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4521. To CCP: Suggestion how to solve repair exploit (sans MCC repairs?) - in Feedback/Requests [original thread]
Repairing the MCC may be farming in beta but once things go live it's actually going to be a valuable skill set to possess and a completely valid battlefield role. As to your other suggestion I fully support the "no friendly fire" aspect (i.e. no...
- by Cross Atu - at 2012.10.03 09:09:00
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4522. Game Client "Auto" reboot. - in Technical Support/Bugs [original thread]
Build: Codex Issue: When booting up game client runs properly through character select then hangs on "loading circle" after a space client resets to start (of it's own accord without user input) and proceeds back through loading sequence as ...
- by Cross Atu - at 2012.10.03 08:50:00
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4523. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
In case it's useful I wanted to report that in another thread some testers were saying this issue was resolved by the creation of new characters, so perhaps it's something to do with the import protocols? In any event I hope you find and squash t...
- by Cross Atu - at 2012.10.03 08:47:00
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4524. Sorry Guys... but I can't stop laughing... - in General Discussions [original thread]
Sodium Snake wrote: Maybe the reason why OB/PS are so easy to get is so that CCP can actually get valid data from them? Just like the Militia Vehicles from the E3 build, they had them easy to get to collect data. Could be, if so I hope they...
- by Cross Atu - at 2012.10.03 01:26:00
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4525. Creating new Character, eliminates majority of bugs. - in Technical Support/Bugs [original thread]
That's very interesting and should help CCP narrow down the sources. If we had the player market up I'd even try it but sadly my Merc gear is all assigned and AUR spent on top of that so a new Char would be kind of painful.
- by Cross Atu - at 2012.10.03 01:21:00
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4526. Valor scout suit now in the market. - in General Discussions [original thread]
V4DOL wrote: Sodium Snake wrote: 12,000 AUR!? Can you even get that much in a single AUR pack!? Merc pack comes with 40,000 AUR, don't recall the other amounts. I think the other values are lower, but they've all been raised since th...
- by Cross Atu - at 2012.10.03 01:19:00
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4527. [Feedback] Laser rifles + Attributes stats - in Feedback/Requests [original thread]
I haven't gotten to try out the new laser rifles yet but I support the better stat readout. Honestly I think all the gear could benefit from more details in presentation.
- by Cross Atu - at 2012.10.03 01:17:00
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4528. Weapon trading in the marketplace. - in Feedback/Requests [original thread]
This functionality and more should be available when the in game player markets open up. Sadly the ETA on those as far as I know is still SOON(tm) but least least we know it's planned
- by Cross Atu - at 2012.10.03 01:15:00
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4529. Sorry Guys... but I can't stop laughing... - in General Discussions [original thread]
D'Finn Rhedlyne wrote: @Cross Atu... I agree with all your comments, but I would like to give a gentle reminder that this is 'testing'. In terms of the future of dust I can see the threshold for calling in a strike being either raised significa...
- by Cross Atu - at 2012.10.03 00:57:00
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4530. so..who likes dropping out of their mcc? - in General Discussions [original thread]
Noob Noobuler wrote: Cross Atu wrote: I enjoy it. One of the things about Codex that made me go "ooo shiny" tell me about this shiny u see Well for one thing (the nifty visual aesthetics aside) you don't land in one spot when you jump...
- by Cross Atu - at 2012.10.03 00:51:00
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4531. [Request] Change to Orbital Bombardmen/Precision Strike Kill Associations - in Feedback/Requests [original thread]
High Sec is confirmed and will be more or less like our current "instant battle" system. Low Sec is confirmed and is planned to be FW focused (FF is likely to be off in low but the decision hasn't been finalized yet} Null Sec is planned but won'...
- by Cross Atu - at 2012.10.03 00:49:00
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4532. [Suggestion] I can fix the SP/WP Farming. - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: You get less WP for using better gear? :CCP: yeah it's epic Currently WP gains for reppers are tied to the repper cycle thus the higher rep value upper meta gear gives fewer WP for the same amount of damage repped....
- by Cross Atu - at 2012.10.03 00:45:00
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4533. Glass cannon and Concrete pee shooter - in General Discussions [original thread]
Outside of heavy suits logi has a good shot at tanking up since DPS isn't the prime goal Highs can become shield mods and the upper Meta suits often have room for at least one or two armor related mods (depending on fit). A reasonably skilled up M...
- by Cross Atu - at 2012.10.03 00:39:00
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4534. so..who likes dropping out of their mcc? - in General Discussions [original thread]
I enjoy it. One of the things about Codex that made me go "ooo shiny"
- by Cross Atu - at 2012.10.03 00:34:00
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4535. Hard freeze - in General Discussions [original thread]
anyone still getting these (as I am) please post in this thread https://forums.dust514.com/default.aspx?g=posts&t=38865&find=unread hopefully they'll get resolved sooner rather than later.
- by Cross Atu - at 2012.10.03 00:31:00
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4536. Sorry Guys... but I can't stop laughing... - in General Discussions [original thread]
What in the current dust skill set counters OB spam as it is presently in Codex? You mention the 7 year figure but which skill/gear provide any sort of active counter to the "once a minute" (or less) repeated OB? There are already posts where peo...
- by Cross Atu - at 2012.10.03 00:27:00
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4537. GARBLE GARBLE GARBLE *Facepalm* What the hell did you do to my dropship. - in General Discussions [original thread]
Mobius Wyvern wrote: Mosley Harmless wrote: Nerf: The Game. It honestly feels that way sometimes. Sad to see that aircraft are getting nerfed again so soon after those new flight mechanics made them awesome. What we really need is a specia...
- by Cross Atu - at 2012.10.03 00:20:00
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4538. EvE SP gain vs DUST SP gain - in General Discussions [original thread]
EVE has skill gains in real time, the trick is that each skill is tagged with two attributes and those determine how quickly the skill trains. There are also boosters which will further increase attributes (and thus reduce train times) and the abi...
- by Cross Atu - at 2012.10.03 00:14:00
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4539. [Suggestion] I can fix the SP/WP Farming. - in Feedback/Requests [original thread]
Cerebral Wolf Jr wrote: Cortez The Killer wrote: Expendable repair tools has a nice ring to it. It really does, friendly fire won't work either as it will always be off in hisec and they will always be able to farm. This might work if...
- by Cross Atu - at 2012.10.03 00:02:00
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4540. OLIVER OAKES, LISA MICHELLE, LITTLE ANGUS SP Farming all the time. - in General Discussions [original thread]
I support farming in beta so long as the farmers report the results of their actions. That's being a good beta tester. If the farmers try to hide their actions and the results that's an exploit and shouldn't be tolerated. Be that as it may ma...
- by Cross Atu - at 2012.10.02 23:45:00
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