Cross Atu
Conspiratus Immortalis
775
|
Posted - 2012.10.03 00:20:00 -
[31] - Quote
Mobius Wyvern wrote:Mosley Harmless wrote:Nerf: The Game. It honestly feels that way sometimes. Sad to see that aircraft are getting nerfed again so soon after those new flight mechanics made them awesome. What we really need is a specialized anti-air weapon so that people can use that instead of swarm launchers and forge guns, and we can get a reasonable flight ceiling back.
I support this idea. I don't fly ships myself but the right answer to balance questions is to make an effective counter not to "level" everything.
Good AV should rip HAV (and even more so LAV) apart Good AA should do the same to dropships. A good AR or sniper rifle should do the same to infantry.
What should NOT happen is a gun or guns being "balanced" so that they can do all of the above. If you don't have anyone on your team running with AR infantry should cause you fits, same for no AA against ships or AV against HAV.
Each battlefield role should excel at an aspect and fall short generally. That's compelling gameplay and promotes teamwork, the "make everything equal" method is a way to create a dull and repetitive experience that won't hold up to the test of time. |
Noob Noobuler
Algintal Core Gallente Federation
79
|
Posted - 2012.10.03 00:29:00 -
[32] - Quote
Cross Atu wrote:Mobius Wyvern wrote:Mosley Harmless wrote:Nerf: The Game. It honestly feels that way sometimes. Sad to see that aircraft are getting nerfed again so soon after those new flight mechanics made them awesome. What we really need is a specialized anti-air weapon so that people can use that instead of swarm launchers and forge guns, and we can get a reasonable flight ceiling back. I support this idea. I don't fly ships myself but the right answer to balance questions is to make an effective counter not to "level" everything. Good AV should rip HAV (and even more so LAV) apart Good AA should do the same to dropships. A good AR or sniper rifle should do the same to infantry. What should NOT happen is a gun or guns being "balanced" so that they can do all of the above. If you don't have anyone on your team running with AR infantry should cause you fits, same for no AA against ships or AV against HAV. Each battlefield role should excel at an aspect and fall short generally. That's compelling gameplay and promotes teamwork, the "make everything equal" method is a way to create a dull and repetitive experience that won't hold up to the test of time. +1 |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2012.12.15 02:13:00 -
[33] - Quote
Here's a little story that needs to be heard:
How I Avenged My Prometheus It was an afternoon at Ashland and I pulled out a Prometheus because DS flying is just kind of irresistible. Had the nerfed missile launchers, but at flight height, blasters are pointless. Then, this forge and LAV with the Gurista's missile launcher gang up on me and within some shots, they got me. "The sons of bitches", I thought. "They won't get away with this....not this time."
I was saddened at the loss of my Prometheus, but vengeance was due, and wallowing in pity by returning to militia gear wouldn't make it better. I pulled out my Forge. I was on the hunt for the damn LAV firstly. There were a couple, but I couldn't find them. However, I popped around 4 or 5 players by Forge Sniping, like a low down cretin, but it only suited the matter. Lo and behold though, a stupid LAV tried to drive away, but crashed into a wall like a stoned fly, sure died like one too. Needless to say, no matter who shot me down, their team got their just deserves and the one who was just about to kill me, as I was out of ammo and had no secondary, didn't get the chance because the game ended.
I wanted to bring this up because with the downgrading of dropships, one must compensate, and teach those who use the forge, that the forge is very devoid of skill, and that's a fact. I use the forge once in a while, and I find it more efficient in terms of skill, damage, and ISK than any other weapon. All us DS pilots must rise up and resist the forge, with the forge.
Beat them at their own game my friends. |