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CrotchGrab 360
Yon Hyaku Nijuu Moyase
1539
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Posted - 2014.11.28 13:27:00 -
[1] - Quote
What purpose do they serve in this game other than being a one hit kill spam weapon?
They require no skill, no tactics, no aiming, no gungame, no investment. What were all the TTK adjustments for if you're going to have something which destroys you in one hit?! We may as well all have 1hp.
There are so many things in this game which kill you in one hit it's ridiculous. People spam remote explosives to be obnoxious.
Why can you frisbee them?
They are an easy way for bad players to get cheap kills.
Stop letting bad players get easy kills.
Remove them! This game cannot be competitive with one hit kill spam weapons. Why adjust or improve TTK when you can die with one...hit...
I am beyond sick to death of them, the enemy don't have to use skill, they don't have to aim, they don't have to compete with you, how is this game tactical if things kill you in ONE HIT.
There's nothing more I can say, just ******* remove them already. You have anti-tank mines, which are fine. remote explosives to strap to tanks? FINE
Leave them in but for vehicles only.
Stop letting scrubby players kill me without having to actually compete against me. Introduce skill, introduce tactics and REMOVE ONE HIT KILL SPAM WEAPONS.
DUST VIDEOS
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Jebus McKing
Jebus Hates Scans
1107
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Posted - 2014.11.28 13:38:00 -
[2] - Quote
lol, no
REs are fine.
If you are unsure if a location is rigged with REs, use a flux.
If you see them, destroy them.
If you see someone dropping them, move away.
If you hear someone dropping an equipment behind you, run.
If you charge after a weakened target expecting an easy kill and then get killed by an RE, it's your own damn fault.
The only thing about them that really has to get fixed is that you can place them at locations where you can't see them and sometimes even can't destroy them. Like when you drop them right above the console on a Nullcannon and they slide away to some mystical place.
// @JebusMcKing G£î
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Ghosts Chance
Inf4m0us
2326
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Posted - 2014.11.28 13:53:00 -
[3] - Quote
CrotchGrab 360 wrote: They require no skill, no tactics, no aiming, no gungame, no investment.
they require more skill then shooting the red thing
first thers staying alive... wich requires all the knowledge of a regular gun toting trooper
then theres placement, where to place them, where the chokepoints are, what types of placement are effective, your trap design, how may typpes of explosives your going to use etc.
you have to get your timing correct
ammo management, remotes are costly in nanites so you cant afford to waste them.
theres more tactics involved in reemotes then there are for most things inn this game.
Minmatar is Winmatar
Creed of the Minja - "I'm a leaf on the wind"
I am Chances Ghost
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Fox Gaden
Immortal Guides Learning Alliance
5178
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Posted - 2014.11.28 14:10:00 -
[4] - Quote
I had an incredibly fun match last night going head to head with a Remote Explosives expert. It was a real mental exercise trying to catch and kill him without falling into his traps.
-Spotting the remotes and destroying them felt satisfying. A small victory for me.
-Chasing him around a corner and then stepping back for a moment and seeing the explosion go off where I would have been if I had mindlessly followed. Again, was very satisfying.
-Seeing him deploy a remote and killing him while I backed out of the 5m blast radius before the deployment timber ran out. Very satisfying.
In the end he killed me 4 or 5 times, mostly when I was distracted firing at someone else, and I killed him 4 or 5 times. He was really good with Remotes, and I had to concentrate really hard to counter him, but it was one of the most fun games I have had in a long time.
I guess lazy people don't want to have to expend that much mental energy though.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
5178
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Posted - 2014.11.28 14:18:00 -
[5] - Quote
I do agree that frizbe remotes are a problem, but only a hand full of time have I actually seen someone successfully do the Sprint/Jump/throw move that you need to do to frizbe a remote. Mostly you just see people run up and drop them at your feet, or throw them from an elevated position, which are both intended behaviors.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Sylwester Dziewiecki
Interregnum.
446
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Posted - 2014.11.28 14:30:00 -
[6] - Quote
CrotchGrab 360@ You know what you should do - play as Scout for some time, there is tons of weapons that kill you in no time.. RE is the smallest problem because you can always scan and avoid them.
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Vitantur Nothus
Nos Nothi
765
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Posted - 2014.11.28 16:23:00 -
[7] - Quote
CrotchGrab 360 wrote:What purpose do they serve in this game other than being a one hit kill spam weapon? They require no skill, no tactics, no aiming, no gungame, no investment. HMG Heavies?
CrotchGrab 360 wrote: They are an easy way for bad players to get cheap kills. Stop letting bad players get easy kills.
