Pages: 1 2 [3] |
41. Shield Bubble Resonance: AKA Drunk Bubbles - in Feedback/Requests [original thread]
Jadek Menaheim wrote: D3LTA Blitzkrieg II wrote: it b easier if the bubble was indestructible but was time based. proto versions just last longer than the previous tiers and have more bubble radius So all variants would be able to protect...
- by D3LTA Blitzkrieg II - at 2013.06.26 03:55:00
|
42. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
lol wut,
- by D3LTA Blitzkrieg II - at 2013.06.26 03:53:00
|
43. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
yeah something like that, not crazy spamming rez
- by D3LTA Blitzkrieg II - at 2013.06.26 03:52:00
|
44. Shield Bubble Resonance: AKA Drunk Bubbles - in Feedback/Requests [original thread]
it b easier if the bubble was indestructible but was time based. proto versions just last longer than the previous tiers and have more bubble radius
- by D3LTA Blitzkrieg II - at 2013.06.26 03:50:00
|
45. [REQUEST] More Maps With Greater Diversity - in Feedback/Requests [original thread]
i think a new game mode can make the game more fresh than a new map
- by D3LTA Blitzkrieg II - at 2013.06.26 03:48:00
|
46. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
we dont wanna nerf them in such a way that we make them useless. just making them slightly slower will deny them some of the versitility and tactical options that assaults have but make em fast enough to keep up with a pack of heavies who need rep...
- by D3LTA Blitzkrieg II - at 2013.06.26 03:47:00
|
47. [idea] nanohive variant that revives - in Feedback/Requests [original thread]
cool idea but it have to b balanced by high cpu pg cost n by a limited rez rate n a cool down timer
- by D3LTA Blitzkrieg II - at 2013.06.26 03:45:00
|
48. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
or just make logi slower
- by D3LTA Blitzkrieg II - at 2013.06.26 03:44:00
|
49. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
idk if they got time fer that now, but in the future it b cool to have diffrent knifes. but not just cosmetics, we talking knifes wich slice faster but less DMG, or slice slower but more DMG, or have knifes wich can perform a takedown animation fr...
- by D3LTA Blitzkrieg II - at 2013.06.26 03:43:00
|
50. [Request] Increase Lazer Rifle Dmg - in Feedback/Requests [original thread]
no, keep base DMG the same, just buff the damage over time
- by D3LTA Blitzkrieg II - at 2013.06.26 03:40:00
|
51. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
man we really dont need more fancy animations right now
- by D3LTA Blitzkrieg II - at 2013.06.26 03:39:00
|
52. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
ok lets face it, logis heal effectively only on heavies wich are SLOW. a 150 armor hp assault prolly already has armor reps or relies on shield. good assaults r self sufficient not needing logis :) beeing slow is aight if u repin a heavy
- by D3LTA Blitzkrieg II - at 2013.06.26 03:38:00
|
53. Gamemode: Sabotage, Demolition, Caputer the flag, Kill Confirmed, Last Man Stand... - in Feedback/Requests [original thread]
this has all been done. y not fight to grab a vehicle at the center of the map and return it under ur mcc for evac? the vehicle can b a slow high HP tank with no weapons on it or only small turrets
- by D3LTA Blitzkrieg II - at 2013.06.26 03:35:00
|
54. [PLEASE READ CCP] My recent solution To Logi-Assault Overuse - in Feedback/Requests [original thread]
all u gota do is slow down the logi movement speed. That will make them less veritile in combat as they struggle from cover to cover. then assault will have slightly less HP but can maneuver and get superior firing position
- by D3LTA Blitzkrieg II - at 2013.06.26 03:33:00
|
55. [Request] Increase Lazer Rifle Dmg - in Feedback/Requests [original thread]
a increase in DMG is needed but only with consistant continous fire making the use vulnerable in short range engagements and balancing the weapon. We must not swing the pendulum from UP to OP
- by D3LTA Blitzkrieg II - at 2013.06.26 03:30:00
|
56. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
cant agree with you more. WEAPON BALANCE IS A MUST! the Duvolle AR is the golden work horse. HMG's should have more dmg up close and a sharp dmg drop off at medium range and more bullet spread to compensate. Mass driver dmg should be nerfed and mo...
- by D3LTA Blitzkrieg II - at 2013.06.26 03:29:00
|
57. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
a wayyy wayy wayyy easier fix to this is making the logi slower in movement speed. cuz u kno all the gear slows em down. forces them to speed tank or b slow and serve as medics
- by D3LTA Blitzkrieg II - at 2013.06.26 03:18:00
|
58. Fix Scout speed!!! - in Feedback/Requests [original thread]
i dont think scouts need a buff atm, at least not in speed. try taking time to flank ur targets n surprise ur enemy if u wanna use nova knifes. if u wanna engage head on use a AR n ur strafe speed n small hit box to dodge fire
- by D3LTA Blitzkrieg II - at 2013.06.26 03:16:00
|
59. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
in order to see a aerial dynamic develop dropships need to be buffed in terms of offensive capability, but with modules allowing for AV or Anty Infantry only. Having a good all around drop ship makes it OP
- by D3LTA Blitzkrieg II - at 2013.06.26 03:08:00
|
60. im not sure i like this new build... - in Feedback/Requests [original thread]
waiting to see what they do after the 14th. Curious how others feel about uprising
- by D3LTA Blitzkrieg II - at 2013.05.08 20:22:00
|
Pages: 1 2 [3] |
First page | Previous page | Next page | Last page |