard counter for heaviesl, newberries would be on here QQing about how heavies and the nerf Mjolnir would come down on them again. Seriously, if it weren't for flaylocks, heavies would be OP, you guys are hard as hell to kill. we aint that hard to kill |
|
loumanchew
Ametat Security Amarr Empire
55
|
Posted - 2013.07.07 20:42:00 -
[81] - Quote
I'll give you that heavies need work because they are no longer a tank, they are watered down tanks because middle classes are now running as much HP as they are with a bunch of advantages. But don't compare heavies to scouts, they are nowhere near as gimp right now. The problem is not in the heavy itself, nore the scouts, it is that middle classes are too high up in the food chain therefore making others obsolete. |
Sloth9230
Reaper Galactic
2154
|
Posted - 2013.07.07 20:52:00 -
[82] - Quote
Asher Night wrote:Cosgar wrote:General Erick wrote:I'm a heavy HMG and I'm not complaining. I just wish I could pay back all of those murder taxis with my 'body blender'. Yeah, It's hard enough for medium frames to dodge cars, but heavies get screwed when they're trying to cross the street. Sentinel means guarding an area.You have no reason to be crossing a street. I complain about the map layout, but there isn't one objective that doesn't have an area close by that you can squeeze into where LAVs can't reach you. If you ever get ran over as a heavy then you weren't playing your role right. If some ******* on the other team drove a lav all the way over to your spawn at thee start of the game and ran you over on your way to the first objectives, then I can understand being upset - but you can call in a free lav so stop whining. Sentinel - A soldier or guard whose job is to stand and keep watch. So tell us oh great master of heavies, how dow "reduced weapon feedback damage" help us be campers... I mean sentinels |
calvin b
Molon Labe. League of Infamy
5
|
Posted - 2013.07.07 21:45:00 -
[83] - Quote
Asher Night wrote:I think anyone who complains about having a hard time as a heavy is at the pinnacle of "talentless scrubbery".
*You already have super health. *You move much faster now compared to scouts since the recent update (believe me, as a scout that can no longer run away from that 'body blender' called the HMG - I know) *You have basically an instant kill weapon. *PG and CPU out the wazoo. *Turning speed being low does not matter, if you can hit the enemy for even half a second they'll die. I have tried many times and absolutely cannot run around a heavy as it turns, so stop whining about the slow turn speed. It isn't that slow.
Anyone who complains the HMG is UP just wants even more of this game to bend to their whim. If you play it the way it's supposed to be played (defense), then it does amazing. Heavies keep whining about their slow speed but you AREN'T SUPPOSE TO BE RUNNING EVERYWHERE. You are supposed to guard one general area - hence the term "sentinel" (Sentinel - A soldier or guard whose job is to stand and keep watch).
Right now, I'm a scout and can't even run away from all these HMGs that chase me down across the map. It's ridiculous how far I have to run before I actually get around enough corners to make a heavy stop following me.
So shut up and get the FUHK out da way! You're fine! The scout needs some attention.
In summary - Heavies need to stop whining and understand three things: 1 - their HMG is perfectly fine for their role. 2 - Stop whining about being slow, you have so many advantages that it doesn't even matter. 3 - Read a dictionary and figure out why the heavy suit is called "sentinel". You are supposed to be guards. If you wanna move fast, just call in a LAV. Stop crying about moving slow.
WTF are you serious the HMG is broke I have to fire over 300 hundred rounds into a suit before they die and that is point blank. I have 4 in profencincy and a complex damage mod and i run out of ammo before my 5th kill. The fact is the HMG is not real world, it fails to replicate what we can do in this time and age and this is supposed to be the freakin future. Those who complain about heavies have not fitted there suits properly. Second I am not going to stand around and guard a small point while the rest of the team is off having fun and gaining WP. As a heavy I only get points from Kills and Kill assist so I will hunt you down and kill you if I can. But if you cant kill a heavy with a AR coming at you from over half the board stay in the red line. Were slow that is why we have added armor so we can take the pot shots from snipers and AR as we drudge thru the muck. Scouts play your role as you seem fit but complain when you paper suits come across a heavy, your suit was not built to take us on. Everyone has complaints about there suits or weapons I myself included, but I will never attack another class because they out played me. Play your role and have fun.
|
Asher Night
Sinq Laison Gendarmes Gallente Federation
240
|
Posted - 2013.07.07 22:03:00 -
[84] - Quote
calvin b wrote:Asher Night wrote:I think anyone who complains about having a hard time as a heavy is at the pinnacle of "talentless scrubbery".
