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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Super Sniper95
Red Star.
524
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Posted - 2015.01.16 01:50:00 -
[61] - Quote
Cavani1EE7 wrote:Sleepy Shadow wrote:Cavani1EE7 wrote:Aeon Amadi wrote:// Rattati's Modified Assault gk.0 3/5/2 L L G - 480CPU/90PG +50 armor, +10hp/s armor, +0.15m/s movement speed base Primarily a green skin with camo
// Frame's Modified Assault ck.0 5/3/1 L L S G - 500CPU/80PG 200 Stamina, +10hp/s shield, +50 shield, + 0.15m/s movement speed base Red and black with camo
Is there a particular reason why the Frame's is just overall better than the Rattati's..?
I mean, it gets more stamina and -THREE- weapons whereas the Rattati's gets an additional equipment slot. I think we're still over-valuing equipment when compared to the usability of a weapon and mobility. I agree that another primary weapon is overall better than another equipment, but that's just point of view and than how badass would it be to have proto scanners along with all your stuff on your assault suit? I'd personally prefer it much more rather than the other primary tbh (as long as I could be able to fit the proto scanner on the cal assault) But the gk.0 has two light weapons slots. Gal is LL + two equip, Cal is LLS + 1 equip slot. Or am I somehow reading this wrong? While three weapons on an assault suit sound pretty cool, I much prefer two lights and two equipment. But thatGÇÖs personal preference I guess. No you're totally right I misread it. Well in this case I'd prefer the equipment slot even more. Run with a Gallente logi and no need to wear scans, simply run with a proto nano and your done.
Btw, why CCP you didnt make a contest to name this new suits just like the past experts challenge?
"I'm Jehova Witness and I don't believe on this sh*t". = Somebody I know.
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Alex-ZX
Valor Coalition Red Whines.
169
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Posted - 2015.01.16 02:17:00 -
[62] - Quote
^ that is the same I'm asking for, in this summer. Ccp we want an event to also name suits, there still 15 without name, maybe killing with militia suits and militia weapon.
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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LionTurtle91
KILL-EM-QUICK RISE of LEGION
323
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Posted - 2015.01.16 08:50:00 -
[63] - Quote
Can you make grenades apart of a future contest so I can name it Spirit Bomb?
I do agree the names suck, I wouldve named something Tittie Twister, if only I had time for these events :(
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Cat Merc
Fatal Absolution General Tso's Alliance
14459
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Posted - 2015.01.16 12:43:00 -
[64] - Quote
CCP Rattati wrote:If you feel that any of the sidearms is underwhelming, now is the time to speak or forever hold your peace. The Ion Pistol, all you gain is 0.2 faster cooldown, a second faster overheat cooldown and some 10m range.
Compare it to the Bolt Pistol that gains faster reload, double ammo capacity and clip size, and halved charge time. <-- Stats that have proven to be OP when they were on the proto variant. Oh and the Bolt Pistol starts with higher range than the Officer Ion Pistol, so whatever.
Flaylock same thing, increased fire rate, clip size, ammo capacity, and reduced reload time.
Scrambler Pistol ditto
Magsec gains increased damage and fire rate
Nova Knives increased damage, lower charge time AND given a speed multiplier when charged. Although the absolute values aren't that great, it's still changes that make me want to use the weapon.
SMG higher damage, clip size and range
So do you not see why a second shaved off from an overheat and an extra 10m (that is already achieved by the base stats of the other pistols) is bad? It's terrible, and I would only use it because of vanity, not because it's actually good enough to warrant its officer status.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Assault Conglomerate: Because we don't shave
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Cat Merc
Fatal Absolution General Tso's Alliance
14459
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Posted - 2015.01.16 12:46:00 -
[65] - Quote
CCP Rattati wrote:I-Shayz-I wrote:CCP Rattati wrote:If you feel that any of the sidearms is underwhelming, now is the time to speak or forever hold your peace. I'm no ion pistol user, but compared to the rest of the pistols it seems pointless to NOT also increase the clip size on this thing. Also, being able to spam rounds into people's faces is what the ion pistol excels at...so it would seem obvious that you would want to have an even larger clip size for an officer one. Thing is that it always overheats, by halving the overheat duration, the damage application goes way up. Let's hear more opinions. Absolutely not. Just no.
After all the changes the heat is barely a factor. It's ANNOYING, not an actual problem like with the SCR or Laser Rifle.
