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321. Updated Roadmap Post-1.2 When? - in General Discussions [original thread]
Pls^2
- by DiablosMajora - at 2015.05.22 15:20:00
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322. I thought I'd never see this again... - in General Discussions [original thread]
Is this currently a thing? If so, what are they testing?
- by DiablosMajora - at 2015.05.21 16:00:00
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323. Legion copyright dropped, Trello isn't updated, devs quiet - in General Discussions [original thread]
>implying that the next 'expansion' after Warlords won't be Legion 1.0 :^)
- by DiablosMajora - at 2015.05.20 17:18:00
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324. Post-Warlords 1.2 Roadmap When? - in General Discussions [original thread]
Pls
- by DiablosMajora - at 2015.05.18 15:41:00
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325. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
So let me see if I understand.... 1) All suits get upgraded to proto-slot layouts, reducing the number of unique suits. 2) Suit progression is given to suit cores, which add in cpu/pg and role bonuses. 3) All "suits" are made into a BPO, whereas t...
- by DiablosMajora - at 2015.05.17 17:15:00
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326. This was linked in Legion GD - in General Discussions [original thread]
It would be REALLY nice is Dust was just ported to PC right now, like we all know it will be. I don't understand why they're dragging their feet for the inevitable.... At least update the roadmap, I'm dying here
- by DiablosMajora - at 2015.05.15 19:18:00
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327. This was linked in Legion GD - in General Discussions [original thread]
:(
- by DiablosMajora - at 2015.05.15 19:00:00
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328. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Can shots or melee attacks to the 'backpack' deal critical damage like headshots? At the risk of this becoming too similar to Halo
- by DiablosMajora - at 2015.05.15 13:56:00
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329. Put More MMO In the MMOFPS - in General Discussions [original thread]
Pls?
- by DiablosMajora - at 2015.05.13 23:16:00
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330. [Idea] Hacking Equipment & Change of Hacking Mechanics - in Feedback/Requests [original thread]
>Hacking points without the equipment Completely agree, hence why I said rename that particular mechanic to 'Capture' instead of 'Hack'. The point is to give installations greater field presence and strategic importance, not to screw with Objec...
- by DiablosMajora - at 2015.05.08 14:04:00
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331. [Idea] Hacking Equipment & Change of Hacking Mechanics - in General Discussions [original thread]
It's unfortunate that the vast majority of posts here are of a mocking or dismissive tone. I'd be more interested in some actual constructive feedback, but perhaps that is to much to ask of GD.
- by DiablosMajora - at 2015.05.08 13:00:00
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332. [Idea] Hacking Equipment & Change of Hacking Mechanics - in General Discussions [original thread]
Joel II X wrote: I came in excited, thinking you meant that we should be able to hack equipment. I left not only disappointed, but insulted. Well, hacking equipment has been on the docket for some time now.
- by DiablosMajora - at 2015.05.08 03:03:00
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333. [Idea] Hacking Equipment & Change of Hacking Mechanics - in General Discussions [original thread]
But why?
- by DiablosMajora - at 2015.05.08 00:51:00
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334. [Idea] Hacking Equipment & Change of Hacking Mechanics - in General Discussions [original thread]
Remove the universal ability to hack (hacking objectives can be renamed to 'Capture'). Replace hacking with an equipment module that does the same thing, no new assets or animations required. Reasoning: Generally gives installations greater strat...
- by DiablosMajora - at 2015.05.07 23:48:00
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335. [Idea] Hacking Equipment & Change of Hacking Mechanics - in Feedback/Requests [original thread]
Remove the universal ability to hack (hacking objectives can be renamed to 'Capture'). Replace hacking with an equipment module that does the same thing, no new assets or animations required. Reasoning: Generally gives installations greater strat...
- by DiablosMajora - at 2015.05.07 23:23:00
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336. I have seen the future of Dust 514, and it looks like this: - in General Discussions [original thread]
>Unreal 4 Yes, because part of the original Dust team was moved to Valkyrie and are currently getting some good experience with the engine. There's no reason to make things more complicated by using a different engine. >Steam Likely, because...
- by DiablosMajora - at 2015.05.05 22:18:00
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337. raise payouts - in General Discussions [original thread]
This whole thread... lol >m-muh isk! Just do the smart thing drink the tiericide
- by DiablosMajora - at 2015.05.05 16:17:00
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338. Warp Uplink - in Feedback/Requests [original thread]
So add an appropriate cooldown on the Uplink to prevent exploits.
- by DiablosMajora - at 2015.05.02 12:51:00
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339. How are the SKIN sales? - in General Discussions [original thread]
Talos Vagheitan wrote: Apparently you can't preview them in game? Yet. They are modules, after all, and tiny dev teams can only do so much. >mfw dat Serpentis skin >mfw I have no face
- by DiablosMajora - at 2015.05.02 03:53:00
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340. How are the SKIN sales? - in General Discussions [original thread]
Missions for pirate skin pls
- by DiablosMajora - at 2015.05.02 02:49:00
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