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101. On SISI right now, any questions? - in General Discussions [original thread]
The Robot Devil wrote: Patrick57 wrote: Any changes to the Assault skills? Skill at operating Amarr Assault dropsuits. Unlocks access to Amarr Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Assault Suit ...
- by Dengru - at 2014.01.07 18:26:00
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102. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Himiko Kuronaga wrote: Leonid Tybalt wrote: Hopefully this is bullshit. I don't wanna lose my bonus to hacking speed as a Minmatar Logi Truthfully, you'll still hack fast as hell with the complex codebreakers... And I am usually the g...
- by Dengru - at 2014.01.07 15:08:00
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103. Scout Registry / Killboard - in General Discussions [original thread]
3hunna
- by Dengru - at 2014.01.04 15:23:00
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104. why are militia nanite injectors in the game? - in General Discussions [original thread]
I agree, anyone defending this is a sad player. How important is it to you that you get WP that you'll use those crap injectors? Coming in my thread shitposting about KDR while greedily inflating your WP. It's reallly sad. With all the vehicle s...
- by Dengru - at 2014.01.04 15:18:00
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105. Remove Aim Assist - in General Discussions [original thread]
People always say they need aim assist to compete with kB/M,, but I'm unsure where you all are fighting these people so often? DS3 are majority so in reality you're using aim assist to fight other aim assist ds3s, and give you advantage over non a...
- by Dengru - at 2014.01.04 13:43:00
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106. As a tanker, and AVer Is it fun destroying random scrubs? - in General Discussions [original thread]
Takahiro Kashuken wrote: Its always fun
- by Dengru - at 2014.01.02 17:54:00
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107. As a tanker, and AVer Is it fun destroying random scrubs? - in General Discussions [original thread]
Seeing a dude park his rail tank gun in middle street for you to plant remotes on, because he's clearly confused about everything going on.. Having -ásomeone fall into your proxy trap, cause he's a greedy infantry farming scrub.. Having a tank bat...
- by Dengru - at 2014.01.02 12:38:00
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108. Remove Aim Assist - in General Discussions [original thread]
Knight Soiaire wrote: Soldiersaint wrote: Knight Soiaire wrote: Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy. Please remove it. Sincerely, a Scout. *yawn* another show off. Ge...
- by Dengru - at 2014.01.02 10:36:00
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109. why do hardeners mitigate so much damage from REs? - in General Discussions [original thread]
I put four RE on tank and waited for his Golden Aura of The Sun God spell to cooldown, and it never it did! What is the point to putting those up his ass if he can just perma harden? And there were two more doing the same thing..
- by Dengru - at 2014.01.02 03:24:00
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110. why do hardeners mitigate so much damage from REs? - in General Discussions [original thread]
But it's 5 RE And he just drives off like nothing happened. It is absurd that the hardener withstood that. It's not like it was a projectile, it was explosives being applied directly to the tank..
- by Dengru - at 2014.01.01 14:20:00
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111. why do hardeners mitigate so much damage from REs? - in General Discussions [original thread]
I didn't use a car.. I put them on the tractors back while he was farming. He saw me and turned on hardener-- I detonated them, and he drove away on fire.
- by Dengru - at 2014.01.01 12:23:00
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112. why do hardeners mitigate so much damage from REs? - in General Discussions [original thread]
If 5 explosives are attached to the weak spot and detonated, it should be an instant death even if tanker has on his aura of invincibility spell. I just did this and saw him speed off on fire. How is that fair? It takes a marginal amount of effo...
- by Dengru - at 2014.01.01 11:02:00
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113. Like Generator 3.1 - in General Discussions [original thread]
I also like beer
- by Dengru - at 2014.01.01 09:47:00
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114. Remove Aim Assist - in General Discussions [original thread]
world peace and no aim assist for 2014
- by Dengru - at 2014.01.01 08:10:00
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115. Like Generator 3.1 - in General Discussions [original thread]
Have you ever heard the wolf cry to the blue-corn moon? Or asked the grinning bobcat why he grinned? Can you sing with all the voices of the mountain? Can you paint with all the colors of the wind......
- by Dengru - at 2014.01.01 01:35:00
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116. Like Generator 3.1 - in General Discussions [original thread]
What are everyones favorite Disney films? I like Mulan and Pocahontas
- by Dengru - at 2014.01.01 01:30:00
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117. Like Generator 3.1 - in General Discussions [original thread]
It's an ok idea
- by Dengru - at 2014.01.01 01:24:00
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118. why are militia nanite injectors in the game? - in General Discussions [original thread]
Useless posting? My shitposting is lethal? It might help if militia injectors could only revive a person once. There's no resson why these guys should repeatedly revive the same person with that thing. You hav to take the power out of their ha...
- by Dengru - at 2014.01.01 01:17:00
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119. Frequent Incompetence... - in General Discussions [original thread]
How does something that clever make someone a noobs? Someone's jealous they didn't think of it first.
- by Dengru - at 2013.12.29 14:40:00
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120. why are militia nanite injectors in the game? - in General Discussions [original thread]
Still not seeing the need for this injector. Why put infinite amounts of it on a starter fit? That's simply not a very good idea. So many times I'm revived an that moment I see my hero overrun by the same tanks that got me. He shouldn't have that...
- by Dengru - at 2013.12.29 09:20:00
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