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121. what is the Ion pistol charge shot multiplier? - in General Discussions [original thread]
What is it?
- by DR DEESE NUTS - at 2015.06.10 04:03:00
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122. New shield modules. - in Feedback/Requests [original thread]
Lynn Beck wrote: Sounds good, +1. Why don't we go all the way though and give us another extender that gives say, 30/40/50HP and -10/15/20% shield delays? Alternatively it could do improved shield recharge rate, but that's kinda meh IMO. Could...
- by DR DEESE NUTS - at 2015.06.09 19:04:00
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123. What if we had a Nanohive that cancelled shield recharge delays? - in General Discussions [original thread]
I liky. We need more shield stuff.
- by DR DEESE NUTS - at 2015.06.09 01:41:00
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124. New shield modules. - in Feedback/Requests [original thread]
We give the shield version of the armour plates and feroscale plates. The current shield extender becomes the shield version of the armour plate. They will have a lot of hp and a high delay increase for example. New complex shield extender. 105 ...
- by DR DEESE NUTS - at 2015.06.09 01:16:00
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125. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: That's your fit that still relies on armor, try not using any armor mods on that min assault, minmatar scouts rely on that speed alone and again have broken hit boxes, agreed commando's are trashed and need to be taken back ...
- by DR DEESE NUTS - at 2015.06.08 21:58:00
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126. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: That's your fit that still relies on armor, try not using any armor mods on that min assault, minmatar scouts rely on that speed alone and again have broken hit boxes, agreed commando's are trashed and need to be taken back ...
- by DR DEESE NUTS - at 2015.06.08 21:30:00
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127. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: Echo 1991 wrote: Shields don't need a buff, they need more things that benefit them. Like a shield repairer. Also mate, shield recharge rate is still per second there's just a delay which needs a threshold so it isn't br...
- by DR DEESE NUTS - at 2015.06.08 21:00:00
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128. Shields still need a buff - in General Discussions [original thread]
Shields and armour are balanced on a 1v1 level but on team based level armour is clearly the better option. This is do to armour having the repair tool and rep hives which you can support you whole team on and get wp. If we were to give shields ...
- by DR DEESE NUTS - at 2015.06.07 13:41:00
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129. Shields still need a buff - in General Discussions [original thread]
Squagga wrote: Petra 222 SoM wrote: I'll just leave this here for you to ponder. Dust.thang I don't bother with damage modifiers and you need shield regulators or your one quarter eHP, armor, will be all you're left with. You guys rea...
- by DR DEESE NUTS - at 2015.06.06 23:55:00
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130. A way to improve performance. - in Feedback/Requests [original thread]
Maken Tosch wrote: Or... you know... this: https://forums.dust514.com/default.aspx?g=posts&t=203624&find=unread Or both.
- by DR DEESE NUTS - at 2015.06.05 23:20:00
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131. A way to improve performance. - in Feedback/Requests [original thread]
Get rid of all the aurum versions of gear but keep one for each.
- by DR DEESE NUTS - at 2015.06.05 20:37:00
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132. [Idea] Dynamic Scan Profiles - in Feedback/Requests [original thread]
I like this. Might be hard to implement.
- by DR DEESE NUTS - at 2015.06.05 14:54:00
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133. [Feedback] Return of the Shield Tankers - in Feedback/Requests [original thread]
DeathwindRising wrote: DR DEESE NUTS wrote: In the top 10 most bought suit alone shields have 66% of the suits bought. They also have have higher kds. If anything shields need a nurf. most cal suits are used for sniping, that's why the K...
- by DR DEESE NUTS - at 2015.06.04 23:00:00
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134. [Feedback] Return of the Shield Tankers - in Feedback/Requests [original thread]
In the top 10 most bought suit alone shields have 66% of the suits bought. They also have have higher kds. If anything shields need a nurf.
- by DR DEESE NUTS - at 2015.06.04 21:27:00
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135. The most ridiculous way to earn ISK in FW, get up to 750k ISK a matc... - in General Discussions [original thread]
Your payed isk in fw now?
- by DR DEESE NUTS - at 2015.05.31 00:19:00
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136. Lets Talk Assault bonuses - in Feedback/Requests [original thread]
2% increase armor damage is way to low. Caldari looks good though.
- by DR DEESE NUTS - at 2015.05.29 19:55:00
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137. Just and Idea. - in General Discussions [original thread]
knight guard fury wrote: Damage mods need to go in the low slots like it is in eve and not this high slot non sense that just gives armor tanks more of a tank and hank feel. Then put kin cats and some other mods in high.
- by DR DEESE NUTS - at 2015.05.24 17:54:00
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138. Could the AR's Poor Performance just be due to the Iron Sights? - in General Discussions [original thread]
ReGnYuM wrote: Cat Merc wrote: AR vs ARR, 60m. If you want the AR to be competitive, it should absolutely dominate all other rifles in CQC, like all other rifles absolutely dominate it at other ranges. I agree completely. There really ...
- by DR DEESE NUTS - at 2015.05.12 11:35:00
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139. Show of hands, who has the Snowball Mass Driver? - in General Discussions [original thread]
Got 514 of the risk one.
- by DR DEESE NUTS - at 2015.05.11 08:52:00
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140. OMG - in General Discussions [original thread]
Hmmm Deeze.
- by DR DEESE NUTS - at 2015.05.08 01:31:00
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