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1001. Stop complaining about Aim Assist - in General Discussions [original thread]
ANON Cerberus wrote: Dexter307 wrote: ANON Cerberus wrote: Dudes - Hip firing with AA off or on a KB/M setup = bullets spread out and fire in a rough area. Hip firing with AA on (In its working rang which is what 40-50m?) = Bullets fro...
- by Dexter307 - at 2014.02.07 17:23:00
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1002. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
Mordecai Sanguine wrote: Dexter307 wrote: Mordecai Sanguine wrote: Chunky Munkey wrote: . . . would you prefer they have a heavy weapon that can compete with your various rifles? Because that's the only viable alternative IMO. Expect...
- by Dexter307 - at 2014.02.07 17:20:00
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1003. Rail Rifle is OP because... - in General Discussions [original thread]
Master Smurf wrote: CCP Logibro wrote: Keep in mind this isn't the only change to rifles, and this is part of the larger effort to tackle the TTK problem. We'll have more details soon. I hope HMG and SMG (magsec included) are part of this...
- by Dexter307 - at 2014.02.07 16:53:00
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1004. Stop complaining about Aim Assist - in General Discussions [original thread]
Bethhy wrote: Dexter307 wrote: ANON Cerberus wrote: Dudes - Hip firing with AA off or on a KB/M setup = bullets spread out and fire in a rough area. Hip firing with AA on (In its working rang which is what 40-50m?) = Bullets from hipfi...
- by Dexter307 - at 2014.02.07 16:41:00
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1005. If you don't like heavies with light weapons . . . - in General Discussions [original thread]
Mordecai Sanguine wrote: Chunky Munkey wrote: . . . would you prefer they have a heavy weapon that can compete with your various rifles? Because that's the only viable alternative IMO. Expecting heavies to stick to two niche weapons is abs...
- by Dexter307 - at 2014.02.07 16:33:00
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1006. Rail Rifle is OP because... - in General Discussions [original thread]
Ryme Intrinseca wrote: Dexter307 wrote: Ryme Intrinseca wrote: CCP Logibro wrote: Moved to Features and Ideas Discussion. Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8 (You're welcome) That...
- by Dexter307 - at 2014.02.07 16:11:00
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1007. Rail Rifle is OP because... - in General Discussions [original thread]
Ryme Intrinseca wrote: CCP Logibro wrote: Moved to Features and Ideas Discussion. Also, the Rail Rifle is getting hit with the nerf bat and will have lower damage in 1.8 (You're welcome) That's okay provided you're also nerfing ScR and C...
- by Dexter307 - at 2014.02.07 14:55:00
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1008. Rail Rifle is OP because... - in General Discussions [original thread]
Cody Sietz wrote: Wouldn't a higher spool up time have been enough to nerf the rail rifle? No
- by Dexter307 - at 2014.02.07 14:54:00
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1009. Rail Rifle is OP because... - in General Discussions [original thread]
POWERTRAP EDDIEKANEJR wrote: OMG the RR is not OP. Everytime something gets kills its Op. Maybe yall just suck at being tactical. The SR been OP but do you think its ever gon get a nerf HELL NO its not its sad that the game I love to play is ge...
- by Dexter307 - at 2014.02.07 13:05:00
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1010. Grave Logistics - in General Discussions [original thread]
Definetly could be a unique role
- by Dexter307 - at 2014.02.06 23:39:00
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1011. THINGS THAT NEED TO CHANGE - in General Discussions [original thread]
MAKE SHOTGUN SHOOT 12 THALES SNIPER SHOTS MAKE NOVA KNIVES ABLE TO BE THROWN MAKE RAIL RILFE SHOOT RAIL TURRET SHOTS MAKE HEADSHOTS OHK MAKE FALLING 10FT KILL YOU MAKE SHOTGUNS HEAVIER!
- by Dexter307 - at 2014.02.06 23:37:00
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1012. This has been the most boring day on the forums ever - in General Discussions [original thread]
Agreed
- by Dexter307 - at 2014.02.06 23:32:00
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1013. List of vehicle thieves - in General Discussions [original thread]
Darken-Soul wrote: Dexter307 wrote: Auris Lionesse wrote: only scrubs use vehicles with heavysuits, you deserve to have them stolen. You expect heavys to walk 500+ meters? No You should just wait for an uplink. Teleporting a squad of ...
- by Dexter307 - at 2014.02.06 23:26:00
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1014. I have a question - in General Discussions [original thread]
I just hit 30 million sp and i have 250,000,000isk I ran 50k isk suits most of the time but my current suit i run is a scout that costs 30,000 isk and will cost 40,000 isk in 1.8
- by Dexter307 - at 2014.02.06 23:16:00
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1015. hey Scouts...a question for ya... - in General Discussions [original thread]
I've never seen a reason to use knives over a shotgun Knives are only good from behind
- by Dexter307 - at 2014.02.06 18:42:00
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1016. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Yes!
- by Dexter307 - at 2014.02.06 17:21:00
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1017. Comment on logistic number of slots - in General Discussions [original thread]
Horizen Kenpachi wrote: Coz were awsome Not in 1.8 your not #reducedslots/cpu/pg
- by Dexter307 - at 2014.02.06 17:19:00
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1018. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Dexter307 wrote: ADAM-OF-EVE wrote: Dexter307 wrote: Luck based gameplay is bad which is why all the buffs/debuffs are blanket and not directed towards a single role or ability. every buff/debuff affects everyone ...
- by Dexter307 - at 2014.02.06 17:04:00
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1019. Mercs running out of Isk and leaving Dust 514. - in General Discussions [original thread]
I've made 250,000,000 isk just running advanced suits so it's baffling that people are running low You have 3 solutions 1. Stop running proto 2. Join a corp with a lower tax 3. Don't die as much
- by Dexter307 - at 2014.02.06 16:46:00
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1020. Get rich or die trying - in General Discussions [original thread]
Only adv suits I make about 50000-100000 isk a match
- by Dexter307 - at 2014.02.06 16:34:00
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