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VonSpliff
TeamPlayers Negative-Feedback
84
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Posted - 2014.03.18 17:12:00 -
[1] - Quote
It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here.
"It never got weird enough for me." Dr. T
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DeeJay One
Guardian Solutions DARKSTAR ARMY
232
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Posted - 2014.03.18 17:14:00 -
[2] - Quote
VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. Get a friend in game. Problem solved. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10014
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Posted - 2014.03.18 17:19:00 -
[3] - Quote
DeeJay One wrote:VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. Get a friend in game. Problem solved. No, not solved at all. You shouldn't have to bring a friend just to have enough AV grenades just to destroy 1 militia LAV. AV grenades and flux grenades did not need a nerf at all, especially considering how overpowered tanks are right now relative to AV. Fluxes can't even kill people FFS.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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DeeJay One
Guardian Solutions DARKSTAR ARMY
233
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Posted - 2014.03.18 17:24:00 -
[4] - Quote
KAGEHOSHI Horned Wolf wrote:DeeJay One wrote:VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. Get a friend in game. Problem solved. No, not solved at all. You shouldn't have to bring a friend just to have enough AV grenades just to destroy 1 militia LAV. AV grenades and flux grenades did not need a nerf at all, especially considering how overpowered tanks are right now relative to AV. Fluxes can't even kill people FFS. This needs lower HP for the LAV not more grenades. When writing my previous response I thought about the OP thinking "I can't kill a HAV solo" so give me more nades. |
GeneralButtNaked
Fatal Absolution
726
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Posted - 2014.03.18 17:24:00 -
[5] - Quote
Absolutely signed, as an AV'er and a tanker.
Damage mods alone were bad enough of a nerf. The nades are way too much to lose.
Real AV doesn't stop until all the tanks are dead.
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Zirzo Valcyn
Kameira Lodge Amarr Empire
236
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Posted - 2014.03.18 17:30:00 -
[6] - Quote
no dude! blanket nerf is blanket. don't make CCP work too hard by analyzing what actually needs to be nerfed:
**dev waves hand over proposed nerfs, clenches fist and bellows*** "i will not be trifled with precision nerfs, NERF IT ALL! the whole category! GUILTY BY ASSOCIATION! now where's my next festival?"
u can ban the troll out of the forums but u can't ban the forums out of the troll.
forum warrior .189
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10017
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Posted - 2014.03.18 17:31:00 -
[7] - Quote
DeeJay One wrote:KAGEHOSHI Horned Wolf wrote:DeeJay One wrote:VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. Get a friend in game. Problem solved. No, not solved at all. You shouldn't have to bring a friend just to have enough AV grenades just to destroy 1 militia LAV. AV grenades and flux grenades did not need a nerf at all, especially considering how overpowered tanks are right now relative to AV. Fluxes can't even kill people FFS. This needs lower HP for the LAV not more grenades. When writing my previous response I thought about the OP thinking "I can't kill a HAV solo" so give me more nades. AV grenades right now aren't enough to solo tanks, unless maybe prototype AV grenades against militia tanks; in which case its justified because of the tier difference and SP investments (MLT tanks are extremely cheap and require no SP). Reducing AV grenades solves a problem that never even existed. Last I checked tanks had no problems from infantry, the cheapest and most efficient AV is another tank (factor the cost of a good AV infantry fit, multiply cost by the amount of times you'll die).
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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Dauth Jenkins
Ultramarine Corp
253
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Posted - 2014.03.18 17:36:00 -
[8] - Quote
Signed. Why would you nerd flux? They can't kill! And AV nades were nerfed last update. If you don't want made spam, make them like equipment, so they can't be resuplied by nanohives
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Maximus Stryker
Who Are Those Guys
875
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Posted - 2014.03.18 17:37:00 -
[9] - Quote
agree 3 AV nades is needed, not flux though
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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lAssassinl Zer0
Company of Marcher Lords Amarr Empire
9
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Posted - 2014.03.18 17:40:00 -
[10] - Quote
VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here.
Yes for AV but not for Flux.
Flux was useless because TTK was too short, now it should already be wayyyyyyy better. |
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Nirwanda Vaughns
Death Firm.