*You already have super health. *You move much faster now compared to scouts since the recent update (believe me, as a scout that can no longer run away from that 'body blender' called the HMG - I know) *You have basically an instant kill weapon. *PG and CPU out the wazoo. *Turning speed being low does not matter, if you can hit the enemy for even half a second they'll die. I have tried many times and absolutely cannot run around a heavy as it turns, so stop whining about the slow turn speed. It isn't that slow.
Anyone who complains the HMG is UP just wants even more of this game to bend to their whim. If you play it the way it's supposed to be played (defense), then it does amazing. Heavies keep whining about their slow speed but you AREN'T SUPPOSE TO BE RUNNING EVERYWHERE. You are supposed to guard one general area - hence the term "sentinel" (Sentinel - A soldier or guard whose job is to stand and keep watch).
Right now, I'm a scout and can't even run away from all these HMGs that chase me down across the map. It's ridiculous how far I have to run before I actually get around enough corners to make a heavy stop following me.
So shut up and get the FUHK out da way! You're fine! The scout needs some attention.
In summary - Heavies need to stop whining and understand three things: 1 - their HMG is perfectly fine for their role. 2 - Stop whining about being slow, you have so many advantages that it doesn't even matter. 3 - Read a dictionary and figure out why the heavy suit is called "sentinel". You are supposed to be guards. If you wanna move fast, just call in a LAV. Stop crying about moving slow. WTF are you serious the HMG is broke I have to fire over 300 hundred rounds into a suit before they die and that is point blank. I have 4 in profencincy and a complex damage mod and i run out of ammo before my 5th kill. The fact is the HMG is not real world, it fails to replicate what we can do in this time and age and this is supposed to be the freakin future. Those who complain about heavies have not fitted there suits properly. Second I am not going to stand around and guard a small point while the rest of the team is off having fun and gaining WP. As a heavy I only get points from Kills and Kill assist so I will hunt you down and kill you if I can. But if you cant kill a heavy with a AR coming at you from over half the board stay in the red line. Were slow that is why we have added armor so we can take the pot shots from snipers and AR as we drudge thru the muck. Scouts play your role as you seem fit but complain when you paper suits come across a heavy, your suit was not built to take us on. Everyone has complaints about there suits or weapons I myself included, but I will never attack another class because they out played me. Play your role and have fun.
I complained that I can no longer get away from the HMG because scouts seem slower this build - but that's a general complaint for this entire game, not just the HMG. If you feel I "complained" just about the HMG it's because you have bad comprehension skills and like playing the part of the victim so you need to feel attacked in order to defend a point no one even brought up.
In pretty much every video game ever, the high armored HMG carrying character is the easiest to play. It's supposed to be. You get more health and a weapon that doesn't require talent with aiming. If everyone ran around with AR's with the same amount of HP, imagine how many talentless scrubs would rage quit. The heavy armor + HMG combo is a marketing gimmick to get people who have no gun game to stick around and continue to shell out money instead of ragequitting to play some other genre of game. The only drawback is you move slower so you don't get to run side by side with everyone else. That's literally the only drawback, and it doesn't even matter in this game because you can call in free vehicular transportation. I seriuosly can't believe you are whining about not doing well as a heavy. |
Bazookah Tooth
The Phoenix Federation
25
|
Posted - 2013.07.07 22:09:00 -
[85] - Quote
^ I don't even feel like quoting how dumb of a statement that is. The title says "idk why heavies complain."
Plus the HMG is not a pull the trigger instant kill. The recoil is dam near tragic, I have to shove my joystick down to keep it on target. Soon as we heat up we can't do a dam thing (but scrambler rifles have this too so I understand). And movement is a joke.
But as a sentinel I do guard points. You know what my problem is? I'm guarding the city too well. All I see is your random scout hacking stupid paper suit and here I come lumbering along.
Munch
HMG for life
-bazookah |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
239
|
Posted - 2013.07.07 22:30:00 -
[86] - Quote
Another Heavy SOB wrote:Asher Night wrote:
RRRAAAAHH!!!!!!!
I'M SO MAD NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You're crap is fine, if you actually think it's broken then you suck at lifeand at Dust. I bet you suck at every other FPS as well.
CCP stop catering to talentless crybabies like this. Don't listen to anyone who can't hold their own at gun game like him.
