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81. Too all that are mass attacking cap aq. - in General Discussions [original thread]
chase modesti wrote: People shut up and play the game if you win you win but don't flood the forums with bragging because that just paints a big target on your back Can it get even bigger?
- by DR DEESE NUTS - at 2015.06.13 04:52:00
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82. Outcome Void? Void Outcome? More fitting - in General Discussions [original thread]
Void Echo wrote: The reason we lost was because we only had randoms from local chats, field a team where nobody has the same Corp tag but your squad leaders then come talk to me. Some actually did just that. But they weren't stuck in the red...
- by DR DEESE NUTS - at 2015.06.13 04:26:00
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83. Too all that are mass attacking cap aq. - in General Discussions [original thread]
deezy dabest wrote: Its funny how I have yet to see you guys in a battle that was not roughly half Outer Heaven and an absolute lag fest. Our last battle against you guys tonight was 100% unplayable. I suppose I will just have to keep seein...
- by DR DEESE NUTS - at 2015.06.13 04:22:00
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84. Shields still need a buff - in General Discussions [original thread]
Zekain Kade wrote: Alright fags, vet shield tanker here. our shields are fine. our regen is fine, our depleted regen is fine. none of that needs a buff. What does need to be addressed though are some mods used for shields, and some weapons. 1...
- by DR DEESE NUTS - at 2015.06.13 04:09:00
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85. Too all that are mass attacking cap aq. - in General Discussions [original thread]
We didn't lose a battle at all today despite like 20 attacks. Good game. Git gud.
- by DR DEESE NUTS - at 2015.06.13 03:58:00
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86. Can someone please explain how aim assist works to me? - in General Discussions [original thread]
Indianna Pwns wrote: DR DEESE NUTS wrote: Git gud. As apposed to what? Git badd It's the only thing I can do.
- by DR DEESE NUTS - at 2015.06.13 02:46:00
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87. Shields still need a buff - in General Discussions [original thread]
Squagga wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energizers do take a hefty amount of shields even though it...
- by DR DEESE NUTS - at 2015.06.13 02:12:00
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88. All Proto Gallente Assaults - in General Discussions [original thread]
Echo 1991 wrote: Ace Ravager wrote: Another way to boost survivability stop using Ishukone ARR and use your own racial weapon Technically, the RR is both a Gallente weapon and a Caldari weapon, just like how the AR is technically both a C...
- by DR DEESE NUTS - at 2015.06.13 02:00:00
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89. Too all that are mass attacking cap aq. - in General Discussions [original thread]
Leither Yiltron wrote: DR DEESE NUTS wrote: You know your gonna loose right. How can I lose with not just one, but two extra "o's"? I can use those for my deaths in my KDR and I'm sure to win. Lol. Molon labe.
- by DR DEESE NUTS - at 2015.06.13 01:47:00
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90. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
If assaults can barely be better then logis as being a slayer then the logi should be only slightly better at being Logi then my assault. I demand a huge increase in pg and cpu so it's right below logi and and two extra equipment slots. If logi ca...
- by DR DEESE NUTS - at 2015.06.13 01:43:00
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91. Too all that are mass attacking cap aq. - in General Discussions [original thread]
Scheneighnay McBob wrote: To all the corps that actually bought the **** that cap aq was feeding them What happens when we fend off all their attacks?
- by DR DEESE NUTS - at 2015.06.13 01:31:00
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92. Need ringers for PC - in The War Room [original thread]
Can I ring?
- by DR DEESE NUTS - at 2015.06.13 01:07:00
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93. Too all that are mass attacking cap aq. - in General Discussions [original thread]
Void Echo wrote: They pissed off everyone, they have almost no allies in this How is us stomping you guys and and getting all the points before you get one gonna help you.
- by DR DEESE NUTS - at 2015.06.13 00:46:00
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94. Too all that are mass attacking cap aq. - in General Discussions [original thread]
You know your gonna loose right.
- by DR DEESE NUTS - at 2015.06.13 00:11:00
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95. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: Try using a basic or advanced cal, and place 2 energizers, (that 6% is BRUTAL). I know 12% decrease will gimp your suits and that's around 42 shield hp and 164 cpu but it's suppose to be brutal but it also should allow y...
- by DR DEESE NUTS - at 2015.06.12 21:38:00
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96. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energiz...
- by DR DEESE NUTS - at 2015.06.12 21:06:00
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97. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: DR DEESE NUTS wrote: Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energizers do take a hefty amount of shields even thou...
- by DR DEESE NUTS - at 2015.06.12 20:47:00
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98. Top tip - in General Discussions [original thread]
JIMvc2 wrote: This stupid idiot from Outer Haven just kept throwing his stupid n00b Try hard wanna be badass = No you arn't you prick. Locus Grenades everywhere and that loser went 22 and 2. I killed him twice. So ******* unfair how some proto...
- by DR DEESE NUTS - at 2015.06.12 20:34:00
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99. How fast can a mk.0 assult run? - in General Discussions [original thread]
10.81m/s. Crutch for life.
- by DR DEESE NUTS - at 2015.06.12 20:21:00
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100. Shields still need a buff - in General Discussions [original thread]
Zan Azikuchi wrote: Recharges to me would be perfectly fine regardless, so long as I can get to amarr level shield's (as they would in armor). Energizers do take a hefty amount of shields even though its like 6%, so we could do 3%, but we defin...
- by DR DEESE NUTS - at 2015.06.12 19:57:00
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