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3061. Minmatar tactics < Scanner - in General Discussions [original thread]
So we have all heard and maybe even claimed that the Minmatar have a hit and run style of play. I suppose that is true, but there is a key element that they lack for successful guerilla tactics and that is stealth. For how fast the Minmatar are th...
- by DeadlyAztec11 - at 2014.12.31 05:03:00
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3062. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
Heimdallr69 wrote: Aeon Amadi wrote: Heimdallr69 wrote: Aeon Amadi wrote: TooMany Names AlreadyTaken wrote: Commandos need some more strafe speed, Assaults (particularly the Minmatar) need a strafe nerf. So, essentially, now that...
- by DeadlyAztec11 - at 2014.12.31 04:44:00
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3063. The AR is underwhelming - in General Discussions [original thread]
Mex-0 wrote: ASCR still feels a bit UP. Not when I use it. Thankfully Rattati agrees so it won't have to suffer the Buff nerf cycle like most weapons that are buffed unnecessarily.
- by DeadlyAztec11 - at 2014.12.31 04:39:00
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3064. Amarr Assault = Amarr Scout on Stimulants - in General Discussions [original thread]
Side note, it is very simple to kill heavies with a Scrambler Rifle by only half charging you shots instead of full charging them. You can shoot off many powerful shots at a steady pace and kill suits very fast.
- by DeadlyAztec11 - at 2014.12.31 04:37:00
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3065. Another *** in the making : Islamophobia - in General Discussions [original thread]
demonkiller 12 wrote: mod needs to perma ban OP because hes a **** of a troll for starting a **** storm if you want to go and get in a fight with some religious people and die cool go do it no one here cares You are a hypocrite. You are simp...
- by DeadlyAztec11 - at 2014.12.31 04:35:00
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3066. Play Only One Role == Boring - in General Discussions [original thread]
People are fighting over bits and pieces of WP. The entire display is rather despicable.
- by DeadlyAztec11 - at 2014.12.31 04:31:00
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3067. Don't Use Your Keys!!! - in General Discussions [original thread]
It's not like that will change anything.
- by DeadlyAztec11 - at 2014.12.31 04:16:00
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3068. Locus or Flux? - in General Discussions [original thread]
I prefer Flux because they surprise people more and help clear away enemy equipment. They are also good for scaring away tanks.
- by DeadlyAztec11 - at 2014.12.31 04:15:00
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3069. What makes Commandos underpowered? - in General Discussions [original thread]
Slow, large targets, worst EWAR of any suit and no grenade slot
- by DeadlyAztec11 - at 2014.12.31 03:30:00
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3070. Myofibril changes - in Feedback/Requests [original thread]
Jack McReady wrote: DeadlyAztec11 wrote: Jack McReady wrote: what is actually planned for them? I heard that they will buff the ability to jump. how about also giving the reduction to armor penalties? I think that would make them OP. Im...
- by DeadlyAztec11 - at 2014.12.31 01:56:00
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3071. Myofibril changes - in Feedback/Requests [original thread]
Jack McReady wrote: what is actually planned for them? I heard that they will buff the ability to jump. how about also giving the reduction to armor penalties? I think that would make them OP. Imagine a Gallente Assault strafing at near base ...
- by DeadlyAztec11 - at 2014.12.31 01:43:00
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3072. Imperial Guard warfare always against Republic Command? - in General Discussions [original thread]
The only thing that the Amarr publicly fight is the Minmatar Republic's influence. So yes, that is your only enemy.
- by DeadlyAztec11 - at 2014.12.31 01:40:00
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3073. Another *** in the making : Islamophobia - in General Discussions [original thread]
ACT1ON BASTARD wrote: DeadlyAztec11 wrote: You aren't allowed to have religious threads on this forum. It's an interesting topic, just because you can't hold up a conversation don't sh*t on us. You can get banned for it.
- by DeadlyAztec11 - at 2014.12.31 01:32:00
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3074. CCP - Please look at melee - in Feedback/Requests [original thread]
I'm not sure what is wrong with m+¬l+¬e but for some reason it has really bad hit detection. Yet Nova Knives have good hit detection. Can you please look melee over? From what I can tell the big issue is that Melee seems to only do damage on the...
- by DeadlyAztec11 - at 2014.12.31 01:30:00
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3075. I think Commandos deserve a Grenade slot. - in General Discussions [original thread]
Iron Wolf Saber wrote: I think they need to lose their damage bonus to be given to the assaults; and get ammo and magazine bonus in spades for their preferred weapon type. (think suppression and independence for the commando) Also swarms needs...
- by DeadlyAztec11 - at 2014.12.31 01:20:00
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3076. Why are Commandos using knives - in General Discussions [original thread]
KING CHECKMATE wrote: Toobar Zoobar wrote: What Is this guy smoking? Purple. Purple Satan Weed?
- by DeadlyAztec11 - at 2014.12.31 01:05:00
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3077. The Commando - in General Discussions [original thread]
No, more slots equal more health and damage mods. They would be more powerful than either Assaults or Sentinels. There job is to multi task not to just dominate across the board. Give it EWAR so it can be stealthy just like a real Commando is.
- by DeadlyAztec11 - at 2014.12.31 00:58:00
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3078. Amarr Assault = Amarr Scout on Stimulants - in General Discussions [original thread]
KING CHECKMATE wrote: The Only reason to choose Amarr scout over Amarr assault IS , indeed the PRECISION. Thing you didnt/wont achieve with an assault. (18db precision) I run My Amarr assaults with 2xc Profile dampeners so thanks for bringin...
- by DeadlyAztec11 - at 2014.12.31 00:38:00
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3079. Toxin minmatar assault? - in Feedback/Requests [original thread]
Personally I think that there should be a reason to get the basic Proto medium suits. They look great but their bad stats compared to their assault counter parts make them a redundant ISK sink.
- by DeadlyAztec11 - at 2014.12.31 00:37:00
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3080. Amarr Assault = Amarr Scout on Stimulants - in General Discussions [original thread]
Take note of this fit. Amarr Assault A/1 Basic Shield Extender Complex Damage Modifer 3x Enhaced Profile Dampeners Enhanced Armor Reparier CRW-04 TY-5 C-7 Flux Grenades Standard Nanohive Stats - 229 Shields - 362 Armor - 262.5 Stamina ...
- by DeadlyAztec11 - at 2014.12.30 23:51:00
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