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21. Remove SP multipliers from skill tree - in Feedback/Requests [original thread]
Let me say it like this: No Some skills give better benefits and thus have to require more SP. If you-¦re too stupid to get this GTFO of here and play CoD.
- by Cyrille Fodeux - at 2013.08.14 17:01:00
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22. Random Installation Drops in Skirmish and Domination - in Feedback/Requests [original thread]
The title says it. Let also in objective based game modes randomly drop Installations like in Ambush OMS. Cheers, Cy
- by Cyrille Fodeux - at 2013.08.14 06:38:00
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23. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
Dehlia Metii wrote: Commandos are so rare that I think they became a "New Coke" sort of thing. People rushed out and tried them, figured out they sucked, then dropped them. Anyone that's played for any length of time knows how long the Logi th...
- by Cyrille Fodeux - at 2013.08.13 23:07:00
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24. Ideas for Move controlls (KBM users also read) - in Feedback/Requests [original thread]
IceShifter Childhaspawn wrote: Anyone who plays for stretches of time will quickly find out why combat with a 3 foot long brick mandates physical fitness. It-¦s actually quite comfortable if you use a belt so that you can hang it on your sh...
- by Cyrille Fodeux - at 2013.08.13 17:34:00
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25. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
Catina Mercia wrote: https://forums.dust514.com/default.aspx?g=posts&t=97244 Cat I'm a kitty cat And I dance dance dance And I dance dance dance Kinda like this but T2 should be really specialized not only better.
- by Cyrille Fodeux - at 2013.08.13 17:31:00
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26. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
Bump
- by Cyrille Fodeux - at 2013.08.12 07:20:00
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27. [Feedback]Increase charge time for Assault Forge Gun - in Feedback/Requests [original thread]
You can do it with every FG. I use the 9K330 and get almost as much Kills as DS.
- by Cyrille Fodeux - at 2013.08.12 02:29:00
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28. armor transporter for vehicles - in Feedback/Requests [original thread]
Too many information!
- by Cyrille Fodeux - at 2013.08.12 02:25:00
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29. currency exchange - in Feedback/Requests [original thread]
Meeko Fent wrote: All but ISK to Aurum. Why buy Aurum from CCP, when you can get it... Wait a minute. Is this like Player A buys Aurum and sells it, then Player B picks it up? Because then its all good! Fun Fact, Aurum is the Latin name ...
- by Cyrille Fodeux - at 2013.08.12 02:24:00
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30. 1.4 - in Feedback/Requests [original thread]
1.4 will be mainly about control issues and vehicle balancing. More info is in the dev blogs.
- by Cyrille Fodeux - at 2013.08.11 20:59:00
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31. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Just a question: How much eHP does your tank have?
- by Cyrille Fodeux - at 2013.08.11 20:48:00
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32. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
True Adamance wrote: Cyrille Fodeux wrote: True Adamance wrote: I suggested this too Here the link- https://forums.dust514.com/default.aspx?g=posts&t=97891 My ideal model would be all tech 1's have standardised slot lay outs E.g-...
- by Cyrille Fodeux - at 2013.08.11 14:14:00
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33. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
True Adamance wrote: I suggested this too Here the link- https://forums.dust514.com/default.aspx?g=posts&t=97891 My ideal model would be all tech 1's have standardised slot lay outs E.g- Logi and Scout 6 with Heavies and Assaults with ...
- by Cyrille Fodeux - at 2013.08.11 10:51:00
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34. Ideas for Move controlls (KBM users also read) - in Feedback/Requests [original thread]
I lately bought a Move starter pack and the sharpshooter to try it out on DUST. It's really hard to get a halfway steady aim with it and actually aiming with it is even harder since you only move your crosshairs. After a week I finally manged to g...
- by Cyrille Fodeux - at 2013.08.11 09:45:00
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35. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Mobius Kaethis wrote: KAGEHOSHI Horned Wolf wrote: I would only support this if its MLT and and STD that are removed, the fitting slots of ADV and PRO give the sort of freedom of customization that make Dust s...
- by Cyrille Fodeux - at 2013.08.11 09:43:00
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36. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
CLONE117 wrote: cant we just leave everything the same and add a god dang gear restricition? really how hard can it be to add a gear restricition to this dang game for pub matches? Gear restriction is not the solution. If DUST ever becom...
- by Cyrille Fodeux - at 2013.08.11 08:25:00
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37. Remove ADV and PRO Gear - in Feedback/Requests [original thread]
It's ridiculous that in one game you have two different skill sytems. We have the system with MLT, STD, ADV and PRO for infantry gear and vehicle modules and we have the EVE system with Techs for vehicle chassis. Many of you may say bring ADV and ...
- by Cyrille Fodeux - at 2013.08.10 21:31:00
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38. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Still don't see why anyone would care if WP caps like that. Logis already have the best chances for WP out of any other class. People like you are the reason. As long your AR rules em all the game is perfect for you. It ...
- by Cyrille Fodeux - at 2013.08.05 20:13:00
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39. Bringing Repair Tools back to logic - in Feedback/Requests [original thread]
Cross Atu wrote: I-Shayz-I wrote: I made a suggestion about ways to reset the timer for when you get a kill, kill assist, guardian bonus, or revive, to prove that you are in combat and should be earning points. The problem with your idea is...
- by Cyrille Fodeux - at 2013.08.04 18:43:00
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40. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
Maken Tosch wrote: Dog Merc wrote: Cyrille Fodeux wrote: Maken Tosch wrote: The market will come. The problem is Eve Online. DUST's market will merge with the Eve market. Eve Online has an economy and market that is so complex, yet so...
- by Cyrille Fodeux - at 2013.08.04 16:36:00
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