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2361. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
they need more soap and rubber duckies for the tub in the office, where all our ideas get read.....
- by D legendary hero - at 2013.06.16 05:17:00
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2362. Extend HMG range - in Feedback/Requests [original thread]
Ashes Rain wrote: Extending HMG range would just be a step in the wrong direction. ^^no
- by D legendary hero - at 2013.06.16 05:14:00
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2363. Extend HMG range - in Feedback/Requests [original thread]
Tankin Tarkus wrote: extended range in general would be a step in the right direction..... ^^yes
- by D legendary hero - at 2013.06.16 05:14:00
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2364. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
bump. more ideas keep them comming
- by D legendary hero - at 2013.06.16 04:53:00
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2365. A brand new Super Heavy Class - in Feedback/Requests [original thread]
Master Jaraiya wrote: Artificer Ghost wrote: Sorry, but MTAC is mentioned a lot. What exactly is this? All I got was something about a holster, which means nothing to me, currently... :P Master, why does the HMG need a faster Spin-Up time? ...
- by D legendary hero - at 2013.06.16 04:38:00
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2366. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
and yet these still taer through heavy suits like butter
- by D legendary hero - at 2013.06.16 04:28:00
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2367. Announcement:Tranquility Connectivity Issues - 23:15 UTC - June 15, 2013 - in General Discussions [original thread]
dust... is it back online? *single tear of joy* the server gods have blessed us today
- by D legendary hero - at 2013.06.16 02:02:00
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2368. Announcement:Tranquility Connectivity Issues - 23:15 UTC - June 15, 2013 - in General Discussions [original thread]
please dnt make me play CoD after playing dust i just cn't go back... *kicks hole in wall, throws CoD disk out window, assumes fetal position*
- by D legendary hero - at 2013.06.16 02:01:00
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2369. Announcement:Tranquility Connectivity Issues - 23:15 UTC - June 15, 2013 - in General Discussions [original thread]
Eriknaught wrote: JAVIER14 wrote: TOMENSE SU TIEMPO, PERO DEN UNA SOLUCION A LOS PROBLEMAS, COMO EN EL QUE SE QUEDA CARGANDO PANTALLA. Y SE QUEDA TRAVADO. SALUDOS Como es el Taco? Hmmm? MAS CERVEZA, POR FAVOR!!! translation: Javier14 ...
- by D legendary hero - at 2013.06.16 01:52:00
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2370. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
bump again. comments suggestions are welcome
- by D legendary hero - at 2013.06.16 01:47:00
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2371. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Doshneil Antaro wrote: The AR has more kick the longer the trigger is held. This is realistic to real life weapons, and should be so. The AR is a industry standard, and will continue the be the best killing weapon for the ranges we fight at nor...
- by D legendary hero - at 2013.06.16 01:41:00
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2372. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Orion Vahid wrote: here are the problems with a HMG Heavy as I see it It takes an hour to punch through shields...seriously why? Assaults and Logis can stack mods to get Armor/Shields really close to a Heavy if not any higher. That is just unac...
- by D legendary hero - at 2013.06.16 01:35:00
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2373. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Cass Barr wrote: I think the heavy should be at a significant advantage in a CQB, I don't think the game should simply give them the kill on a silver platter. Some of the buffs you guys are proposing would do exactly that. its the complete...
- by D legendary hero - at 2013.06.16 01:21:00
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2374. Extend HMG range - in Feedback/Requests [original thread]
Psychotic Shooter wrote: it is a heavy weapon it should do more than an assault rifle it should take 2 infantry to take a heavy down No. that should be based on skill. if he has more skill and uses cover effectively he should be able to def...
- by D legendary hero - at 2013.06.15 11:44:00
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2375. Extend HMG range - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: What a fantastic balancing argument OP! Bravo! wether that was sarcasim or not, your actually right, because based on the dispersion of the HMG compared to the AR, and the fact that they do indeed fire similar rounds...
- by D legendary hero - at 2013.06.15 11:42:00
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2376. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
Cass Barr wrote: I think your HMG might be a little OP, that's 1132 DPS at standard level and the range of an AR. but with the current movement speed, turn speed, and dispersion, coupled with the long reload, and over heating, it can't be O...
- by D legendary hero - at 2013.06.15 11:32:00
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2377. POCO'S - CCP DO IT NOW !!!!! - in General Discussions [original thread]
still you should post your ideas here as this thread is frequented by CCP anyway. im pretty sure they heard the community and are working on fixing the aforementioed.
- by D legendary hero - at 2013.06.15 11:20:00
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2378. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
^^that is stupid... because to have an HMG you eed a heavy class, and lvl5 weaponry, then all the extra SP into a weapon that you can not use it BS. the HMG needs to do full auto AR damage with the same range (or 5% less) as a full auto AR, the ...
- by D legendary hero - at 2013.06.15 11:17:00
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2379. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
bump
- by D legendary hero - at 2013.06.15 08:48:00
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2380. POCO'S - CCP DO IT NOW !!!!! - in General Discussions [original thread]
bump
- by D legendary hero - at 2013.06.15 08:46:00
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