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41. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
I-Shayz-I wrote: I made a suggestion about ways to reset the timer for when you get a kill, kill assist, guardian bonus, or revive, to prove that you are in combat and should be earning points. The problem with your idea is that it's too compl...
- by Cyrille Fodeux - at 2013.08.04 12:02:00
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42. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Cyrille Fodeux wrote: Bump I was convinced that this is how the system works, except rewarded WP with are always set for A WP per B repaired enemy demage. No. After your first repair you can get X WP from rep...
- by Cyrille Fodeux - at 2013.08.04 11:52:00
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43. Another QQ thread...psst it's not about a weapon - in Feedback/Requests [original thread]
Thurak1 wrote: DJINN Jecture wrote: PLEASE STOP . The QQ about this gun or that. If you have evidence about something being op post the footage on youtube then link it here. We all like movies. Otherwise it just sounds like a whining ki...
- by Cyrille Fodeux - at 2013.08.04 08:58:00
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44. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
Bump
- by Cyrille Fodeux - at 2013.08.04 07:59:00
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45. New sights for the MD - in Feedback/Requests [original thread]
Atm the sight of the Mass Driver is quite useless. It shows exactly the same as the hip fire sight and zooms only barely in. It would be good to have some kind of targeting system that shows the ark you aim at and the distance of a target within....
- by Cyrille Fodeux - at 2013.08.04 07:45:00
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46. dust should become a bit like starwars battlefront 2 - in Feedback/Requests [original thread]
It would be better to stay on the ground and finish everything there before going into space. Also there will be a lot of problems since it has to be real time which means 1000+ players which is gonna break your PS3.
- by Cyrille Fodeux - at 2013.08.04 07:00:00
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47. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
Maken Tosch wrote: The market will come. The problem is Eve Online. DUST's market will merge with the Eve market. Eve Online has an economy and market that is so complex, yet so successful, that Guild Wars II tried to adopt the system. Eve's e...
- by Cyrille Fodeux - at 2013.08.03 22:07:00
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48. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
It really sucks that you have that timer on your repairs as the repairing person doesn-¦t get the WP and it-¦s often even worse for your team mates as they sometimes aren-¦t repaired anymore. This often can turn the tide in a battle. It worked we...
- by Cyrille Fodeux - at 2013.08.03 21:55:00
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49. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Zeylon Rho wrote: Cyrille Fodeux wrote: My R*pe Suit is a Commando and I get a lot of Kills with it and a lot of hate mails so it does it's work properly This logic is like: Player A: My gun X is underpowered compared to gun Y. Here is t...
- by Cyrille Fodeux - at 2013.07.31 20:03:00
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50. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
My R*pe Suit is a Commando and I get a lot of Kills with it and a lot of hate mails so it does it's work properly
- by Cyrille Fodeux - at 2013.07.31 19:55:00
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51. [Request] Who does the music? - in Feedback/Requests [original thread]
I-¦d like to have "Surplus of Rare Artifacts" back too. They use the same music as in EVE so jon Hallur does it too.
- by Cyrille Fodeux - at 2013.07.29 16:08:00
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52. so what are we suppose to do for transport now? - in Feedback/Requests [original thread]
Pete B wrote: So I can understand getting rid of the free LAVs. You could get in one for free, spam the battlefield running people over, put on some remote explosives, throw it at a tank, majorly cripple it, yadda yadda. All for (mostly) free (...
- by Cyrille Fodeux - at 2013.07.23 11:30:00
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53. Bring back the Sagaris - in Feedback/Requests [original thread]
The problem is more that we have two different Level systems. Infantry has one with STD,ADV,PRO while vehicles have the EVE Tech System. If CCP would just give infantry that system too nobody would complain about Proto Stomping etc. More about th...
- by Cyrille Fodeux - at 2013.07.23 10:57:00
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54. [Feedback/Question] Racist Developers? :P - in Feedback/Requests [original thread]
Reaper Skordeman wrote: Hey guys, I hope the title was a bit of an attention grabber, Ha, Ha. Now I'll explain why I feel the Dev's are 'Racists'. The Ammar seem to be heavily favored by the development team, I'm not sure if this is because t...
- by Cyrille Fodeux - at 2013.07.23 10:52:00
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55. [Request] Proposed changes for the Amarr Commando - in Feedback/Requests [original thread]
You also should not forget that it-¦s an Amarr suit so it gets less slots by default and higher hp. If CCP would ever be so good to fix this and make Amarr armor tankers we-¦ll see again. But it still needs more eHP.
- by Cyrille Fodeux - at 2013.07.23 10:48:00
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56. What DUST should take from ... - in Feedback/Requests [original thread]
The games are set in the same universe but even though both are completely different. I understand that FPS in New Eden =/= EVE FPS (@KainSpero) but if players get from one game to the other they should recognise certain special things. Despite th...
- by Cyrille Fodeux - at 2013.07.23 10:40:00
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57. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Text Grant wrote: Until sniping involves skill they should be nerfed to 50% damage for body shots. After bullet travel time and bulet drop are added maybe give a damage buff You forgot sway when crouched.
- by Cyrille Fodeux - at 2013.07.20 14:16:00
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58. [Request] Respec for AUR - in Feedback/Requests [original thread]
There should be both ISK and AUR respecs but they should take some time and some SP should be lost. AUR respecs could take one day and ISK respecs three days for example. EDIT: During that time you would be unable to play.
- by Cyrille Fodeux - at 2013.07.20 08:20:00
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59. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: Any Armor HAV that isn't slower than a shield HAV isn't properly tanked and should be easy pickings, so it's not anybody's fault if you couldn't kill it but yours. And Assault Dropships have the advantage over tanks (if ...
- by Cyrille Fodeux - at 2013.07.19 07:17:00
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60. Frames between the Sizes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: What sort of roles/specializations should they have? And what sorts of roles do these EVE ships have? In EVE the T2 ships are Interdictors. They can launch Warp Disrupters that prevent ships from warping. In DUST...
- by Cyrille Fodeux - at 2013.07.19 06:00:00
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