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961. A Heavy's job is point defense - in General Discussions [original thread]
Cody Sietz wrote: [quote=CCP Remnant]What it needs is not a damage buff (it kills just fine) but a gentler damage falloff curve so that it can be used as an effective suppression weapon in the 50-70m range. Now if they'd just go and do that,...
- by Disturbingly Bored - at 2013.11.07 15:21:00
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962. A Heavy's job is point defense - in General Discussions [original thread]
chase rowland wrote: the sentinel is a heavy, genius. go back to COD And the Assault and Logistics are Mediums. I SEE, TOTALLY THE SAME THING!
- by Disturbingly Bored - at 2013.11.07 14:59:00
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963. A Heavy's job is point defense - in General Discussions [original thread]
Himiko Kuronaga wrote: Everyone should have their role, and everyone should excel at their role. The role of an assault is combat flexibility in a changing environment. The role of a heavy is combat domination in a static environment. This beca...
- by Disturbingly Bored - at 2013.11.07 14:42:00
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964. HMG needs the range of a assault rifle - in General Discussions [original thread]
Keri Starlight wrote: As I said several times, I really, really believe that it needs less dispersion instead of more range. Same effect, really, but I think we're asking for the same thing. Keep optimal at 30m, but make the thing actually h...
- by Disturbingly Bored - at 2013.11.07 12:35:00
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965. HMG needs the range of a assault rifle - in General Discussions [original thread]
lrian Locust wrote: 21yrOld Knight wrote: Don't forget the increase in health regeneration from proto reps. it is now 175 per second. So a heavy can regenerate as fast as I can shoot him with a proto sniper rifle? I guess I'll forget about...
- by Disturbingly Bored - at 2013.11.07 05:48:00
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966. A hopeless nerf - in General Discussions [original thread]
What I think the base AR's stats should be, based on the new rifles coming out: Damage: 38 (yes, damage buff) ROF: 750 (same) Range: 35m optimal, 50m effective (nerfed range) Increase dispersion during ADS. (As in, any at all.) What it would d...
- by Disturbingly Bored - at 2013.11.07 03:31:00
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967. HMG needs the range of a assault rifle - in General Discussions [original thread]
HowDidThatTaste wrote: But not to worry the whole reason we are slow and can't carry any equipment is because we carry the most devastating weapon in the game...... Am i right? You are. It's called the Forge Gun. At least we have that.....
- by Disturbingly Bored - at 2013.11.07 02:52:00
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968. HMG needs the range of a assault rifle - in General Discussions [original thread]
Cosgar wrote: They can even recind the suit HP buff for this and the heavy would be in a good place. Completely agree. I don't recall a single thread asking for an HP buff in the first place. Not even Commandos, who want module slots more th...
- by Disturbingly Bored - at 2013.11.07 02:12:00
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969. To CCP- the player divide. - in General Discussions [original thread]
TechMechMeds wrote: Bump. Cut it out. Say something relevant instead.
- by Disturbingly Bored - at 2013.11.07 02:05:00
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970. Nades don't need another nerf - in General Discussions [original thread]
I think the 'nades themselves are fine. Spamming them is the problem. I dig the idea of nanohives not replenishing them.
- by Disturbingly Bored - at 2013.11.06 22:15:00
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971. So How Is 1.6 going for everyone? - in General Discussions [original thread]
1.6 From my fattie perspectiveGǪ FG Nerf: GREAT! Seriously. I see less scrubs using it. I see the pros doing just fine still. Heavy HP Changes: Erm. Okay. I'll take it. It wasn't really what we were asking for. Seems to balance out evenly with ...
- by Disturbingly Bored - at 2013.11.06 22:12:00
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972. CCP is like a Genie - in General Discussions [original thread]
Amarrian Desperado wrote: because everyone I encounter is possessed with some kind of guardian angel spirit that makes them randomly twitch to the side juuust enough for me to miss AGAIN with a fully charged shot aimed at their skull whether or...
- by Disturbingly Bored - at 2013.11.06 20:49:00
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973. Humans - in General Discussions [original thread]
Knight Soiaire wrote: Tacos. That is all you must know to survive now. Along with tacos, you have been retroactively awarded the rank of Forum Warrior Level 4.
- by Disturbingly Bored - at 2013.11.06 19:41:00
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974. CCP hear my request - in General Discussions [original thread]
This seems relevant: http://forum.battleclinic.com/index.php?action=dlattach;topic=150130.0;attach=23694;image
- by Disturbingly Bored - at 2013.11.06 19:24:00
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975. Who is still going to spend money on this game? - in General Discussions [original thread]
I'll buy more AUR if and only if all racial dropsuits are released by the end of 2013. I imagine I'll just be flat-out done with the game if they aren't released by then. But to answer your main point: Permanent things are the only things worth ...
- by Disturbingly Bored - at 2013.11.06 19:09:00
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976. Dust Welfare - in General Discussions [original thread]
Cannibalism. Hmm. I have a modest proposal: This thread is now about eating babies.
- by Disturbingly Bored - at 2013.11.06 19:03:00
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977. The Best Corporate Jackpot System I've Ever Seen - in General Discussions [original thread]
Aero Yassavi wrote: But if I join the corp on an alt (that I never actually play on), I'm not risking anything. So someone beats me to the punch? Big deal, nothing lost. But perhaps I beat them to the punch. Even if it's just 1 mil ISK, that's ...
- by Disturbingly Bored - at 2013.11.06 18:03:00
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978. The Best Corporate Jackpot System I've Ever Seen - in General Discussions [original thread]
Jadu Wen wrote: My initial concerns were over how to manage space with low corporation skills. Then thinking about it, this system can work fine with 40 to 50 players that are continually active and competing to maintain their membership by fig...
- by Disturbingly Bored - at 2013.11.06 17:50:00
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979. The Best Corporate Jackpot System I've Ever Seen - in General Discussions [original thread]
Wen.... this is brilliant. And it's a first as far as I've seen. I just +1'd all your posts in this thread. Gonna get an alt in on this and see how it goes... my main fatty may not see much play soon.
- by Disturbingly Bored - at 2013.11.06 17:30:00
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980. Returning to old Chromosome Sharpshooter issues? - in General Discussions [original thread]
20% between Standard and Proto is worrisome. Most weapons currently have a 10% difference between STD and PRO. (Laser Rifle and explodey weapons excluded.) *sigh* CCP, why are assault rifles your favorite son? The blatant preferential treatment i...
- by Disturbingly Bored - at 2013.11.06 15:46:00
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