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81. Faction warfae= full stacked teams - in General Discussions [original thread]
FW Working as intended. ...just not enough games.
- by Dis Cord - at 2013.05.09 17:00:00
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82. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: Grimmnyr Odynson wrote: So... where are the notes? 2 hours passed already, didn't figure it would take that long to get notes posted. Give the team some time. They want to put up not only a summary of our mee...
- by Dis Cord - at 2013.05.09 16:49:00
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83. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Ace Starburst wrote: Ace Starburst likes this suggestion and would enjoy testing it out. Dis Cord is happy Ace agrees. You can test it out easily. Go shoot any of these class weapons IRL. Then go play any other shooter .
- by Dis Cord - at 2013.05.09 16:33:00
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84. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: SoLJae wrote: Heinrich Jagerblitzen wrote: We appreciate everyone's patience while you await further news, but we feel it is important for you to know that the community's concerns are being heard at the hig...
- by Dis Cord - at 2013.05.09 15:57:00
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85. THANKS FOR LISTENING TO HEAVIES CCP!!! - in General Discussions [original thread]
RedRebelCork wrote: CCP wrote: This is currently a hard cap - all weapons stop doing any damage beyond their max range - but we're going to be fixing this soon. Like soon soon, not SOON(tm). This is the best news I've heard. ...but it...
- by Dis Cord - at 2013.05.09 15:16:00
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86. THANKS FOR LISTENING TO HEAVIES CCP!!! - in General Discussions [original thread]
This is a band aid on the heart attack that is "Range" in this game. (italics added) CCP Remnant wrote: The HMG's optimal range is up to 30m and max. effective range caps out at 50m. (This is currently a hard cap - all weapons stop doing any d...
- by Dis Cord - at 2013.05.09 14:48:00
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87. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Bump. +1 most critical issue in game right now.
- by Dis Cord - at 2013.05.09 13:56:00
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88. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: martinofski wrote: I think with the current maps design, we should have received another race for the heavy, a shield, fast version for "running" around and turning at reasonnable speeds so we can track the guy running a...
- by Dis Cord - at 2013.05.09 02:10:00
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89. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: I'm not talking about range, I'm talking about physics tracking, AKA tracking bullet drop/travel time. Range isn't really the issue to handling this as any game could have ...
- by Dis Cord - at 2013.05.09 00:35:00
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90. Another option for our Heavys - in General Discussions [original thread]
Logi Bro wrote: After playing with some heavies this build, I think the biggest problem is the damage nerf. The range nerf would have been acceptable on its own, but now the proto HMG doesn't even do what the standard did last build? CCP needs ...
- by Dis Cord - at 2013.05.09 00:24:00
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91. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: alten hilt wrote: Shijima Kuraimaru wrote: I've seen a couple of mentions about trajectory (aka bullet drop). Something people need to know/remember is that matches a...
- by Dis Cord - at 2013.05.08 23:56:00
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92. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: alten hilt wrote: Shijima Kuraimaru wrote: I've seen a couple of mentions about trajectory (aka bullet drop). Something people need to know/remember is that matches are not hosted on anyone's single console like o...
- by Dis Cord - at 2013.05.08 23:29:00
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93. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Dis Cord you are my favorite person ever. You can be my overly gimped wingfatman any day. We can run around petting people, "Soft like da wabbit. DON'T SCREAM. DON'T SCREAM." Stand in one place, Heavy + Nova Knives =...
- by Dis Cord - at 2013.05.08 23:14:00
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94. Lets talk about weapons ranges - in General Discussions [original thread]
The problem is that a hard cap is being used as a metric to begin with. This isn't the case in reality, and isn't the case in any other game. I have laid out in detail my thoughts on this here. Range needs to be completely re-worked.
- by Dis Cord - at 2013.05.08 23:05:00
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95. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
J Lav wrote: I just want to reiterate that the concept of range limitation on a weapon is NOT a basis or determining a weapon's use. As an example, consider that in MANY shooting games, a pistol can hit someone from the other side of the map, h...
- by Dis Cord - at 2013.05.08 20:49:00
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96. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
ZDub 303 wrote: Himiko Kuronaga wrote: It's like Dust is trying to justify its arena-shooter short range combat by giving it high HP, but then they make the maps too big for that to function. Right now the only game with even remotely compa...
- by Dis Cord - at 2013.05.08 20:04:00
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97. IT BEGINS! - in General Discussions [original thread]
Currently best game mode.
- by Dis Cord - at 2013.05.08 20:00:00
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98. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Remnant wrote: I don't hate the Heavies. Or the HMG. Well, actually, I hate everyone on the planet equally so technically I guess that means I hate no-one (we're all snowflakes!) Good to see some intelligent de...
- by Dis Cord - at 2013.05.08 19:45:00
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99. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
/signed
- by Dis Cord - at 2013.05.08 19:32:00
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100. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Ronan Elsword wrote: Forge guns were great for anti infantry last build, just took practice. I haven't been able to finish patch 3.04 so haven't tested any of the new changes. I had zero problems with the FG last build. I would even have bee...
- by Dis Cord - at 2013.05.08 19:06:00
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