You could remove the overheat right now and its performance would barely change.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Assault Conglomerate: Because we don't shave
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Cat Merc
Fatal Absolution General Tso's Alliance
14459
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Posted - 2015.01.16 12:50:00 -
[66] - Quote
Grand Master Kubo wrote:Cat Merc wrote:I can already see the Kubo IoP being useless but whatever. That Rattati Assault will be MINE Do you think the current Ion Pistol is useless? If so, I have nothing to say. No? I'm saying that compared to the other officer guns, it got crap.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Assault Conglomerate: Because we don't shave
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Cat Merc
Fatal Absolution General Tso's Alliance
14459
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Posted - 2015.01.16 12:57:00 -
[67] - Quote
Here's a suggestion: Reduce the heat gain from a charged shot, so the officer variant can keep firing after applying dat alpha. That will make it good, and give it flavor from the normal variant.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Assault Conglomerate: Because we don't shave
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
3040
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Posted - 2015.01.16 14:17:00 -
[68] - Quote
Wait so one of those suits has a heavy slot and a light weapon slot?!
So I can run Forge gun AND a Plasma Cannon! Or a Forge gun and a decent primary.... oh lordyyy lord. I am sure that players much better than I will make the tears flow.....
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
MY LIFE FOR AIUR!
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Booby Tuesdays
Ahrendee Mercenaries
1208
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Posted - 2015.01.16 14:52:00 -
[69] - Quote
Officer Min Logi really should have a sidearm. The boost in HP is great, but it's negated by the fact that the Officer Gal Scout still only has 30HP less than the Logi, as well as 3 equipment slots.
The thought of a Min Logi with 850 HP, AND room for Ewar? Awesome.
Half-Assed Forum Warrior / Half-Decent Commando / Damn Good Logi / Matari Loyalty 7
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Nirwanda Vaughns
1220
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Posted - 2015.01.16 17:33:00 -
[70] - Quote
Booby Tuesdays wrote:Officer Min Logi really should have a sidearm. The boost in HP is great, but it's negated by the fact that the Officer Gal Scout still only has 30HP less than the Logi, as well as 3 equipment slots. The thought of a Min Logi with 850 HP, AND room for Ewar? Awesome.
probs to stop it being used as a slayer. personally i'd rathe rhave a 5th equipment than the extra hi/lo slot
Never argue with an idiot. they bring you down to their level and beat you through experience
proud C-II bpo owner
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Grand Master Kubo
PIanet Express Smart Deploy
285
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Posted - 2015.01.16 20:41:00 -
[71] - Quote
Cat Merc wrote:Grand Master Kubo wrote:Cat Merc wrote:I can already see the Kubo IoP being useless but whatever. That Rattati Assault will be MINE Do you think the current Ion Pistol is useless? If so, I have nothing to say. No? I'm saying that compared to the other officer guns, it got crap.
Well Rattati is Gallente. I'm sure it will perform on par with other officer weapons. Don't knock it until you try it. |
XxBlazikenxX
Y.A.M.A.H
37
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Posted - 2015.01.16 21:02:00 -
[72] - Quote
Will we see other Officer dropsuits released anytime soon? Can't wait to get my hands on a Hellmar's Modified Assault m.ko
A proud member of Y.A.M.A.H
Recruitment
Don't fix what's not Baroque
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Cat Merc
Fatal Absolution General Tso's Alliance
14467
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Posted - 2015.01.16 22:59:00 -
[73] - Quote
Grand Master Kubo wrote:Cat Merc wrote:Grand Master Kubo wrote:Cat Merc wrote:I can already see the Kubo IoP being useless but whatever. That Rattati Assault will be MINE Do you think the current Ion Pistol is useless? If so, I have nothing to say. No? I'm saying that compared to the other officer guns, it got crap. Well Rattati is Gallente. I'm sure it will perform on par with other officer weapons. Don't knock it until you try it. I doubt he plays favorites when it comes to balancing. And it really won't be on par, I can 100% guarantee it. When it comes to weapons, suits and modules, all I need is one look and I already know its performance.
I knew it with every single weapon that was introduced in the past, I know it now too.
Cat Merc for C¦¦P¦¦M¦¦9¦¦ CPM Nyan!
Assault Conglomerate: Because we don't shave
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Alex-ZX
Valor Coalition Red Whines.
170
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Posted - 2015.01.16 23:09:00 -
[74] - Quote
Grand Master Kubo wrote:Cat Merc wrote:I can already see the Kubo IoP being useless but whatever. That Rattati Assault will be MINE Do you think the current Ion Pistol is useless? If so, I have nothing to say.
