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1. Terminating a character - in General Discussions [original thread]
Sleepy Zan wrote: David Rivendale wrote: So if i terminate, i can recreate a new character with the name i want and still get back my aur and equipment from the mercpack and dust events like drop suitsand exile riffle? Nope, if it was on t...
- by David Rivendale - at 2012.12.27 05:45:00
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2. Terminating a character - in General Discussions [original thread]
So if i terminate, i can recreate a new character with the name i want and still get back my aur and equipment from the mercpack and dust events like drop suitsand exile riffle?
- by David Rivendale - at 2012.12.26 05:31:00
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3. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
Has anyone noticed the gun sights look sort of bland and blockish lol. Not complaining, just an observation
- by David Rivendale - at 2012.12.18 18:51:00
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4. AR Scopes on the market? - in General Discussions [original thread]
steadyhand amarr wrote: Before build WE WANT IRON SITES after build WE WANT SCOPES :*) the patch notes referred to ground work of a secondry market so I think it's in the works :-) Haha yea, thats what I notice so far. Just be patient, they ...
- by David Rivendale - at 2012.12.18 17:46:00
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5. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
Iron sights are better than the scope they had any day imo. But I do hope they implement more practical, tighter scopes for the future on all weapons,except knives obviously I just didnt like how the scope was full screen, it felt somewhat limit...
- by David Rivendale - at 2012.12.18 17:38:00
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6. Questions About Chromosome - in General Discussions [original thread]
Damn, this is one of the most clearly responsed sections on the forums to date, quick simple responses to very good questions, great job CCP.
- by David Rivendale - at 2012.12.18 07:39:00
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7. What I Want To See (what I think of the BETA) - in Feedback/Requests [original thread]
I agree, I have been in the beta since the merc pack became available, and it has come a long way from that point. The graphics could use a facelift, but the most important thing is the framerate and choppy motion and control, which I am very conf...
- by David Rivendale - at 2012.12.16 01:46:00
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8. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Yea, I usually play as a medic, or have a nanite injector on my other fittings so I can revive my people. However it is really hard to distinguish who is help range and who isnt. I find myself seeing someone and running for it, only to find out th...
- by David Rivendale - at 2012.12.11 00:26:00
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9. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Exactly
- by David Rivendale - at 2012.12.10 20:01:00
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10. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Or if they dont add the ability to look around, they should place a compass on the hud showing how far your medic is :-)
- by David Rivendale - at 2012.12.10 19:34:00
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11. increase the aim assist by 80% - in General Discussions [original thread]
Unfortunately that logic is fair but not practical. If CCP wants this game to be a success it must appeal to all gamers remotely interested in this game. It cant afford to lose players on account of a less than perfect aiming and gun mechanic. I a...
- by David Rivendale - at 2012.12.10 07:16:00
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12. External Camera View / 360° Free Orbit - in Feedback/Requests [original thread]
I agree that movement in 3rd person should be upped a bit, and 360 view would be great. I would like the freedom to move the camera where I want and not feel constricted. I know it adds nothing to gameplay, but it would be a nice little luxury :-)
- by David Rivendale - at 2012.12.10 07:03:00
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13. External Camera View / 360° Free Orbit - in Feedback/Requests [original thread]
I agree that movement in 3rd person should be upped a bit, and 360 view would be great. I would like the freedom to move the camera where I want and not feel constricted. I know it adds nothing to gameplay, but it would be a nice little luxury :-)
- by David Rivendale - at 2012.12.10 07:02:00
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14. increase the aim assist by 80% - in General Discussions [original thread]
The sensitivity is a big issue, but I also find that targets are very small compared to other fps. The small aiming dot does not help either, and I am still trying to figure out how a militia rifle can kill my heavy equiped with samson enhanced ar...
- by David Rivendale - at 2012.12.10 06:46:00
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15. While we're on the topic of new game modes... - in Feedback/Requests [original thread]
The salvage idea is a good beause it can fit into the idea of benifiting a corp or faction for extra incentive and reward to be distributed to its mercs. Extaction could be a gametype where a team would have to extract a powerful weapon from a p...
- by David Rivendale - at 2012.12.10 03:42:00
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16. How about a badge of honor dropsuit? - in Feedback/Requests [original thread]
Yea, the methods which it is obtained can change, I was just giving a simplistic example. I like the idea of veteran status after so many battles. Obviously if CCP goes for this, they will determine what is done without screwing up their transacti...
- by David Rivendale - at 2012.12.09 21:03:00
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17. How about a badge of honor dropsuit? - in Feedback/Requests [original thread]
To be awarded for anyone surviving an entire match without dying. They must have a predetermined kill count like, 10 kills no deaths type of thing. It can be any dropsuit, and it will become permanent if said requisite was met. It shows battle ...
- by David Rivendale - at 2012.12.09 15:53:00
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18. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
A skill or enhancement to help reduce respawn time would be nice. Say like the effective rate your clones consciousness can be transfered to a new one at time of death. Its believable and will please people complaining about spawn time. The abilit...
- by David Rivendale - at 2012.12.09 15:10:00
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19. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I would love to see a map with ever changing elements like rain, fog, snow, etc. Also a change in time, for example night and day. Any map that shows the after effects of a past battle, with rusted vehical remains, old weatherd buildings and deter...
- by David Rivendale - at 2012.12.08 08:05:00
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20. Faster gameplay preaty please - in Feedback/Requests [original thread]
I do not mind so much the speed, I just want the movement and shooting mechanics to be smoother. I love the idea and scale of this game, and I am completely aware this is a beta, but please tighten up gun action and make it smoother. Also please f...
- by David Rivendale - at 2012.12.08 07:43:00
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