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301. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: game is still incomplete... and needs to be worked on still it basically is a beta.. everything hasnt been released yet.. and the one ar having majority of the other racial traits is probably going to be awhile to be redesign...
- by D legendary hero - at 2013.09.12 02:47:00
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302. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: the drawback of the ar in general r few one being that its in the middle of majority of the guns.. it doesnt do av... 1. what does being in the middle of a majrity of guns even mean? 2. HMGs, sramblers, and just about every...
- by D legendary hero - at 2013.09.11 22:51:00
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303. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: when we deal with the assault rifle on any game in general.. its has few drawbacks.. it is designed to have great versatility.. plus this is the galente assault rifle we r talking about.. the other racial variants have not b...
- by D legendary hero - at 2013.09.11 22:41:00
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304. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
ShinyJay wrote: CLONE117 wrote: the ar doesnt out perform every other gun in the game idiots... look at assualt fg every says they r op.. look at laser those were said to out perform everything before the nerf.. and now we r saying nerf a...
- by D legendary hero - at 2013.09.11 21:36:00
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305. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
CLONE117 wrote: the ar doesnt out perform every other gun in the game idiots... look at assualt fg every says they r op.. look at laser those were said to out perform everything before the nerf.. and now we r saying nerf ar... this is just...
- by D legendary hero - at 2013.09.11 21:35:00
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306. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
lrian Locust wrote: General12912 wrote: According to the description, the assault rifle is the most advanced weapon of its kind. This means it is, in fact not a jack of all trades, but a master of all trades. If CCP happens to Nerf this gun,...
- by D legendary hero - at 2013.09.11 21:31:00
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307. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Pseudonym2 wrote: lrian Locust wrote: D legendary hero wrote: In addition to nerfing the ARs DPS, I also, propose a 25% increase in the range of the shotgun. The shotgun is the only primary weapon without splash damage designed for close ...
- by D legendary hero - at 2013.09.11 21:29:00
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308. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
lrian Locust wrote: D legendary hero wrote: In addition to nerfing the ARs DPS, I also, propose a 25% increase in the range of the shotgun. The shotgun is the only primary weapon without splash damage designed for close range, so it should h...
- by D legendary hero - at 2013.09.11 21:26:00
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309. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: [quote=Monkey MAC][quote=Korvin Lomont][quote=Kekklian Noobatronic]stuff 850+ EHP Mediums doing their full damage aren't really concerned with a weapon that will take 10 seconds of continuous fire to apply any me...
- by D legendary hero - at 2013.09.11 13:51:00
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310. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
TheD1CK wrote: AR clip size needs to be halved, simple fix the thing can still hit near 900hp in a clip with half the capacity!!! this is true. the dps would be slightly nerfed because of this because, every 30 rounds there will be a 3 secon...
- by D legendary hero - at 2013.09.11 13:46:00
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311. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Monkey MAC wrote: Korvin Lomont wrote: Kekklian Noobatronic wrote: I just feel like saying.. If HMG's are supposed to be low-range, high CQC damage.. Then why has CCP not actually given them the damage to truly be the king of CQC automat...
- by D legendary hero - at 2013.09.11 13:43:00
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312. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
General12912 wrote: According to the description, the assault rifle is the most advanced weapon of its kind. This means it is, in fact not a jack of all trades, but a master of all trades. This guy's counter to that is that it isn't because it ...
- by D legendary hero - at 2013.09.11 13:40:00
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313. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
ChromeBreaker wrote: Ok 'D' your scaring me now... SMG, are killing at longer ranges now (double smg fits are becoming more and more common) and absolutely pwning at closer ranges. Im seeing HMG heavies coming out last in straight engagements...
- by D legendary hero - at 2013.09.11 13:30:00
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314. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Korvin Lomont the dps on the AScr is actually slightly higher than a milita AR but drastically lower than a GEK. the Ascr is a lvl4 weapon, and it did not receive the 10% buff that weapons after uprising got.
what is more the damage fall of...
- by D legendary hero - at 2013.09.11 07:50:00
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315. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
therefore, my suggestion is as follows std AR = 340 dps. (optimal range 30m) highest fire rate among ARs
lowest range
low damage per shot
high recoil
high dispersion
full auto
hip fire cross hair small
breach AR = 340...
- by D legendary hero - at 2013.09.11 07:33:00
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316. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
In addition to nerfing the ARs DPS, I also, propose a 25% increase in the range of the following guns: HMGs
shotguns
scramblers
burst AR and breach
these weapons have less or equal range than the AR. -in the case of the HMG, it s...
- by D legendary hero - at 2013.09.11 07:22:00
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317. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
ShinyJay wrote: General12912 wrote: All you use for sources are player stated arguments. Sad. You realize most people have used the AR before this update. I've always used the AR. Many others have too. There were no complaints before this up...
- by D legendary hero - at 2013.09.11 03:45:00
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318. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
General12912 wrote: All you use for sources are player stated arguments. Sad. You realize most people have used the AR before this update. I've always used the AR. Many others have too. There were no complaints before this update either. Leavin...
- by D legendary hero - at 2013.09.11 03:42:00
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319. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
we are getting these passengers to shoot!
- by D legendary hero - at 2013.09.11 03:18:00
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320. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: Hmm ok. ASCR can over heat, try to fire 2 clips in a row. AR does have kick and dispersion try to fire all 60 rounds in to a spot you aim at and you will find that it starts to kick like mule and move up and to the side. NO...
- by D legendary hero - at 2013.09.11 03:17:00
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