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101. They will nerf collision damage but... - in General Discussions [original thread]
Eurydice Itzhak wrote: They won't do anything to make the llav useful. It will become another useless vehicle like the scout lav, all forms of dropships, and enforcers tanks. It'd be like if only one or two weapons were viable for infantry......
- by Den-tredje Baron - at 2013.08.04 18:22:00
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102. Feedback - Assault Dropships - in Feedback/Requests [original thread]
I have not tried the assault dropship but i've been the side gunner quite a few times so i guess my perspective will be looking out the side of it What i think dropships in general need is ...... WAY MORE TANK !!!! The standard dropships do ...
- by Den-tredje Baron - at 2013.08.04 18:12:00
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103. Enhancing the DUST/EVE interaction - in Feedback/Requests [original thread]
Telleth wrote: These ideas are bit long term and would require a lot of work from the EVE devs too, but would go a long way to increasing the interaction between EVE and DUST. Currently there is little motivation for an EVE player to get mixe...
- by Den-tredje Baron - at 2013.08.04 17:43:00
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104. Feedback - There's not enough options for heavies who want to shield tank - in Feedback/Requests [original thread]
I-Shayz-I wrote: Light and medium suits have a good variety of differentiating slots to choose between going shield or armor. I understand that there will be caldari heavy suits in the game eventually and that the Amarr racial dropsuits are des...
- by Den-tredje Baron - at 2013.08.04 17:05:00
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105. MassTerror VIDEO - in General Discussions [original thread]
See now this topic would be really nice under the CORPORATION RECRUITMENT topic.
- by Den-tredje Baron - at 2013.08.02 18:41:00
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106. Putting a Bounty on Myself - in General Discussions [original thread]
DS 10 wrote: First off, this isn't some kind of arrogant post where I claim to be Jesus at Dust. It's just somewhat of a rewards program for fellow Forge Gunners. I absolutely love Forge Gun v Forge Gun battles. I've decided that I will be pay...
- by Den-tredje Baron - at 2013.08.02 18:23:00
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107. The AR has a jamming mechanism built in - in General Discussions [original thread]
Cat Merc wrote: Do you know that glow on the end of the AR when you fire? Did you know it's not just cosmetic? I used the Krin AR that has a 90 bullet clip, and it always seems to jam at the 27 bullet mark. I tested it again, but releasing the...
- by Den-tredje Baron - at 2013.08.01 16:19:00
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108. Caldari Logi - why the CPU nerf? - in Feedback/Requests [original thread]
Try searching a bit and you'll find another discussion about exactly the same where people came up with A LOT of good points to why Call logi needed the CPU nerf. Ohh and why do you care you got 4 lows where have the possibility to fit CPU enhanc...
- by Den-tredje Baron - at 2013.07.31 23:01:00
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109. Why nerf the Cal Logi CPU? - in General Discussions [original thread]
So nice to see everybody showing they'r real colour. Everybody who was playing the caldari logi as it was meant to, has probably already adapted to these changes and altered their fit a bit. Those who trusted in the Call logi to be their main pow...
- by Den-tredje Baron - at 2013.07.30 15:03:00
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110. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Clarifications and explanations: Den-tredje Baron wrote: Also fitting optimization skill as far as i remember the optimization skill for all the weapons only give lowers the amount of PG and not CPU. As of this mom...
- by Den-tredje Baron - at 2013.07.30 11:37:00
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111. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
Sounds like some really solid ideas right there. Though i would say does the remote explosive skills also count for proximity explosives ?? And the "focused beam" skill for upgrading range of repair tools should probably be more like 1-2 meters as...
- by Den-tredje Baron - at 2013.07.30 10:48:00
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112. What have you done with your SP? - in General Discussions [original thread]
RedRebelCork wrote: Proto AR, proto Cal-Logi, proto shields, proto Swarm Launcher, lvl4 on nanos and drops, getting most core to lvl3 or 4 at the moment and saving some reserve for when 1.4 comes out. Only thing I really regret is specing Pla...
- by Den-tredje Baron - at 2013.07.29 13:43:00
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113. So, the active scanner... - in General Discussions [original thread]
CCP Wolfman wrote: This seems like a good opportunity to tell you about some of the scanning related things weGÇÖre currently testing internally. What are we testing? Shared vision for squads disabled.
Team member chevrons only vis...
- by Den-tredje Baron - at 2013.07.29 10:52:00
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114. some things I dislike - in Feedback/Requests [original thread]
kay oz wrote: I play dust 514 now for 4 weeks and I have noticed some things, they really annoy. 1. it seems, it doesn't exist a cap vor vehicles in a BG. I had some ambush with 3 or 4 enemy tanks. and in a ambush, there can make 1 tank the di...
- by Den-tredje Baron - at 2013.07.29 10:39:00
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115. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
Hmm now this is a better list of things that need work on. Except for regarding the SP cap ok maybe they should change it so that players under 10 mill are not afflicted by it this would definitely give new players a much better chance at getting...
- by Den-tredje Baron - at 2013.07.29 10:33:00
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116. DUST 1.5, 1.6, 1.7 ..... - in General Discussions [original thread]
Spaceman-Rob wrote: That's a short list. very short list. Mmmmm to OP i donno i know everybody is crying for core mechanics and such wich i would also like improved but aren't you forgetting something pretty big ?? All heavy suits release...
- by Den-tredje Baron - at 2013.07.29 10:25:00
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117. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea RedRebelCork wrote: Don't say we never give you anything Android ...
- by Den-tredje Baron - at 2013.07.29 10:19:00
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118. Battlefield 3 vs Dust 514 (Revives) - in General Discussions [original thread]
I feel that it's nice that certain weapons completely kill a merc and doesn't just knock him out. If the body of the merc is completely shredded to pieces so that nanites won't even be able to repair the merc, i would call that completely dead. Ke...
- by Den-tredje Baron - at 2013.07.29 10:11:00
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119. Fixing Armor and Scanning - in Feedback/Requests [original thread]
Meeko Fent wrote: Den-tredje Baron wrote: hmmm interesting I think the times mentioned before someone is scanned are a bit low and should maybe be increased quite a bit so that you can really feel a difference between a scout suit and a medi...
- by Den-tredje Baron - at 2013.07.24 19:42:00
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120. Fixing Armor and Scanning - in Feedback/Requests [original thread]
hmmm interesting I think the times mentioned before someone is scanned are a bit low and should maybe be increased quite a bit so that you can really feel a difference between a scout suit and a medium dropsuit, but wtf it's numbers and those can ...
- by Den-tredje Baron - at 2013.07.24 16:24:00
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