HMG Heavies. |
Crimson ShieId
Sinq Laison Gendarmes Gallente Federation
1457
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Posted - 2014.11.28 17:08:00 -
[8] - Quote
So... that Anti-vehicle thing that they excel at isn't a purpose? Clearing out logi trains that are invincible otherwise isn't a purpose? Guarding a null cannon with them when at another objective isn't a purpose?
Forge guns one shot people too, so do sniper rifles, the former's charge time is the same arming time for an RE. Both allow the user to be far away, out of immediate danger. Want to remove those too? RE's require the same investment as any other weapon or piece of equipment to skill into. You might not have proficiencies to skill into or sharpshooters, but you still have to make an investment to get to proto.
If you're so sick of "no skill players" killing you with them though, I hope for your sake you never come across someone skilled who actually knows how to use them. It's always funny going against the noobs who think they can get an easy kill with an RE. No placement tactics, no knowledge of the sound they make, just general idiots who attempt something they think will be easy, only for their target to turn around and melt them as they toss it down.
I want to punch.
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DDx77
The Exemplars RISE of LEGION
38
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Posted - 2014.11.28 18:03:00 -
[9] - Quote
Please remove yourself from the game if you cannot deal with remote explosives.
Please also list which fit you die from RE's most often so constructive advice can be offered on how to avoid them.
RE's kill me the most when I'm hacking ( either I didnt flux or a scout was nearby)
I may be special but they just don't kill me enough that I get frustrated or think they are a cheap weapon.
I think it's because when they get me, it's my error
I honestly do not understand what people have a problem with. I think they add depth to the game |
Michael Epic
Bragian Order Amarr Empire
337
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Posted - 2014.11.28 22:41:00 -
[10] - Quote
No skill players huh?
Come play with me....bring your tank, your HMG heavy fat suit, your LAV in which you'll jump out of.
I'll show you the skill it takes to effectively use remote explosives. You'll be drowning in tears and ready to smash your playstation by the time I get done with you. You'll never play this game again and you'll swear to God and promise him that you'll be the man you know you should be if only they'll take RE's out of this game. |
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One Eyed King
Land of the BIind
6230
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Posted - 2014.11.28 22:57:00 -
[11] - Quote
I don't think it takes any more/less skill to counter REs than it does to use them effectively.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
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Spademan
Fatal Absolution General Tso's Alliance
4734
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Posted - 2014.11.28 23:19:00 -
[12] - Quote
Y'know, I can rewrite this to refer to Heavy Machine Guns. It's just as accurate, hopefully you'll see how ridiculous you look. (Probably not though) I've only had to omit 14 words from the original to make sense.
What purpose do they serve in this game other than being a one tenth of second kill spam weapon?
They require no skill, no tactics, no aiming, no gungame, no investment. What were all the TTK adjustments for if you're going to have something which destroys you in one tenth of a second?! We may as well all have 1hp.
There are so many things in this game which kill you in one tenth of a second it's ridiculous. People spam HMGs to be obnoxious.
Why can everyone use them?
They are an easy way for bad players to get cheap kills.
Stop letting bad players get easy kills.
Remove them! This game cannot be competitive with one tenth of a second kill spam weapons. Why adjust or improve TTK when you can die with one tenth of a second
I am beyond sick to death of them, the enemy don't have to use skill, they don't have to aim, they don't have to compete with you, how is this game tactical if things kill you in ONE tenth of a second..
There's nothing more I can say, just ******* remove them already. You have forge guns, which are fine.
Stop letting scrubby players kill me without having to actually compete against me. Introduce skill, introduce tactics and REMOVE ONE TENTH OF A SECOND SPAM WEAPONS.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Vash Warren
Tankers United Covert Intervention
5
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Posted - 2014.11.29 01:06:00 -
[13] - Quote
Spademan wrote:Y'know, I can rewrite this to refer to Heavy Machine Guns. It's just as accurate, hopefully you'll see how ridiculous you look. (Probably not though) I've only had to omit 14 words from the original to make sense.
What purpose do they serve in this game other than being a one tenth of second kill spam weapon?
They require no skill, no tactics, no aiming, no gungame, no investment. What were all the TTK adjustments for if you're going to have something which destroys you in one tenth of a second?! We may as well all have 1hp.
There are so many things in this game which kill you in one tenth of a second it's ridiculous. People spam HMGs to be obnoxious.
Why can everyone use them?
They are an easy way for bad players to get cheap kills.
Stop letting bad players get easy kills.