It would like to see The IP without overheating, maybe 6 more bullets, and tight the cross, in other words make it way more accurate
*Alex's modified ZX-030 HMG
Luis' modified VC-107 CR
Alex's modified VC-107 SMG* Owner of this beasts
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Joel II X
Bacon with a bottle of Quafe
5553
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Posted - 2015.01.17 07:29:00 -
[75] - Quote
The Ion Pistol gets buffs to the overheat and a slight range buff? That's it? At least add a bigger clip or faster RoF or something... even the Officer ScP will be stepping into Ion territory with all the buffs it's getting. |
nickmunson
Capital Acquisitions LLC Bad Intention
41
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Posted - 2015.01.17 11:07:00 -
[76] - Quote
CCP Rattati wrote:If you feel that any of the sidearms is underwhelming, now is the time to speak or forever hold your peace.
my only concer is the aim assist on all of the side arms. they seem balanced on the numbers from what i see. but playing this game every day, the scrambler pistol blue shields, and is ify with hit detection. the bolt pistol the aim assist is a little to powerful. the sub, thats pretty well rounded.. and the ion, from what i can tell it hits armor as well as it does shield. doesnt seem to be getting penalties towards armor. fix these issues before you release you will have a balance game for the weapons to come into. if not some will have better chances then others. also side arm glich, people will be getting very upset when loosing their side arm when they tried to switch to it to finish the person , but it switches back to your main weapon instead.. seems to happen when you need it most .
love me or hate me. you kill me i hunt you.
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emm kay
Direct Action Resources
235
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Posted - 2015.01.17 19:23:00 -
[77] - Quote
CCP Rattati wrote:If you feel that any of the sidearms is underwhelming, now is the time to speak or forever hold your peace. buff ION pistol nova knives are in great need of a running attack, perhaps at 50% damage. bolt bistol needs a cooldown, not a charge up. flaylock needs a 3D blast radius...... seriously. magsec SMG needs range increase. not much, but somewhat. Scrambler pistol needs flash. like an old camera.
There is a reason you never see me in battle.
it's because I see you first.
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DRT 99
Unleashed Hybrid's
12
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Posted - 2015.01.17 20:57:00 -
[78] - Quote
Commandos with Grenades and 2 Equipment?? Heavies with Heavy, Light AND Sidearms?? |
Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
309
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Posted - 2015.01.17 22:34:00 -
[79] - Quote
Mex-0's scrubby Assault mk.0
Gû¼+¦GòÉGòÉn¦ñ How do ya like my knives on my minassault?
Gû¼+¦GòÉGòÉn¦ñ
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The True Inferno
Taiyou Corporation Proficiency V.
146
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Posted - 2015.01.18 12:49:00 -
[80] - Quote
Sleepy Shadow wrote:Cavani1EE7 wrote:Aeon Amadi wrote:// Rattati's Modified Assault gk.0 3/5/2 L L G - 480CPU/90PG +50 armor, +10hp/s armor, +0.15m/s movement speed base Primarily a green skin with camo
// Frame's Modified Assault ck.0 5/3/1 L L S G - 500CPU/80PG 200 Stamina, +10hp/s shield, +50 shield, + 0.15m/s movement speed base Red and black with camo
Is there a particular reason why the Frame's is just overall better than the Rattati's..?
I mean, it gets more stamina and -THREE- weapons whereas the Rattati's gets an additional equipment slot. I think we're still over-valuing equipment when compared to the usability of a weapon and mobility. I agree that another primary weapon is overall better than another equipment, but that's just point of view and than how badass would it be to have proto scanners along with all your stuff on your assault suit? I'd personally prefer it much more rather than the other primary tbh (as long as I could be able to fit the proto scanner on the cal assault) But the gk.0 has two light weapons slots. Gal is LL + two equip, Cal is LLS + 1 equip slot. Or am I somehow reading this wrong? While three weapons on an assault suit sound pretty cool, I much prefer two lights and two equipment. But thatGÇÖs personal preference I guess.
Question: Isn't having more than 1 light weapon the commandos jam? I mean, giving officer assault suits an extra light weapon slot is cool and all, but it kinda messes with the lore a bit.
A much better thing to do would be give both of them another module slot(4/5 for Rattati's and 5/4 for Frames) and Frames suit needs its sheild delay and depleted delay reduced ridiculously, perhaps an additional 5hp/s sheild per sec?
Also give Storm raiders commando another weapon slot, it makes the most sense to have another one, yet it does not.
Though I can't wait to try on Frames ck.o.
ScP = GÖÑ
Burst AR all the way!
An Ace Pilot
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Luis rules 1st
Valor Coalition
46
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Posted - 2015.01.18 14:35:00 -
[81] - Quote
I just believe we should have a suit event, as we had weapon (light and heavy) and sidearm event. There are still many officer suits to be made, so there's still time.
Also, we will miss one for the new weapons, whenever they go live.
