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101. Thee dust bullies - in Feedback/Requests [original thread]
Jason Pearson wrote: Maffia- Thug wrote: Jason Pearson wrote: String3 wrote: So the isk was accidently allowed to be transferred and some corps took advantage and even bragged abou it.Well ccp what are you doing about it?Some of these ...
- by DJINN Riot - at 2012.11.09 01:23:00
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102. Reduce blast radius on forgeguns - in Feedback/Requests [original thread]
The dark cloud wrote: Im fed up that a AV weapon can be used as a anti infantry weapon. Its time to screw it up like with swarms. if you want a hand wielded railgun then you should have the same penalty. CCP should reduce the blast radius to 1....
- by DJINN Riot - at 2012.11.09 01:19:00
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103. How to kill a tank... - in General Discussions [original thread]
Tony Calif wrote: Redline is OP. Difficult area to work on improving though. I've found the ability to hop like a bunny while charging a breach forge has worked once or twice. Bit cheeky of me. But there is no other way. It's always a suicide...
- by DJINN Riot - at 2012.11.08 23:45:00
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104. How to kill a tank... - in General Discussions [original thread]
4447 wrote: How to kill a tank if every time you hit it, it runs into the red zone? I really don't understand that, if a tank is worth 1mill ISK and my suit is with 200mill ISK wouldn't i at least kill the tank every 5 times i die? Make heavi...
- by DJINN Riot - at 2012.11.08 23:44:00
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105. Dear Blue Dots, - in General Discussions [original thread]
Alldin Kan wrote: The price you pay for driving off with my tank just to get blown up is me personally targeting you in all games until you decide to quit Dust 514. War Decing should make blue dots red dots.
- by DJINN Riot - at 2012.11.08 23:42:00
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106. K/D Ration, Wins Ratio change - in Feedback/Requests [original thread]
Eye Rish wrote: I suggest the board does not count them until you have achieved 1000 kills, or 5000 kills. They may be literally accurate, but they do not give any pertinent information.
- by DJINN Riot - at 2012.11.08 12:07:00
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107. Request Explanation of rig slots - in Feedback/Requests [original thread]
Ten-Sidhe wrote: They said there would be something, they called it rig/attachment I think. I would also like to hear whats planned, even if it is not being added for months. They did say it would take awhile to implement. From what i have r...
- by DJINN Riot - at 2012.11.08 12:01:00
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108. Character creation - prevalence of 'broadside' HMG - in Feedback/Requests [original thread]
Test1543 wrote: I figured it all out. It's quite simple, really. If you skill into weaponry from a brand new sentinel character, you instantly get level 4. Buy the skill book for HMG's, upgarde it as far as you can get. Know where that leaves...
- by DJINN Riot - at 2012.11.08 11:59:00
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109. Dropships and Explosions - in Feedback/Requests [original thread]
xMarauder wrote: All vehicles in this game currently explode when all hp is gone. How come dropships aren't the same? Apart from not getting good isk from destroying vehicles, I most of the time don't get the dropship kills (referring to the pe...
- by DJINN Riot - at 2012.11.08 11:48:00
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110. [request] Breach forge gun tweak - in Feedback/Requests [original thread]
xMarauder wrote: I've mostly only used the assault variant. I know that breach does about 1k more damage than the assault but is there any other pros to using it over the assault? from what I can tell from stats... You do more damage with assau...
- by DJINN Riot - at 2012.11.08 11:43:00
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111. [request] Breach forge gun tweak - in Feedback/Requests [original thread]
Conraire wrote: Honestly the only issue I have with the breach forge is either being not able to move, or charge time, or a combo of both. Forces you to stand in one spot and takes longer to charge while doing so...But on the other hand..... It...
- by DJINN Riot - at 2012.11.08 11:37:00
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112. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
Sleepy Zan wrote: :facepalm: Its not that snipers are OP as far as damage goes, I like the amount of damage they do after they nerfed it this build. Its that they are too easy to use. Right now if hit detection was spot on it would simply be po...
- by DJINN Riot - at 2012.11.08 11:33:00
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113. [Feedback] Ambush "streaming" content - in Feedback/Requests [original thread]
After pretty extensive review, i have found a couple things of note. Either the installations are impacted by WP's, or they should be. It doesn't seem to be time, but clone reserves could be a possibility. I aslo think this great helps with all t...
- by DJINN Riot - at 2012.11.08 11:29:00
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114. Genova Cell Sin - in General Discussions [original thread]
Ima Leet wrote: vehicles being called in as well as tanks and dropships already deployed causes lag regardless. i even see more lag with the new content streaming of installations, etc being dropped from the sky.. causes lag... to me, i think i...
- by DJINN Riot - at 2012.11.08 03:10:00
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115. [request] Breach forge gun tweak - in Feedback/Requests [original thread]
Talos Alomar wrote: With the charge time on the breach being what it is, it is very frustrating to have the wide cross hairs to aim with. why not give the breach more accuracy at range and faster projectile speed than other forge guns? Beca...
- by DJINN Riot - at 2012.11.08 03:05:00
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116. Don't you just hate it. - in General Discussions [original thread]
Knightshade Belladonna wrote: I bring out my forge, several times a match.. about 60% of the time I kill the dropship. Have you used a forge gun before? It lights your ass up like a christmas tree to a DS gunner circling like a hawk above who c...
- by DJINN Riot - at 2012.11.07 09:04:00
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117. Genova Cell Sin - in General Discussions [original thread]
tragicly defeated wrote: So, I'm just really cursious if this is only happening with me or with other players in the same match as this guy, but every time I join a map and he's in it my fps drops and I start lagging like crazy. I understand h...
- by DJINN Riot - at 2012.11.07 09:00:00
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118. sliding all around objective E in most skirmish maps - in Technical Support/Bugs [original thread]
Daedalus Stray wrote: This should stay here. It is a major bug and not map specific because it happens around any objective and intensifies with lag or frame rate drops. Wrong, you need to identify each one. I have not experience this on eve...
- by DJINN Riot - at 2012.11.07 02:51:00
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119. Return isk to the way it was - in Feedback/Requests [original thread]
ECHO PACK wrote: Sytonis Auran wrote: ECHO PACK wrote: Quit dying so much, and you will see your ISK amounts rise greatly. i dont die much. im just saying people shoudn't be so broke that we cant afford dropsuits. im pretty sure no...
- by DJINN Riot - at 2012.11.07 01:21:00
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120. Return isk to the way it was - in Feedback/Requests [original thread]
ECHO PACK wrote: Quit dying so much, and you will see your ISK amounts rise greatly. ECHO PACK wrote: i dont die much. im just saying people shoudn't be so broke that we cant afford dropsuits. im pretty sure nobody has gotten 220,000 fr...
- by DJINN Riot - at 2012.11.07 01:18:00
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