Remove them! This game cannot be competitive with one tenth of a second kill spam weapons. Why adjust or improve TTK when you can die with one tenth of a second
I am beyond sick to death of them, the enemy don't have to use skill, they don't have to aim, they don't have to compete with you, how is this game tactical if things kill you in ONE tenth of a second..
There's nothing more I can say, just ******* remove them already. You have forge guns, which are fine.
Stop letting scrubby players kill me without having to actually compete against me. Introduce skill, introduce tactics and REMOVE ONE TENTH OF A SECOND SPAM WEAPONS. \
Okay I understand that you are using it to make fun of him. But in all seriousness I have invested lots of time, energy, and SP as using it as an effective weapon. Dang all these people thinking it takes no skill to run HMG.
Heavy's are the the moving walls of one man that force everything else into retreat. Show some love for Logi Bros.
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Sequal Rise
Les Desanusseurs
347
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Posted - 2014.11.29 01:14:00 -
[14] - Quote
Everybody here is showing off about how good they are, and how dumb everybody else is by not seing RE's. I'll tell you something: I am an assault player, I don't know a sh*t about scouts technique but I know a lot about moves and tactic. I've been playing with a scout + RE to try how ridiculous it was. And I've done amazingly great!!!
There is NO SKILL in using RE's in order to kill infantry.
Then yes, it's usefully and it's pretty much the only counter to heavy spam. But still, if you dont use it for AV, it's the scrubiest way to get easy kills.
Many players don't even TRY to compete with you! They see you, see that they have no chance in 1vs1 fight, so they try to sneak behind you to throw you a lagged RE on your feet that, even if you think you avoided it, will teleport the second after and OS you.
The only fair use of it is against HAV and on a point. Other than that it just compensates the unbalanced heavies.
I agree with the OP, they should be reworked or taken out at least for a while. One shot kill weapons are a really struggle in this game..
Take out all forms of scans and you'll see how great Dust can be.
Scrubs will cry, good players will love it.
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Spademan
Fatal Absolution General Tso's Alliance
4767
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Posted - 2014.11.29 01:17:00 -
[15] - Quote
Vash Warren wrote:Okay I understand that you are using it to make fun of him. But in all seriousness I have invested lots of time, energy, and SP as using it as an effective weapon. Dang all these people thinking it takes no skill to run HMG.
Just to clarify, I don't think this. I do think it's on par with an RE though IE: Not really Op but could possibly use a minor tweak.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Miles O'Rourke
Knights of Eternal Darkness League of Infamy
14
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Posted - 2014.11.29 01:32:00 -
[16] - Quote
Prior to respec I used RE's to booby trap choke points or doorways into the domination objectives inside buildings, often just out of sight on walls or above/around the doors. I don't see an issue with doing things like that, but being able to simply drop them from above and flatten groups of defenders over and over because of Nanohives or multiple Equipment slots is something I'm not fond of seeing. It's about as bad, IMO, as the old Proto Grenade spam from Nanohives.
Perhaps rather than simply removing them, making changes so that REs can't be simply thrown out. Instead they'd have to be placed to a surface and primed, making them slower and more difficult to use but also making the high damage justified beyond simply being a spammed uber-nade.
Damage on REs also seems to be off, since I've been spawn-killed by a basic RE from a Scout that did more damage than it should. Same with having one dropped in my head. I think it was 1300+ vs full HP and I'm pretty sure only a Min Commando should get a bonus, although I'm not sure if that bonus applies to Equipment like the RE or just explosives weapons like the Mass Driver.
I also see a number of Sentinels questioning if the splash resistance bonus actually works, with brick tanked Proto Amarr and Gallente Sentinels being taken out in 1 shot by Advanced REs, when Shields and resistance should be cutting the RE damage by 45%. Even if the resistance doesn't factor in, -20% should mean that a tanked Sentinel should just about survive a Proto RE, but that doesn't happen.
I used to be a Squad Lead like you, but then I took a Thale's to the knee.
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Vash Warren
Tankers United Covert Intervention
6
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Posted - 2014.11.29 02:11:00 -
[17] - Quote
Spademan wrote:Vash Warren wrote:Okay I understand that you are using it to make fun of him. But in all seriousness I have invested lots of time, energy, and SP as using it as an effective weapon. Dang all these people thinking it takes no skill to run HMG.
Just to clarify, I don't think this. I do think it's on par with an RE though IE: Not really Op but could possibly use a minor tweak. Yeah it needs some reworking but I am afraid that if they do we will get over compensation and then have a worthless Proto HMG.
