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1041. NoPROvember - in General Discussions [original thread]
I'll just stick to my adv spam... thanks.
- by Derpty Derp - at 2014.10.29 18:11:00
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1042. Dem loyalty ranks - in General Discussions [original thread]
Mega overlord of the ultimate space toilet cleaning division?
- by Derpty Derp - at 2014.10.29 18:05:00
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1043. Lmao RR Scrubs - in General Discussions [original thread]
Breach AR >>> throwing a paper bag at someone >>> Rail Rifle
- by Derpty Derp - at 2014.10.29 16:16:00
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1044. CCP and the CPM failed hard - in General Discussions [original thread]
Derrith Erador wrote: why should I skill level 5 ROF if it's not going to, mathematically, help me in any way. Because math differs to practical use... Yes IF the ads and the av player do everything at the exact first possible moment it...
- by Derpty Derp - at 2014.10.29 16:08:00
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1045. Dropships... - in General Discussions [original thread]
I can confirm you cannot put a Tank on a ... sky-whale. Well you can, but it doesn't take off & a lot of the time blows up. Source - Fun with RDV's page 4! Now that you mention it though, I would love to see a flying LAV, that would be crazy ...
- by Derpty Derp - at 2014.10.28 01:01:00
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1046. what's with all the jihading? - in General Discussions [original thread]
Pvt Numnutz wrote: Derpty Derp wrote: Pvt Numnutz wrote: I take it as a complement. They can't even kill me with easy mode av so they have to jihad. Speaks volumes to their skill and my own. You're getting killed by Jihads, yup it does...
- by Derpty Derp - at 2014.10.27 23:33:00
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1047. Sniper Scope distances - in General Discussions [original thread]
Ubuu de Reide wrote: Arkena Wyrnspire wrote: Sure, we can let you have your 'realism' with your range... Provided the redline goes and people become free to walk right up to you and remove your spleen. As if really good players weren't...
- by Derpty Derp - at 2014.10.27 23:13:00
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1048. Is team balancing still being adjusted? - in General Discussions [original thread]
TheD1CK wrote: I'd really like to see some encouragement for new mercs to join a training corp like - Immortal Guides - DUST University - or any others dedicating time to teaching new mercs That should be on the welcoming screen, a list of th...
- by Derpty Derp - at 2014.10.27 23:01:00
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1049. So I found an old balancing synopsis.. - in General Discussions [original thread]
Lloyd Orfay wrote: teabag me in game for it, don't care. Only in game? O____O hang on I need to get out of your house...
- by Derpty Derp - at 2014.10.27 22:59:00
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1050. Sniper Scope distances - in General Discussions [original thread]
Ubuu de Reide wrote: Fizzer XCIV wrote: No. Its broken. Because in a real warzone, I wouldn't be able to get my rilfe to kill you if I could see you with the scope attached to it, right? You can have your "real" range, if I can blow...
- by Derpty Derp - at 2014.10.27 22:56:00
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1051. Glitched remotes - in General Discussions [original thread]
You gotta melee that sucka! Take one for the team... It is the way of the Commaannndooooooooooooooooo. No, but seriously if we could stop equipment sitting under the floor in some places (null cannons being a serious annoyance, also giving shield...
- by Derpty Derp - at 2014.10.27 19:49:00
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1052. CCP, scout spawn is acceptable - in General Discussions [original thread]
If you see a cloaked scout and don't shoot them before they switch weapons and fire, then it really doesn't make a damn bit of difference if they didn't decloak before they fired, because you're dead anyway. I haven't been downed by someone cloak...
- by Derpty Derp - at 2014.10.27 19:42:00
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1053. I was a non-factor in a match last night... - in General Discussions [original thread]
Everything Dies wrote: ...but it wasn't due to my lack of my skills (for once!) Scenario: Deployed into a skirmish match and made the sprint to the underground supply depot. Hacked it and went about placing uplinks and nanohives before swappin...
- by Derpty Derp - at 2014.10.27 19:17:00
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1054. CCP, scout spawn is acceptable - in General Discussions [original thread]
Blueprint For Murder wrote: I think the real issue here is that the GM plays a shotgun scout lol. /lynchmob Actually it was a shotgun logistics... A standard shotgun on a proto logistic suit... he took 4 shots to down my Commando, but I turn...
- by Derpty Derp - at 2014.10.27 19:14:00
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1055. what's with all the jihading? - in General Discussions [original thread]
Pvt Numnutz wrote: I take it as a complement. They can't even kill me with easy mode av so they have to jihad. Speaks volumes to their skill and my own. You're getting killed by Jihads, yup it doesn't do your rep very good if you can't blow ...
- by Derpty Derp - at 2014.10.27 19:06:00
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1056. CCP, scout spawn is acceptable - in General Discussions [original thread]
Ripley Riley wrote: Derpty Derp wrote: I'm getting tired of him making bad decisions... Plus there's a few devs left... Archduke shotgunned me in the back yesterday. Archduke is a GM. He provides customer support, not development. You ...
- by Derpty Derp - at 2014.10.27 19:00:00
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1057. CCP, scout spawn is acceptable - in General Discussions [original thread]
Kaeru Nayiri wrote: Derpty Derp wrote: The cloak isn't even slightly the problem with scouts... Another nice fail Rattati. [...] Getting tired of people bashing the one dev we have left, doing more than anyone ever has to make the game b...
- by Derpty Derp - at 2014.10.27 18:50:00
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1058. Should FW get a buff in Salvage ? - in General Discussions [original thread]
Aria Gomes wrote: JIMvc2 wrote: When I play pubs 9 out of 10 matches I ZERO salvage. It doesnt matter how Good I do I still get nothing. This! If I do get something it's a sniper/swarm launcher/AV grenade/forge gun or something else I don...
- by Derpty Derp - at 2014.10.27 18:47:00
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1059. What if Swarm Launchers were equipment? - in General Discussions [original thread]
What if swarm launchers back-fired 80% of the time... Then I could agree with it being equipment.
- by Derpty Derp - at 2014.10.27 18:41:00
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1060. Should FW get a buff in Salvage ? - in General Discussions [original thread]
Atiim wrote: I think that the salvage rates for both FW and PC need to become 100%, as opposed to 50%. Maybe PUBs can have a unique salvage system, where you "keep what you kill" (or help kill I guess). That would place some incentive to keep ...
- by Derpty Derp - at 2014.10.27 18:32:00
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