L8er! |
Cavani1EE7
Murphys-Law
864
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Posted - 2015.01.18 15:33:00 -
[82] - Quote
If they're ever making an event to name the officer suits I want to be able to name my Caldari Assault too so what I'm asking is to make the event for all the suits, the ones we already have included.
10100111001
Shield tanking is hard mode /period.
10100111001
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1725
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Posted - 2015.01.18 15:37:00 -
[83] - Quote
Cavani1EE7 wrote:If they're ever making an event to name the officer suits I want to be able to name my Caldari Assault too so what I'm asking is to make the event for all the suits, the ones we already have included.
Well, we already had Officer Weapons (AR, HMG, Forge, etc.) so, there is no reason we couldn't have multiple Officer suits...
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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DDx77
The Exemplars RISE of LEGION
86
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Posted - 2015.01.18 20:48:00 -
[84] - Quote
Why aren't the nova knives reflective of Mr mustard's name?
He is kind of a feared scout
Why not - MUSTARD MR-47 nova knives? |
Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
310
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Posted - 2015.01.18 21:32:00 -
[85] - Quote
DDx77 wrote:Why aren't the nova knives reflective of Mr mustard's name?
He is kind of a feared scout
Why not - MUSTARD MR-47 nova knives?
Cause he can choose.
Gû¼+¦GòÉGòÉn¦ñ How do ya like my knives on my minassault?
Gû¼+¦GòÉGòÉn¦ñ
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Mex-0
T.H.I.R.D R.O.C.K General Tso's Alliance
310
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Posted - 2015.01.18 21:33:00 -
[86] - Quote
Cat Merc wrote:Here's a suggestion: Reduce the heat gain from a charged shot, so the officer variant can keep firing after applying dat alpha. That will make it good, and give it flavor from the normal variant.
Dat alpha
Gû¼+¦GòÉGòÉn¦ñ How do ya like my knives on my minassault?
Gû¼+¦GòÉGòÉn¦ñ
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Flint Beastgood III
Dead Man's Game RUST415
1302
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Posted - 2015.01.19 17:51:00 -
[87] - Quote
BL4CKST4R wrote:What's funny is that the off ion pistol is what they all need to be balanced
IKR, all IPs need those stats and the officer's should have better stats still.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Flint Beastgood III
Dead Man's Game RUST415
1302
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Posted - 2015.01.19 17:55:00 -
[88] - Quote
Cat Merc wrote:CCP Rattati wrote:If you feel that any of the sidearms is underwhelming, now is the time to speak or forever hold your peace. The Ion Pistol, all you gain is 0.2 faster cooldown, a second faster overheat cooldown and some 10m range. Compare it to the Bolt Pistol that gains faster reload, double ammo capacity and clip size, and halved charge time. <-- Stats that have proven to be OP when they were on the proto variant. Oh and the Bolt Pistol starts with higher range than the Officer Ion Pistol, so whatever. Flaylock same thing, increased fire rate, clip size, ammo capacity, and reduced reload time. Scrambler Pistol ditto Magsec gains increased damage and fire rate Nova Knives increased damage, lower charge time AND given a speed multiplier when charged. Although the absolute values aren't that great, it's still changes that make me want to use the weapon. SMG higher damage, clip size and range So do you not see why a second shaved off from an overheat and an extra 10m (that is already achieved by the base stats of the other pistols) is bad? It's terrible, and I would only use it because of vanity, not because it's actually good enough to warrant its officer status.
^ This can't be stressed enough! IP stats are pants and the officer variant is disgracefully inadequate.
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Flint Beastgood III
Dead Man's Game RUST415
1302
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Posted - 2015.01.19 17:58:00 -
[89] - Quote
CCP Rattati wrote:I-Shayz-I wrote:CCP Rattati wrote:If you feel that any of the sidearms is underwhelming, now is the time to speak or forever hold your peace. I'm no ion pistol user, but compared to the rest of the pistols it seems pointless to NOT also increase the clip size on this thing. Also, being able to spam rounds into people's faces is what the ion pistol excels at...so it would seem obvious that you would want to have an even larger clip size for an officer one. Thing is that it always overheats, by halving the overheat duration, the damage application goes way up. Let's hear more opinions.
I never use the charge shot, prefering the rapid fire, so....
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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Flint Beastgood III
Dead Man's Game RUST415
1302
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Posted - 2015.01.19 18:13:00 -
[90] - Quote
XxBlazikenxX wrote:Also, since dropsuit skills have no proficiency on them I am assuming they will only need level 5.
Queue dramatic unveiling of dropsuit proficiency skills......
Skills - https://www.facebook.com/notes/flint-beastgood-iii/list-of-trained-skills/416505058477164
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