Heavy's are the the moving walls of one man that force everything else into retreat. Show some love for Logi Bros.
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Zindorak
G0DS AM0NG MEN General Tso's Alliance
1371
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Posted - 2014.11.29 02:14:00 -
[18] - Quote
Nope
Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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John Demonsbane
Unorganized Ninja Infantry Tactics
4745
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Posted - 2014.11.29 03:57:00 -
[19] - Quote
I would agree that they should not be able to be thrown more than a meter or 2, but otherwise I fail to see the problem. About 90% of the times I've been killed by an RE I've blamed myself for being stupid.
Was that you I killed (twice) in the rolfstomp Dom match 2 nights ago? So sorry you didn't get to keep farming my blueberries for kills nonstop. Next time try not blundering around the corner or doorway HMG blazing when you see the BPO suit fire a few shots at you and then run behind it. Bad things might happen to you.
(The godfather of tactical logistics)
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Apothecary Za'ki
Biomass Positive
2187
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Posted - 2014.11.29 07:36:00 -
[20] - Quote
Jebus McKing wrote:lol, no
REs are fine.
If you are unsure if a location is rigged with REs, use a flux.
If you see them, destroy them.
If you see someone dropping them, move away.
If you hear someone dropping an equipment behind you, run.
If you charge after a weakened target expecting an easy kill and then get killed by an RE, it's your own damn fault.
The only thing about them that really has to get fixed is that you can place them at locations where you can't see them and sometimes even can't destroy them. Like when you drop them right above the console on a Nullcannon and they slide away to some mystical place.
i agree.. i ALWAYS check if the point is rigged.. i even USE MY EYES.. to look for the distinctive rectangle with the glowy light on it
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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Apothecary Za'ki
Biomass Positive
2187
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Posted - 2014.11.29 07:37:00 -
[21] - Quote
John Demonsbane wrote:I would agree that they should not be able to be thrown more than a meter or 2, but otherwise I fail to see the problem. About 90% of the times I've been killed by an RE I've blamed myself for being stupid.
Was that you I killed (twice) in the rolfstomp Dom match 2 nights ago? So sorry you didn't get to keep farming my blueberries for kills nonstop. Next time try not blundering around the corner or doorway HMG blazing when you see the BPO suit fire a few shots at you and then run behind it. Bad things might happen to you. but what if your on a roof and a tank is being a derp too close so you can easly "drop" RE's onto the tank? would you nerf that too?
#[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
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VikingKong iBUN
T.H.I.R.D R.O.C.K
250
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Posted - 2014.11.29 07:43:00 -
[22] - Quote
Vash Warren wrote:Spademan wrote:Y'know, I can rewrite this to refer to Heavy Machine Guns. It's just as accurate, hopefully you'll see how ridiculous you look. (Probably not though) I've only had to omit 14 words from the original to make sense.
What purpose do they serve in this game other than being a one tenth of second kill spam weapon?
They require no skill, no tactics, no aiming, no gungame, no investment. What were all the TTK adjustments for if you're going to have something which destroys you in one tenth of a second?! We may as well all have 1hp.
There are so many things in this game which kill you in one tenth of a second it's ridiculous. People spam HMGs to be obnoxious.
Why can everyone use them?
They are an easy way for bad players to get cheap kills.
Stop letting bad players get easy kills.
Remove them! This game cannot be competitive with one tenth of a second kill spam weapons. Why adjust or improve TTK when you can die with one tenth of a second
I am beyond sick to death of them, the enemy don't have to use skill, they don't have to aim, they don't have to compete with you, how is this game tactical if things kill you in ONE tenth of a second..
There's nothing more I can say, just ******* remove them already. You have forge guns, which are fine.
Stop letting scrubby players kill me without having to actually compete against me. Introduce skill, introduce tactics and REMOVE ONE TENTH OF A SECOND SPAM WEAPONS. \ Okay I understand that you are using it to make fun of him. But in all seriousness I have invested lots of time, energy, and SP as using it as an effective weapon. Dang all these people thinking it takes no skill to run HMG. And if you'd invested the same amount of time, energy and SP into another role then i'm sure the super OP heavies would be seriously pissing you off right now. |
Vash Warren
Tankers United Covert Intervention
6
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Posted - 2014.11.29 14:49:00 -
[23] - Quote
I don't really understand what is Super OP about heavies, get out side of the building and I am throwing peanuts at you. I would prefer two kinds of HMG the CQC and the suppressive fire of real life.
Heavy's are the the moving walls of one man that force everything else into retreat. Show some love for Logi Bros.
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