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1721. The real shotgun hit detection problem? - in General Discussions [original thread]
So i was shooting a shotgun at a wall and i noticed that the shotguns pellets go where you last shot the gun and not where it was currently aiming. Mabey its just the animation but i got it on video. (Sorry for the bad quality, all i have is my ...
- by Dexter307 - at 2013.09.13 02:15:00
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1722. cod 514 auto aim/must spawn withing 5 seconds to get merced from behind - in General Discussions [original thread]
TheAmazing FlyingPig wrote: If anything, the aim assist has made it more of a tactical shooter than before. Much less bunny hopping in an open field with god mode on and more people using buildings and boxes to hide behind. This
- by Dexter307 - at 2013.09.12 19:28:00
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1723. Ideas to change Lights(Scouts) + Heavies - in General Discussions [original thread]
Mossellia Delt wrote: Scouts - increase run and walk speed dramatically, so much so that a minimatar assualt would need to stack proto kincats to achive their base run speed - Increase both races cpu / pg - double scouts only strafe speed G...
- by Dexter307 - at 2013.09.12 18:21:00
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1724. How does shotgun apply damage? - in General Discussions [original thread]
Master Jaraiya wrote: It is 40 dmg per pellet. How many pellets?
- by Dexter307 - at 2013.09.12 18:13:00
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1725. Aim assist.... gone? - in General Discussions [original thread]
Knight Soiaire wrote: Its funny how people are saying they're beginning to suck without it. I went 38-1 without it
- by Dexter307 - at 2013.09.12 17:03:00
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1726. Aim assist.... gone? - in General Discussions [original thread]
It felt off to me to
- by Dexter307 - at 2013.09.12 16:59:00
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1727. Heavy suits should resist small arms fire and low grade explosives - in General Discussions [original thread]
ROEG X wrote: Ambiuris Zinum wrote: The Assault rifle is destroying heavy dropsuits like nothing. We need help. A heavy with all skills at level 5 are no match vs assault at level 5. Seconds and you're down. Not good. It takes to long to mak...
- by Dexter307 - at 2013.09.12 12:25:00
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1728. What roles are heavys with HMG's supposed to do? - in General Discussions [original thread]
Severus Smith wrote: Point Defense. Ha. The problem with "Point Defense" is that it falls into one of 3 categories. 1. You stand there the entire match and do nothing while no one comes. 2. You get overrun by a squad of 6 Assaults who are...
- by Dexter307 - at 2013.09.11 22:49:00
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1729. My mistake... - in General Discussions [original thread]
Obvious fail troll. Don't you know that complaining about bad aim is out and complaining about good aim is in? You definitely haven't played 1.4
- by Dexter307 - at 2013.09.11 18:26:00
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1730. What roles are heavys with HMG's supposed to do? - in General Discussions [original thread]
It just needs a slight boost to range and/or spread
- by Dexter307 - at 2013.09.11 15:27:00
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1731. Can Heavies have more HP now? - in General Discussions [original thread]
Lucifalic wrote: Heavy's need a buff. I think resistance (say 35%) to all small arms on BASE armor should be implemented. Trade off is dmg bonus to back attacks. hmg range buff for sure, should fire farther and harder then an ar (hence it being...
- by Dexter307 - at 2013.09.11 13:24:00
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1732. Can Heavies have more HP now? - in General Discussions [original thread]
Jack McReady wrote: Dexter307 wrote: Jack McReady wrote: who ever said that SMG and AR outdamage HMG, well to keep it short: you are a scrub. sub 20m nothing outdamages a HMG, it can deal 900 dps. the SMG and AR are not even close to cap...
- by Dexter307 - at 2013.09.11 12:59:00
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1733. Can Heavies have more HP now? - in General Discussions [original thread]
Jack McReady wrote: who ever said that SMG and AR outdamage HMG, well to keep it short: you are a scrub. sub 20m nothing outdamages a HMG, it can deal 900 dps. the SMG and AR are not even close to capable of dealing such amounts of dps. that d...
- by Dexter307 - at 2013.09.11 12:39:00
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1734. can heavies get better resistence damage - in General Discussions [original thread]
Aleksander Black wrote: If damage reduction were to be added to infantry the one way I consider the most viable is this, Dexter307. But again, 3% resistance per level means 15% resistance at lvl 5, which nets a total of + 117.6 EHP (or +17.6% e...
- by Dexter307 - at 2013.09.11 00:00:00
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1735. The HMG heavy suit comb is now trash and needs to be removed so people dont wast... - in General Discussions [original thread]
Rin Tsubaki wrote: GET ATMESON wrote: IGot Nerfed wrote: With the new aim assist Assult Rifles are all powerful. nad the heavy suit cant even do its job as a CQC cause without being able to see anybody 10 feet on radar shotguns own CQC. ...
- by Dexter307 - at 2013.09.10 21:43:00
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1736. The HMG heavy suit comb is now trash and needs to be removed so people dont wast... - in General Discussions [original thread]
MassiveNine wrote: The steelmine is the FOTM for the heavy right now, use it now before it gets nerfed! Isnt that the same as the proto HMG?
- by Dexter307 - at 2013.09.10 21:23:00
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1737. The HMG heavy suit comb is now trash and needs to be removed so people dont wast... - in General Discussions [original thread]
ladwar wrote: the HMG just needs to do 100 per round and double the RoF and have no drop off over ever and no heat up and triple the size of the mag and a .01 reload time and then just maybe it will be barely on PAR with the SMG. No, its acc...
- by Dexter307 - at 2013.09.10 21:10:00
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1738. can heavies get better resistence damage - in General Discussions [original thread]
Aleksander Black wrote: Fair enough, Talos. I'd still rather avoid applying damage reduction to infantry as I believe you could achieve the same effect in other more interesting ways without having to recur to it, but I see your point. But in...
- by Dexter307 - at 2013.09.10 21:06:00
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1739. The HMG heavy suit comb is now trash and needs to be removed so people dont wast... - in General Discussions [original thread]
Heavies just need a small boost in the form of making the sentinel skills accually useful and a small increase to hmg range (5-10m) and/or reduction to spread(10%?).
- by Dexter307 - at 2013.09.10 20:58:00
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1740. Frustration thy name is HMG - in General Discussions [original thread]
Kekklian Noobatronic wrote: I see all these people saying Crouching and ADS reduces dispersion. It reduces recoil. Dispersion is the random pattern the bullets fire within the cone, and crouching does nothing to that. It has less If your m...
- by Dexter307 - at 2013.09.10 19:33:00
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