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641. Taxonomy of Dust 514 - in Feedback/Requests [original thread]
Minmatar STD LAV: Jalopy Minmatar STD HAV: Landfill Minmatar STD Dropship: Deathtrap
- by DRT 99 - at 2015.01.24 19:56:00
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642. Daily missions... Vehicle rewards? - in Feedback/Requests [original thread]
ive received AUR sagas and a handfull of gunloggis. would love to see some AUR proto small turrets as rewards for those vehicle-kill-assist 'supressor' challenges. would make sense. Large turrets for destroying installations maybe?
- by DRT 99 - at 2015.01.24 19:47:00
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643. Shoot scout with yes... - in General Discussions [original thread]
diary - todayvery yes! I try shoot scout with spinning yes scout dance twitching dance of dodging, make spinning yes machine make no instead of yes. i say no, scout say yes with shoot bang, and i no on the floor. Nice bumble bee man make no with ...
- by DRT 99 - at 2015.01.23 07:12:00
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644. Weapons You Would Love - in General Discussions [original thread]
Tactical RR. Like a BP with more ammo per clip and can hold a charge. Probably reduced DPS as well
- by DRT 99 - at 2015.01.23 06:41:00
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645. In regards to P2P trading... - in General Discussions [original thread]
Booby Tuesdays wrote: Dev could shed some light on this long sought after, and finally coming feature proof please?
- by DRT 99 - at 2015.01.23 06:37:00
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646. How about all you remote explosive nubs take a week's vacation. - in General Discussions [original thread]
IVIaster LUKE wrote: You want some cheese with that wine? Would you like some wine with your cheesy REs?
- by DRT 99 - at 2015.01.23 06:34:00
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647. List of things to look at in vehicles [no stats] - in Feedback/Requests [original thread]
DUST Fiend wrote: Dont forget missile turrets STILL being able to kill their gunner in dropships :/ And veering off into the sunset when not fired from a perfectly stable platform.
- by DRT 99 - at 2015.01.20 03:53:00
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648. Logi Buff Proposal - in Feedback/Requests [original thread]
Vitantur Nothus wrote: DRT 99 wrote: So ive been thinking of some changes to logis ... ... assaults would need to have a damage bonus to light weapons. :: scratches head :: Im open to better suggestions for buffing logis so they can ...
- by DRT 99 - at 2015.01.20 03:47:00
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649. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
based on my experiences with the burst HMG, it seems more like an oversized shotgun than a tactical rifle. nothing would force you to ADS with the burst HMG in CQC - besides, the current state of the burst HMG results in the first half of your sho...
- by DRT 99 - at 2015.01.20 03:45:00
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650. Logi Buff Proposal - in Feedback/Requests [original thread]
So ive been thinking of some changes to logis that would make them less... bad. As it stands they are slow and vulnerable (and also damage magnets but thats logical) Im just going to get this out of the way first - to prevent slayer logis, assaul...
- by DRT 99 - at 2015.01.20 03:34:00
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651. *pulls out proto madrugar* - in General Discussions [original thread]
3vs1. That is all.
- by DRT 99 - at 2015.01.20 02:48:00
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652. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
How would that nerf the burst HMG? If anything, its a buff, as the inaccuracy helps hit people that are strafing, and the accuracy while ADSed would help kill harder targets at mid range.
- by DRT 99 - at 2015.01.20 02:45:00
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653. Will we get racial weapons on next update? - in General Discussions [original thread]
Golden Day wrote: I keep hearing people who are casual saying stuff like "dont worry we will get plasma mortars" like its coming out next update Hey! CCP already said they are 'reusing existing assets' (IE reskinning) to make them. Plasma m...
- by DRT 99 - at 2015.01.18 08:53:00
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654. Mobile CRU tankin - in General Discussions [original thread]
small guns on tanks are seriously underrated. those blasters are nasty.
- by DRT 99 - at 2015.01.18 08:44:00
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655. I hate daily missions sometimes. - in General Discussions [original thread]
ive always used blaster LAVs and dropships parked on inaccessible roofs. The real problem is the 'Savant' challenges. Yesterday i had 'use 5 instant boosters' and the rewards were 2 one day active boosters : /
- by DRT 99 - at 2015.01.18 08:41:00
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656. M1 locus granede damege - in General Discussions [original thread]
demonkiller 12 wrote: wait i thought std did 400 m1 500 and core 600, did this change?? i thought each level gained +100 dmg and .6m to blast radius It used to, then they all got nerfed by 100 damage, obviously hit std the hardest as its now ...
- by DRT 99 - at 2015.01.18 08:39:00
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657. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Fox Gaden wrote: DRT 99 wrote: Edit: I noticed you were moving fast, also noticed that assault HMG. Respect the fact that you actually got it to work, never seems to do anything other than make loud noises when i use it. On Line Harvest I ...
- by DRT 99 - at 2015.01.18 08:23:00
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658. Announcement:Announcing new Officer Dropsuits and Sdearms! - in Announcement and Events [original thread]
CCP Frame wrote: Snip Commandos with Grenades and 2 Equipment?? Heavies with Heavy, Light AND Sidearms??
- by DRT 99 - at 2015.01.17 20:57:00
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659. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: Good games last night, and I look forward to seeing you back in game. I am an OMNI and I get frustrated with the typical resistant personalities that most QQ'ers express in the Nerf sub-culture. DUST is an asymetric...
- by DRT 99 - at 2015.01.17 20:34:00
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660. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: ASYMETRY is what makes DUST fun, intellect with experience beats asymetry. location dictates tactics, and direct counters along with indirect counters should be increased with additional content. balance is ephemera...
- by DRT 99 - at 2015.01.17 20:26:00
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