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181. PC was mentioned in patch notes - in General Discussions [original thread]
Tebu Gan wrote: CCP Rattati wrote: We are actively working with the majority of PC CEOs and/or directors. Talk to your CEO if you think your voice needs to be heard. A thread like this is practically useless, no offense OP. Lol, it was mo...
- by Demandred Moores - at 2015.04.29 18:06:00
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182. I paid money to give my officer gear away - in General Discussions [original thread]
Knightshade Belladonna wrote: Artemis Kaiba wrote: CCP Rattati wrote: There is an NPC Fedex agent rolling in gold right now, not small change mind you, rather that hefty 3k ISK per officer weapon money! Multiply that by four or five an...
- by Demandred Moores - at 2015.04.29 17:45:00
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183. CCP Rattati....why the rail installation change? - in General Discussions [original thread]
MarasdF Loron wrote: Genral69 death wrote: CCP Rattati wrote: Ah, I forgot that. We fixed the Railguns and Missile Turrets, now fire on vehicles within a radius, unprovked and always return fire. This was intended many hotfixes ago, but ...
- by Demandred Moores - at 2015.04.29 17:28:00
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184. Things I'm already not happy with in Warlords 1.1 - in General Discussions [original thread]
Dust Racer 4 wrote: CCP Rattati wrote: Make a cheap plc and av grenade fit and you can chase away most havs. Translation: Chase away a Sica and feed any other tanker free points if their IQ is above that of a lemon meringue pie. I'v...
- by Demandred Moores - at 2015.04.28 20:38:00
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185. Things I'm already not happy with in Warlords 1.1 - in General Discussions [original thread]
One Eyed King wrote: RayRay James wrote: Archduke Ferd1nand wrote: CCP Rattati wrote: 1) A big part of acquisition is to come up with ways to react to a changing situation. The team just needs to deal with vehicles or bring their own. ...
- by Demandred Moores - at 2015.04.28 20:35:00
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186. Why do YOU not use proto? - in General Discussions [original thread]
Dreis Shadowweaver wrote: I use Proto so I don't become one of those scrubs who say 'I haz skillz!' even though they just went 8/11. 'But I was using STD, so that proves I'm gud!' I think those that say 'I do well in BPO/STD/MLT' actually do...
- by Demandred Moores - at 2015.03.26 17:58:00
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187. tank balancing and fitting flaws - in General Discussions [original thread]
Racro 01 Arifistan wrote: Demandred Moores wrote: The Attorney General wrote: Demandred Moores wrote: What I mean is that the gunlogi is in a good place, it can rule the field if you're a good tanker. I don't use damage mods go for dur...
- by Demandred Moores - at 2015.03.25 17:43:00
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188. tank balancing and fitting flaws - in General Discussions [original thread]
Takahiro Kashuken wrote: Demandred Moores wrote: After a lot of play time in my tanks I've come to a few conclusions. First, shield tanks are in a good place Stopped reading there and your conclusion is already wrong Disclaimer...
- by Demandred Moores - at 2015.03.25 17:09:00
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189. tank balancing and fitting flaws - in General Discussions [original thread]
Big miku wrote: Armor Tanks are in a solid spot, You lack the PG and CPU to fit the BEST of the BEST Mods, you are vulnerable even with a hardener and double reps, to 2 Guys running Swarms. Shield tanks need more PG and CPU, hell both tanks do...
- by Demandred Moores - at 2015.03.25 17:00:00
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190. tank balancing and fitting flaws - in General Discussions [original thread]
The Attorney General wrote: Demandred Moores wrote: What I mean is that the gunlogi is in a good place, it can rule the field if you're a good tanker. I don't use damage mods go for durability and my 3 seater can own a maddy. I don't think t...
- by Demandred Moores - at 2015.03.25 16:54:00
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191. tank balancing and fitting flaws - in General Discussions [original thread]
Operative 1174 Uuali wrote: Regulator "like infantry" and it goes in a high slot? WTF! Put the reg in the low. Shield tanks still have to decide on running a cpu or pg to fit high mods or run less highs and go reg. Btw is the reg doing anyth...
- by Demandred Moores - at 2015.03.25 08:37:00
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192. tank balancing and fitting flaws - in General Discussions [original thread]
What I mean is that the gunlogi is in a good place, it can rule the field if you're a good tanker. I don't use damage mods go for durability and my 3 seater can own a maddy. I don't think the solution is to buff the gunlogi because I don't think t...
- by Demandred Moores - at 2015.03.25 06:53:00
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193. tank balancing and fitting flaws - in General Discussions [original thread]
Harpyja wrote: LUGMOS wrote: Shield tanks need more utility modules for low slots. However , they are in a good place as of now. They were never supposed to be frontline fighters like they were. Out-range the maddies and you win. Bullshi...
- by Demandred Moores - at 2015.03.25 06:23:00
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194. tank balancing and fitting flaws - in General Discussions [original thread]
Clearly not a tanker? Great feedback. They are in a good place as av can still fight them but you can dominate the map if you're a good tanker. Maddies are op and need toned down slightly. I can easily get 3-4k wp in my gunlogi.
- by Demandred Moores - at 2015.03.25 01:24:00
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195. tank balancing and fitting flaws - in General Discussions [original thread]
After a lot of play time in my tanks I've come to a few conclusions. First, shield tanks are in a good place with tank cries being the optimal choice forcing team work to maintain dps and survivability. Howerever, armour tanks can stack damage m...
- by Demandred Moores - at 2015.03.25 00:04:00
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196. Tanker Squads: Before they were cool - in General Discussions [original thread]
Spkr4theDead wrote: Xocoyol Zaraoul wrote: I love the new HAVs a lot more then that aweful crap that CCP wolf did to vehicles... I really like the return (well, most of a return) to active module usage, and seeing new modules is lovely. T...
- by Demandred Moores - at 2015.03.19 10:33:00
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197. Gun Game 101: The Art of 1v1, and how it can improve your gameplay - in General Discussions [original thread]
This is a personal setting that adjusts how GǣTwitchyGǥ your aim is. Set the sucker to 100 across the board. GET USED TO IT. The reason for this is simple, it makes you more reactive. When you get pissed about people being able to turn around...
- by Demandred Moores - at 2015.03.19 09:58:00
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198. Announcement:Dev Blog: Hotfix Echo is now live! - in General Discussions [original thread]
Gyn Wallace wrote: Did CCP intend for people to be able to fit 5 myofibs and jump on to most building rooftops? There don't appear to be any diminishing returns... was this tested? It was amusing for a match or two. Scouts who fit lots of myofi...
- by Demandred Moores - at 2015.03.13 07:21:00
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199. Announcement:Dev Blog: Hotfix Echo is now live! - in General Discussions [original thread]
KalOfTheRathi wrote: So, I have stacks of tanks that won't work. Cool ... not really. Why didn't you just remove them from my inventory? They are useless now. I don't want Blue Belles in my tanks. Squad only except Dust doesn't have vehicle lo...
- by Demandred Moores - at 2015.03.13 07:09:00
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200. Announcement:Dev Blog: Hotfix Echo is now live! - in General Discussions [original thread]
Duani Snipe wrote: Why did the av weapons every time get buffed but the DS and ADS were getting lost in the patch progressing? All swarms are strong as hell, the plasma is slow but now really strong too, a dropsuit can now jump high enough to k...
- by Demandred Moores - at 2015.03.13 07:01:00
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