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841. What mistakes will you undo with the Skill "Reset"? - in General Discussions [original thread]
I'm not going to skill into dropships again, I'm not going to skill into scouts again, and I'm not going to skill into electronic modules again. That alone should save me a lot of skill points.
- by Delirium Inferno - at 2013.04.04 20:50:00
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842. What's the dropsuit in this picture? - in General Discussions [original thread]
Geth Massredux wrote: Its clearly an Amarr assault dropsuit. And why would a minmitar be next to an Amarr race? Makes no sense. Well right now with what we have in the beta Minmitar and Amarr are forced to be best friends
- by Delirium Inferno - at 2013.04.03 07:04:00
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843. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Surely they won't do anything by next update, and that means I will be abandoning my scout suit with the skill point respec.
- by Delirium Inferno - at 2013.04.02 23:59:00
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844. I'm a Pilot - If I want my team to Lose I spawn a CRU Drop Ship - in General Discussions [original thread]
I've had the opposite experience as you, my CRU dropship usually helps win matches. Of course I'm using my mic and switching to the team chat channel telling people to jump out.
- by Delirium Inferno - at 2013.03.17 00:36:00
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845. The Joke That Heavies Have Become... - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: LoveNewlooy wrote: well if u keep blame heavie are bad, why not move to some thing else like logi or assault So much wasted time and SP. Heavies are the most SP intensive class And the most ISK intensive suit...
- by Delirium Inferno - at 2013.03.16 20:09:00
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846. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Delirium Inferno wrote: Many game designers will tell you for a competitive multiplayer game you need a certain degree of random so new players aren't destroyed by those who have played the game for a long time and in...
- by Delirium Inferno - at 2013.03.16 20:04:00
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847. after burner nerf? - in General Discussions [original thread]
gbghg wrote: Elijah Sol' Dzusaki wrote: Perhaps the way it was before, was a glitch? It was better the way it was before and you had a noticeable increase as well The way it was before was too good, an instant "Get Out of Jail Free" card...
- by Delirium Inferno - at 2013.03.16 20:01:00
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848. The Joke That Heavies Have Become... - in General Discussions [original thread]
Heavies are better suited for groups, correct. Doesn't change the fact that their higher end suits are still next to worthless. In a corp match you are better off having another proto-assault.
- by Delirium Inferno - at 2013.03.16 19:58:00
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849. Weapon dispersion and kick is too much CCP. - in General Discussions [original thread]
Many game designers will tell you for a competitive multiplayer game you need a certain degree of random so new players aren't destroyed by those who have played the game for a long time and instantly turned off. Not that a long time player should...
- by Delirium Inferno - at 2013.03.16 19:53:00
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850. The Joke That Heavies Have Become... - in General Discussions [original thread]
Heavy suits progress disproportionately to all other suits with each tier. 1v1 militia assault vs militia heavy in close quarters the heavy wins more times than not. 1v1 proto assault vs proto heavy it is flipped like you said. Advanced and proto ...
- by Delirium Inferno - at 2013.03.16 19:48:00
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851. anyone else bored as ****? - in General Discussions [original thread]
Hm, have you ever considered that maybe you aren't suppose to use 3 complex shield extenders at once, unless you give up on slots elsewhere? Anyways I'd suggest you take a break. Don't grind, grinding is never fun and it burns out the fun. It's l...
- by Delirium Inferno - at 2013.03.16 19:07:00
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852. Awesome, fun, addictive Dust 514 getting tougher for Rookies to succeed!! - in Rookie Training Grounds [original thread]
Grace ling Pearl wrote: Come on, I know you cowardly little Trolls are out there! That is an unformatted mess. Aint nobody got time for that, even trolls.
- by Delirium Inferno - at 2013.03.16 19:03:00
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853. [Request/Feedback] refund SP spent on skills you nerf/alter in any form - in Feedback/Requests [original thread]
Give it up already, you have to be HARDCORE and accept that everything you do in a BETA is permanent But seriously CCP said it is possible they will do a reallocation, I'd even say it is more likely than not.
- by Delirium Inferno - at 2013.03.16 18:59:00
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854. A question of flowers. - in Feedback/Requests [original thread]
"Vegetation" is coming in the next build. Whether that is lush plants and trees or a few desert shrubs I have no clue.
- by Delirium Inferno - at 2013.03.16 12:16:00
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855. New Infantry Gear added to database - in General Discussions [original thread]
Deadeyes Anterie wrote: Its so easy to make PSN accounts and earn fake recruitment rewards that I think this might seriously effect CCP's income if these boosters are as good as the AUR boosters. You can make a 'fake' recruit in about 5 minutes...
- by Delirium Inferno - at 2013.03.16 12:10:00
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856. CCP possibly lying to us? - in General Discussions [original thread]
Django Quik wrote: Delirium Inferno wrote: Yet the majority of people here seem to be in favor of no skill point reset once the game releases (as in reallocation, not reset to 0). All gear not necessarily being the same day to day on top of...
- by Delirium Inferno - at 2013.03.16 12:07:00
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857. Help im starting to see strange things! - in General Discussions [original thread]
Last time I saw that was around January. I think you may be onto something with the giant lollipop.
- by Delirium Inferno - at 2013.03.16 11:56:00
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858. Active fuel injector - in General Discussions [original thread]
I sort of agree with CCP that the active fuel injector was a bit too much. It was a "get out of jail free" card in every practical sense. This is coming from someone who has both used them and tried destroying pilots with them. I do believe CCP ov...
- by Delirium Inferno - at 2013.03.16 11:54:00
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859. CCP possibly lying to us? - in General Discussions [original thread]
Yet the majority of people here seem to be in favor of no skill point reset once the game releases (as in reallocation, not reset to 0). All gear not necessarily being the same day to day on top of players simply wanting to test stuff out, since ...
- by Delirium Inferno - at 2013.03.16 11:49:00
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860. New Infantry Gear added to database - in General Discussions [original thread]
Hm, why add a "Staff Recruiter Active Booster" and not simply give the recruiters the normal ones, unless they are different? So maybe x2? Or maybe worse and only x1.25.
- by Delirium Inferno - at 2013.03.16 06:37:00
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