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441. AV in 1.8 has been buffed - in General Discussions [original thread]
Bones McGavins wrote: So, I, like many others freaked out about the AV nerf in 1.8. Prof and damage mod changes hurt AV a lot, more so than most other guns. Everyone stacks damage and any respectable forger has at least prof 3. But the two th...
- by Dauth Jenkins - at 2014.03.18 17:40:00
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442. "War Point rewards for vehicle damage have been reintroduced.&q... - in General Discussions [original thread]
Aero Yassavi wrote: steadyhand amarr wrote: You could end up 1st on your team with just a nanohive and swarm launcher if its 10 pts per hit for example. I recon most commados will start carrying swarms Meh, until swarms are actually worth ...
- by Dauth Jenkins - at 2014.03.18 17:39:00
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443. Well NonGallente suits, I leave AV to you. - in General Discussions [original thread]
Thor Odinson42 wrote: Cody Sietz wrote: Hate to sound dramatic, but Gallente suits aren't really going to be able to AV. I'm retiring my Proto GalAssault with 3 complex dmg mods, a ishokone(or however it's spelled) Assault SMG and ex-packed ...
- by Dauth Jenkins - at 2014.03.18 17:38:00
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444. 3 AV/Flux grenade petition. - in General Discussions [original thread]
Signed. Why would you nerd flux? They can't kill! And AV nades were nerfed last update. If you don't want made spam, make them like equipment, so they can't be resuplied by nanohives
- by Dauth Jenkins - at 2014.03.18 17:36:00
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445. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
rpastry wrote: hmg is strapped to heavy frame, its not carried by the players arms; let go and it wont fall off . makes perfect sense to be able to switch quickly to a handheld weapon. light weapons are a different thing; a shoulder mounted h...
- by Dauth Jenkins - at 2014.03.18 15:17:00
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446. Vehicle Modules - in General Discussions [original thread]
Takahiro Kashuken wrote: - Reduction in effectiveness That already happens when 2 are on at the same time Dont see how a 2nd mod would increase fitting costs or even make the active shorter and cooldown longer Yea, also, some modules ar...
- by Dauth Jenkins - at 2014.03.18 15:16:00
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447. Forge Guns, with a bit of change. - in General Discussions [original thread]
Zero Harpuia wrote: I used Forge Guns WAAAAAAAAAAAAAAAAY back in the good old Craterlake days, and even back then the way they worked made no sense to me. The Lore Hound in me asks 'why do they have travel time if they are explicitly Rail-tech?...
- by Dauth Jenkins - at 2014.03.18 15:13:00
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448. Tanks are still OP and they will remain that way... - in General Discussions [original thread]
NAV HIV wrote: - Tanks are way more powerful than Any kind of AV (JLAV doesn't count, since it's not listed as AV) - Swarms = useless - FG = only for heavy suits. - AV nades = well with 3 nades, still useless. CCP is reducing the number of...
- by Dauth Jenkins - at 2014.03.18 15:02:00
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449. All the hmg hate - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Jacques Cayton II wrote: I love it when people say nerf the hmg. You know what happens then whiny medium suits??? RR cr and other light weapons on heavies. You get one or the other medium suits do you wanna nerf the ...
- by Dauth Jenkins - at 2014.03.18 04:11:00
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450. The All Important Question - in General Discussions [original thread]
Will in-game music be buffed? Or will the game still be completely silent. The old music was great, just give us that back. If people don't like it, give them the option to turn it off. I don't like sitting in quarters that are so quiet I can hear...
- by Dauth Jenkins - at 2014.03.18 01:48:00
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451. PS2 Looks absolutely incredible - in General Discussions [original thread]
I don't like it's reliance on in game purchases. They may be optional, but there way more prevalent
- by Dauth Jenkins - at 2014.03.18 01:38:00
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452. Missing Long Rifles - in General Discussions [original thread]
Alaika Arbosa wrote: nakaya indigene wrote: LUGMOS wrote: I was bored, so I drew up some concepts for the missing Gallente and Amarr sniper rifles. Enjoy! Amarrian Longrifle Gallente Longrifle There is not a long range blaster....
- by Dauth Jenkins - at 2014.03.17 23:20:00
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453. There's a special place in hell - in General Discussions [original thread]
Meee One wrote: Iron Wolf Saber wrote: There is a special place in hell for those who does the motions of wanting to have a knife vs knife then but then resorts to using a gun. There's s special place in hell for CPM members that let CCP ...
- by Dauth Jenkins - at 2014.03.17 23:15:00
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454. Balanced values for shield extenders with higher TTK - in General Discussions [original thread]
Right now, shields are garbage until you get to proto, but that's because the TTK didn't give you a chance to get into cover. Hopefully they fix that. Also, fix dual tanking. I'm one of the few proto callogis that has no extra armour. My fit right...
- by Dauth Jenkins - at 2014.03.17 23:07:00
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455. DON'T NERF MY SMG!!!! - in General Discussions [original thread]
Jaysyn Larrisen wrote: Well said, Baal! + 1 for the entertainment and solid comment on the SMG. I for one have found the SMG to be perhaps the most balanced and functional weapon in the game. While I don't like the nerf on it my only thought i...
- by Dauth Jenkins - at 2014.03.17 23:01:00
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456. After using assault dropship for the last week or so - in General Discussions [original thread]
Tailss Prower wrote: xxwhitedevilxx M wrote: Arkena Wyrnspire wrote: but ads will be spammed and op Instead, rise tanks price to ADS Price and buff a bit ADS HP or Nerf Tanks and leave their price as is and lower ADS price in order ...
- by Dauth Jenkins - at 2014.03.17 22:59:00
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457. Remove Reload Cancelling by Sprinting - in General Discussions [original thread]
Iron Wolf Saber wrote: Has anyone done extensive testing to see when the critical point of the cancel is (where it continues on with the gun reloading after cancellation)? I know that I can sprint with a scrambler rifle right after the clip ...
- by Dauth Jenkins - at 2014.03.17 20:45:00
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458. After using assault dropship for the last week or so - in General Discussions [original thread]
If it coincides with a swarm buff and a railgun nerf, ok
- by Dauth Jenkins - at 2014.03.17 20:44:00
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459. Please keep 3 AV nades - in General Discussions [original thread]
DUST Fiend wrote: I think what's most funny is they try to increase TTK by reducing grenades carried, but not by reducing the effectiveness of Core Atomic Bomb Grenades Lol, the only people who use those spam them. I know for a fact that ...
- by Dauth Jenkins - at 2014.03.17 19:18:00
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460. 1.8 Support Logi - in General Discussions [original thread]
SteelheadPep wrote: Skilled into Cal Logi ,then they nerfed the CPU and it became hard to fit equipment without a CPU mod, then skilled into Gal Logi for the Equipment bonus and 4 equip slots (proto). I enjoy the role and think I'm going to ski...
- by Dauth Jenkins - at 2014.03.17 19:15:00
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