Really? Are you ten years old or just trolling? Asher Night wrote:Cat Merc wrote: By your definition, heavies should be the ultimate suit and the rest should be his little helpers? >_>
Yeah, what a bozo, am I right? "Oh please, great and powerful Heavy! Please tell me how I can do exactly what you want and make your game funner and easier!" Pfffbfbfbfbt! Isn't that what you're doing? Telling all the heavies we should be stuck camping objectives, forever banned from pushing the frontlines of combat. So you can play exactly the way you want. If we all follow the idea that the predetermined "roles" should be played a specific way and nothing else then you as a scout shouldn't be anywhere near my HMGs optimal. Afterall you're only supposed to be scouting enemy positions in advance of your team/squad to give them a heads up. Instead you've chosen to try to be a Super speed Ninja, rushing into the fray attempting to shotgun/stab as many as you can before being noticed. If you chose that playstyle accept the risks that come with it. Finally, why should you be able to break from your suits intended role of scouting to become a CQC crack head ninja? But all Heavies should always conform to one role, one playstyle never supporting their squads push to take an objective?
Care to respond Asher? I'm dying to hear what you have to say on this point.
|
castba
Penguin's March
15
|
Posted - 2013.07.07 22:50:00 -
[87] - Quote
Asher, nice thread and I actually think that scouts need a small buff to base speed...even though one fitted with nova knives can one hit me, even though I have no chance of tracking them when they walk circles around me and even if a scout with a flaylock is more deadly then a calogi with a duvole.
If you think that the slow turning speed is the only drawback, perhaps you should factor in a hitbox the size of half a LAV? The amount of times I have been killed whilst out of sight because my hitbox it poking out from behind cover is considerable.
I understand that the reason heavies have less module slots is because they are an Amarr suit who's logi and assault suits also have less slots than the other races but I think you should understand that reason why scouts have less modules is because of what the "intended role" is, which is not a killer unless sniping, but a recon specialist.
I guess you are using you suit outside of its "intended" role though, eh?
|
Asher Night
Sinq Laison Gendarmes Gallente Federation
260
|
Posted - 2013.07.07 22:59:00 -
[88] - Quote
Another Heavy SOB wrote: Care to respond Asher? I'm dying to hear what you have to say on this point.
Sure.
Another Heavy SOB wrote: Telling all the heavies we should be stuck camping objectives, forever banned from pushing the frontlines of combat. So you can play exactly the way you want.
How is this even feasible for you to say? "Pushing the frontlines of combat"? You know you move slowly, if you want to be the first one to move on the enemy you are going to be the first one shot at getting all the attention of those fully loaded weapons. A heavy should not be "pushing" the front lines. Let the medium suits do that, then come in as the enemy is distracted. They'll already be weak, and needing to reload. Stop wanting to be Super Rambo.
Again for the 500th time GRAB A FREE LAV IF YOU WANT TO MOVE AROUND. If you want to play your suit to it's strengths, you'll need to corner camp. If you want to move around, get a lav. Stop crying about not being a one man army.
Another Heavy SOB wrote: If we all follow the idea that the predetermined "roles" should be played a specific way and nothing else then you as a scout shouldn't be anywhere near my HMGs optimal. Afterall you're only supposed to be scouting enemy positions in advance of your team/squad to give them a heads up. Instead you've chosen to try to be a Super speed Ninja, rushing into the fray attempting to shotgun/stab as many as you can before being noticed. If you chose that playstyle accept the risks that come with it
You clearly haven't looked at the featured fits, have you? There's one called CQC scout. It's meant to be up close. There's another one for hacking, which is specifically meant to cap objectives, and to top it all off the Minja has knifing bonuses to it's suit - clearly it was meant to be up close, so your argument makes no sense. You are thinking of "scout" in the terms of a verb. As a noun it can entail many more things. Like boy scouts for example don't just go around looking at things, they get involved and learn defensive/survival tactics. Same thing with the military - Navy SEALs, Air Force SEREs - they all learn (extensively) scouting techniques that involve combat. Also, Infantry recon in the US Army will teach you combat as well. I'm in the military which is why I know these these things.
Ever play MGS4? Remember the fight between Raiden and Vamp on top of Metal Gear Rex? "You're a scout too are you not?" And then they fight to the death because scouts, believe it or not, fight.
Also, I definitely do not play the way you for some reason think I do! If I see more than two people, I (try to) run away. If I'm knifing, I only ever engage enemies from behind unless I'm cornered. I never use the shotgun, but if I'm running my SMG, I typically only engage enemies from behind as well, and again, only if it's one or two. Lol rushing into the fray? Lol, I'd be better off smashing my head against a rock.
