Pages: 1 2 [3] 4 5 6 7 8 9 |
41. IDEA: REMOVE REMOTE EXPLOSIVES - in Feedback/Requests [original thread]
So... that Anti-vehicle thing that they excel at isn't a purpose? Clearing out logi trains that are invincible otherwise isn't a purpose? Guarding a null cannon with them when at another objective isn't a purpose? Forge guns one shot people too,...
- by Crimson ShieId - at 2014.11.28 17:08:00
|
42. Reduce scout regen - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Crimson ShieId wrote: I can have the same regen on my Min Assault as I can on my scout for the cost of two modules. That still leaves me with a much higher base health as well as six slots to use however I see fit. So in...
- by Crimson ShieId - at 2014.11.26 09:28:00
|
43. Reduce scout regen - in Feedback/Requests [original thread]
I can have the same regen on my Min Assault as I can on my scout for the cost of two modules. That still leaves me with a much higher base health as well as six slots to use however I see fit. So in short... Go home, you jumbled mess of letters...
- by Crimson ShieId - at 2014.11.24 22:26:00
|
44. To Rattati: myrofibil stims - in Feedback/Requests [original thread]
shaman oga wrote: They are perfectly fine for melee, if you want to add more feature it's not a problem, but melee stuff should rest. Aside from the fact you have to stack three to four to be effective, not to mention the ****** hit detecti...
- by Crimson ShieId - at 2014.11.20 16:12:00
|
45. Tank BPO - in Feedback/Requests [original thread]
There actually is a Sica BPO floating around, if you check the variants on the tanks, you can see it. How you get that is something I don't know, but it's interesting to know it exists. Granted, it was there when militia tanks actually felt like a...
- by Crimson ShieId - at 2014.11.15 18:26:00
|
46. Place RE's On My Back - in Feedback/Requests [original thread]
This is the one thing I miss about Killzone 3. Being able to strap proximity explosives to your teammates and then watch them touch an enemy was friggin' hilarious! I'd love it if you could do this in Dust, would make engagements so much more ente...
- by Crimson ShieId - at 2014.11.13 06:20:00
|
47. Breach ScP... - in Feedback/Requests [original thread]
Cavani1EE7 wrote: hfderrtgvcd wrote: says the guy who shield tanks There isn't a sidearm that relatively blows armor so fast, and shields are even weaker... don't say the BP does, because it takes far more time for a BP to kill a 700ahp ga...
- by Crimson ShieId - at 2014.11.12 15:00:00
|
48. Breach ScP... - in Feedback/Requests [original thread]
Someone got shot between the eyes~
- by Crimson ShieId - at 2014.11.12 05:37:00
|
49. What are these monstrosities(Apex)? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: You can't equip anything to them. They come with Basic Modules/Weapons, but you can't switch those out for something different. The 999 CPU/PG means nothing. Sorta... it will mean nothing at least... ...Once they fix the bu...
- by Crimson ShieId - at 2014.11.11 17:17:00
|
50. Jump height and plates - in Feedback/Requests [original thread]
CCP Rattati wrote: Sgt Kirk wrote: CCP Rattati wrote: maybe myofibs should increase jump speed height I've been saying this since forever Rattati. I have I dont know how many statuses and post about it. I know This would be...
- by Crimson ShieId - at 2014.11.09 15:46:00
|
51. Bug Reports - in Feedback/Requests [original thread]
CCP Rattati wrote: I have a question about three bugs that we have never replicated (as far as I know), I know it's been reported in the forums before, and I keep seeing mention of it. 1) The sprint glitch, does anyone have video of it? 2) Th...
- by Crimson ShieId - at 2014.11.08 16:50:00
|
52. Nerf the Shotgun! - in Feedback/Requests [original thread]
Who needs scan profile? Every time I hear these things go off anymore, I immediately jump. They're so loud and make such a distinctive sound that you can hear them from a fair distance and react. Still hate the cloaked shotgunners though, but I'v...
- by Crimson ShieId - at 2014.11.07 07:03:00
|
53. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Giving all suits the same base Ewar capabilities in terms of scan range is a bad idea unless scouts get a bonus to the modules or that number is beyond 15 meters. As it stands now with the current cloak, to run a good Ewar fit with a fair bit of r...
- by Crimson ShieId - at 2014.11.06 10:04:00
|
54. Bump up the aim assist! - in Feedback/Requests [original thread]
While I agree that this game's aiming/general FPS style could use some work, aim assist isn't the answer, it's just a bit of duct tape on the problem. I'd personally rather see aim assist turned off completely (And yes, before you say it, I have p...
- by Crimson ShieId - at 2014.11.06 04:56:00
|
55. New type of "ambush" - in Feedback/Requests [original thread]
If only... *Sighs*
- by Crimson ShieId - at 2014.11.06 04:42:00
|
56. Python - in Feedback/Requests [original thread]
Did they cut down the top speed, or just the acceleration? I thought it was the latter?
- by Crimson ShieId - at 2014.11.01 14:40:00
|
57. With the debuffs to cloak... - in Feedback/Requests [original thread]
Thank you, CCP, Btw. I'd personally like seeing things shifted a bit. As it stands, and will stand in 1.9, the cloak is really only stealthy when you're standing still. Outside that, it can occasionally serve for an easy flank, or to escape from ...
- by Crimson ShieId - at 2014.10.28 19:34:00
|
58. Swarms are stupid - in Feedback/Requests [original thread]
Fox Gaden wrote: The Original PosterGÇÖs character name just screams open mindedness and lack of bias. Actually, it screams troll, and judging by the serious replies in this thread, it also seems to have helped him (or her) be successful....
- by Crimson ShieId - at 2014.10.28 15:05:00
|
59. Scouts losing a slot? - in Feedback/Requests [original thread]
Yea, it wouldn't stop players from tanking 700eHP... but it would stop me from stacking three kincats on my Min scout and running at the maximum possible speed... so... NO. Toss an equipment slot, nerf the cloak into oblivion, but don't you da...
- by Crimson ShieId - at 2014.10.28 15:00:00
|
60. Remove wp gain for destroying neutral installations - in Feedback/Requests [original thread]
I used to take them out just because they got points, but with the HP buff, I'll occasionally kill the neutral turrets just because I know if they get capped by the enemy team and I get into a bad situation, they can easily blow my tank up. I doub...
- by Crimson ShieId - at 2014.10.27 02:41:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 |
First page | Previous page | Next page | Last page |