443
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Posted - 2014.03.18 17:41:00 -
[11] - Quote
even if its just AV nades put back to 3. AV is laughable in its current form. until the re-balance is done 1.8-1.9 is just gonan be hell. i see a lot of players dropping off from active playing. one of them being me. i'll give it a few days and then prob go back to AFK'in and playing GT6
Rolling with the punches
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Jammer Jalapeno
Pradox One Proficiency V.
130
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Posted - 2014.03.18 17:44:00 -
[12] - Quote
I agree , You should be able to carry 3 AV nades.
Some LAVs take about 4 exo's to blow up.
MmMmMm TanKs....delicious TanKs
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Nirwanda Vaughns
Death Firm.
443
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Posted - 2014.03.18 17:46:00 -
[13] - Quote
lAssassinl Zer0 wrote:VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. Yes for AV but not for Flux. Flux was useless because TTK was too short, now it should already be wayyyyyyy better.
i'd actually like a sleek/lite flux nade brought in. 4 or 5 carried, 2-3m range bout 500 damage just for the sole purpose of equipment elimination. ccp claim they want to 'fix' equipment spam and this'd be a quick and simple way
Rolling with the punches
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Emperor1349
Molon Labe. General Tso's Alliance
27
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Posted - 2014.03.18 17:48:00 -
[14] - Quote
signed. **** grenade spam its called area denial, ride the storm out or go around. No grenade count should be nerfed, and no suit should be without them, its a consumable ammo type ffs, why does it even cost pg/CPU? (rhetorical)
R.I.P Mag - SVER
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Aria Gomes
R 0 N 1 N
314
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Posted - 2014.03.18 18:28:00 -
[15] - Quote
KAGEHOSHI Horned Wolf wrote:DeeJay One wrote:VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. Get a friend in game. Problem solved. No, not solved at all. You shouldn't have to bring a friend just to have enough AV grenades just to destroy 1 militia LAV. AV grenades and flux grenades did not need a nerf at all, especially considering how overpowered tanks are right now relative to AV. Fluxes can't even kill people FFS.
I remember that one time I got killed by a flux grenade. I couldn't believe it.
But yeah Fluxes are awesome and better than Locus to me. |
Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1417
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Posted - 2014.03.18 18:33:00 -
[16] - Quote
VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here. put it in your sig. once July June is here its PS4 time.
talk to the sig CCP .
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Will Driver
Eyniletti Rangers Minmatar Republic
13
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Posted - 2014.03.18 19:07:00 -
[17] - Quote
VonSpliff wrote:It's not to late CCP to undo the bad decicion to reduce AV/Flux nades. Please tell CCP how upset we are here.
Signed. Bad decision to reduce grenade count from 3 to 2. Please reverse.
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
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Derpty Derp
It's All Gone Derp
143
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Posted - 2014.03.18 19:12:00 -
[18] - Quote
If you want to kill vehicles you should have an anti-vehicle weapon... If you want to defend against vehicle attacks while hunting infantry you and your team need to work together... Also there's a nanohive if you're determined to spam grenades at vehicles. |
LOADED'HORN
KILL-EM-QUICK RISE of LEGION
67
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Posted - 2014.03.18 19:32:00 -
[19] - Quote
Signed. @ CCP- Give us 3 AV grenades, and make the damn tanks cost 3 times as much. Limit hardeners and slow down their speed. Limit the number of tanks on the field while your at. Just a couple of mouse clicks for you. Please devs, wake the beeeeeeeeep up. This nerf is unbalanced and unfair. I beg you to have some common sense and adjust these.
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VonSpliff
TeamPlayers Negative-Feedback
93
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Posted - 2014.03.18 21:52:00 -
[20] - Quote
To the haters. 3nade cordnatied with 1 or more av'ers help termendiously. First of some tanks can out run a thrown AV Nade, second ever now and then it's a dud, third when is there only one LAV. 3 only kill MLT tanks sometimes 4. 2 destroy bad LAVs. Having 3 makes madies throw on hardness and glogis' move.
As for flux they only do one thing, destroy equipment. I say 3 cause there are place people put uplinks that take a few throws to reach. With the nerfs to hives wasting them for 1 uplink sound retarted.
Man I beat those tankers feel like little girls about to lose their hiemans. Just completely giddy, poop AV and fewer AV nades. I bet their underdeveloped good girls are just tingling with excitement.
"It never got weird enough for me." Dr. T
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