Another Heavy SOB wrote: Finally, why should you be able to break from your suits intended role of scouting to become a CQC crack head ninja? But all Heavies should always conform to one role, one playstyle never supporting their squads push to take an objective?
You can push to take an objective, just stop crying about how slowly you walk or how the enemy wasn't stupid enough to nicely walk away from their objective, out into the open, and up to your HMG. Your suits strengths lie in defending an area - you can do whatever the hell you want. Just stop wanting to be a one man army at the front of everything killing everyone never taking any damage and being gods among men. Your crap is fine. |
Superhero Rawdon
Chaotic-Intent
48
|
Posted - 2013.07.08 00:02:00 -
[89] - Quote
Asher Night wrote:Another Heavy SOB wrote: Care to respond Asher? I'm dying to hear what you have to say on this point.
Sure. Another Heavy SOB wrote: Telling all the heavies we should be stuck camping objectives, forever banned from pushing the frontlines of combat. So you can play exactly the way you want.
How is this even feasible for you to say? "Pushing the frontlines of combat"? You know you move slowly, if you want to be the first one to move on the enemy you are going to be the first one shot at getting all the attention of those fully loaded weapons. A heavy should not be "pushing" the front lines. Let the medium suits do that, then come in as the enemy is distracted. They'll already be weak, and needing to reload. Stop wanting to be Super Rambo. Again for the 500th time GRAB A FREE LAV IF YOU WANT TO MOVE AROUND. If you want to play your suit to it's strengths, you'll need to corner camp. If you want to move around, get a lav. Stop crying about not being a one man army. Another Heavy SOB wrote: If we all follow the idea that the predetermined "roles" should be played a specific way and nothing else then you as a scout shouldn't be anywhere near my HMGs optimal. Afterall you're only supposed to be scouting enemy positions in advance of your team/squad to give them a heads up. Instead you've chosen to try to be a Super speed Ninja, rushing into the fray attempting to shotgun/stab as many as you can before being noticed. If you chose that playstyle accept the risks that come with it
You clearly haven't looked at the featured fits, have you? There's one called CQC scout. It's meant to be up close. There's another one for hacking, which is specifically meant to cap objectives, and to top it all off the Minja has knifing bonuses to it's suit - clearly it was meant to be up close, so your argument makes no sense. You are thinking of "scout" in the terms of a verb. As a noun it can entail many more things. Like boy scouts for example don't just go around looking at things, they get involved and learn defensive/survival tactics. Same thing with the military - Navy SEALs, Air Force SEREs - they all learn (extensively) scouting techniques that involve combat. Also, Infantry recon in the US Army will teach you combat as well. I'm in the military which is why I know these these things. Ever play MGS4? Remember the fight between Raiden and Vamp on top of Metal Gear Rex? "You're a scout too are you not?" And then they fight to the death because scouts, believe it or not, fight. Also, I definitely do not play the way you for some reason think I do! If I see more than two people, I (try to) run away. If I'm knifing, I only ever engage enemies from behind unless I'm cornered. I never use the shotgun, but if I'm running my SMG, I typically only engage enemies from behind as well, and again, only if it's one or two. Lol rushing into the fray? Lol, I'd be better off smashing my head against a rock. Another Heavy SOB wrote: Finally, why should you be able to break from your suits intended role of scouting to become a CQC crack head ninja? But all Heavies should always conform to one role, one playstyle never supporting their squads push to take an objective?
You can push to take an objective, just stop crying about how slowly you walk or how the enemy wasn't stupid enough to nicely walk away from their objective, out into the open, and up to your HMG. Your suits strengths lie in defending an area - you can do whatever the hell you want. Just stop wanting to be a one man army at the front of everything killing everyone never taking any damage and being gods among men. Your crap is fine.
i didnt even read this bullshit.
the fact that a scout that doesnt play heavy is telling heavies how to play heavy in a thread complaining about heavies makes me rofl
htfu |
RA Drahcir
Psygod9 RISE of LEGION
9
|
Posted - 2013.07.08 00:11:00 -
[90] - Quote
a stationary heavy is just an easy target, just as useful as an AI installation; anyone could spot a heavy camping a point and out maneuver him or harass til death from a distance. Heavys are best utilized and the frontline, with assaults being the skirmishers that push forward and back from the said line (heavy), and logis supporting while scouts infiltrate. I do not understand why you are complaining as a scout about heavys, the only time you should engage with a heavy is to his rear. |
|
|
|
|
Pages: 1 2 [3] 4 5 :: one page |
First page | Previous page | Next page | Last page |