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301. [Info Leak] About Dirt Nap Squad - in General Discussions [original thread]
DNS is illuminati
- by Dexter307 - at 2014.04.19 00:52:00
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302. Jet Pack Specifications - in General Discussions [original thread]
Egonz4 wrote: Clone D wrote: If jet packs were introduced into the game, then what should the constraints be? Limited fuel? Limited range but recharging power? A missle in the middle, Boba Fett style? High powered and quick? Low powered and...
- by Dexter307 - at 2014.04.19 00:48:00
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303. Ion pistol charge shot - in General Discussions [original thread]
Cinnamon267 wrote: If you can't 1 hit militia suits something is wrong on your end. I was constantly 1 shotting militia suits in the sidearm events. Made stopping those pesky bad guys from hacking points easy. No matter the armor and shield y...
- by Dexter307 - at 2014.04.18 23:20:00
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304. Ion pistol charge shot - in General Discussions [original thread]
Monkey MAC wrote: Dexter307 wrote: Am i the only one who feels the charge shot is very weak? It cant even kill militia suits with a fully charged headshot sometimes Single shoting it seems better most of the time I love it, I kill ACTUAL ...
- by Dexter307 - at 2014.04.18 22:06:00
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305. Ion pistol charge shot - in General Discussions [original thread]
Am i the only one who feels the charge shot is very weak? It cant even kill militia suits with a fully charged headshot sometimes Single shoting it seems better most of the time
- by Dexter307 - at 2014.04.18 21:43:00
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306. my new assault => the gallente scout - in General Discussions [original thread]
Bad fit is bad I could scan it with passives Brink tanked scouts are the worst possible way to fit a scout, you will get destroyed by any EWAR scout But hey, if you want to run that go ahead, it's just easy kills for me :)
- by Dexter307 - at 2014.04.16 19:10:00
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307. the bluedots.... - in General Discussions [original thread]
Don't you hate it when a objective is being taken by one red and a blueberry standing 5 meters from the objective being taken walks right by it?
- by Dexter307 - at 2014.04.16 17:59:00
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308. to those who say you can always see scouts - in General Discussions [original thread]
I have terribad vision (can't read words more than 1-2 meters away unless very large text) and I can see cloaked scouts that are moving
- by Dexter307 - at 2014.04.16 17:13:00
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309. a thought on scouts with light weapons - in General Discussions [original thread]
lunatis orrak wrote: Forever ETC wrote: According to your logic, if a heavy carries a RR, he should have a hit box of a medium. Ok cancel that thought then how about this one scout suits are light how about increaced kick when useing lig...
- by Dexter307 - at 2014.04.16 03:34:00
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310. a thought on scouts with light weapons - in General Discussions [original thread]
Cant tell if troll or just very stupid.
- by Dexter307 - at 2014.04.16 03:24:00
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311. Kaalakiota Bolt Pistol vs TY-5 Breach Scrambler Pistol? - in General Discussions [original thread]
Reasons to use bolt pistol: better inbetween 45-70 meters if not getting headshots (less accurate players advantage) Cooler Reasons to use breach scrambler: everything else
- by Dexter307 - at 2014.04.16 03:22:00
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312. Commando VS Scout - in General Discussions [original thread]
Denesian Morenti wrote: Scouts are the god suit of 1.8 Nah, heavies are better if your willing to gaurd an area.
- by Dexter307 - at 2014.04.13 09:12:00
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313. how the scout shotgun cloak is too op - in General Discussions [original thread]
Pisidon Gmen wrote: Dexter307 wrote: I refuse to respond to posts with such bad spelling and grammar good then stop posting on them Nah
- by Dexter307 - at 2014.04.11 20:42:00
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314. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
el OPERATOR wrote: Dexter307 wrote: Duke Noobiam wrote: Dexter307 wrote: Duke Noobiam wrote: I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with...
- by Dexter307 - at 2014.04.11 20:40:00
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315. how the scout shotgun cloak is too op - in General Discussions [original thread]
I refuse to respond to posts with such bad spelling and grammar
- by Dexter307 - at 2014.04.11 20:03:00
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316. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Onesimus Tarsus wrote: Dexter307 wrote: Onesimus Tarsus wrote: Dexter307 wrote: Onesimus Tarsus wrote: Broken roles, yes. Cloaking is a cheater bar answer in search of some great unfairness question that doesn't exist. Many people...
- by Dexter307 - at 2014.04.11 20:00:00
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317. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Duke Noobiam wrote: Dexter307 wrote: Duke Noobiam wrote: I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with the buff they got I was referring to p...
- by Dexter307 - at 2014.04.11 19:55:00
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318. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Duke Noobiam wrote: I think the biggest issue with 1.8 is that passive scanning is only a viable option for scouts. Accually it works well on logis now with the buff they got
- by Dexter307 - at 2014.04.11 19:52:00
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319. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Onesimus Tarsus wrote: Dexter307 wrote: Onesimus Tarsus wrote: Broken roles, yes. Cloaking is a cheater bar answer in search of some great unfairness question that doesn't exist. Many people have already stated that their general scouty...
- by Dexter307 - at 2014.04.11 19:48:00
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320. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
Onesimus Tarsus wrote: Yan Darn wrote: Onesimus Tarsus wrote: Ziiro Celeste wrote: People don't realize that a scout's worst nightmare is a squad that sticks together and cannot be broken up. Scouts tend to go after the stragglers in t...
- by Dexter307 - at 2014.04.11 19:30:00
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